Player Matchup

Thoth
Thoth
GameGuy22
Thoth
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 146L
1,549 Elo+
Solo
Medusa
Medusa
MightyMjo1nir
Medusa
Level 56
God Stats
0W - 4L
1,219 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 2
Cthulhu
Cthulhu
OldKingClutch
Cthulhu
Level 27
God Stats
2W - 7L
1,363 SR
Queue Stats
2W - 10L
1,294 Elo+
Party 2
Fenrir
Fenrir
Zutanito
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,489 Elo+
Solo
Heimdallr
Heimdallr
bunknard
Heimdallr
Level 47
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 10L
1,294 Elo+
Party 2
Team Averages
Level 77
1,417 SR
1,344 Elo+

VS

Team Averages
Level 72
1,625 SR
1,503 Elo+
Achilles
Achilles
C0Okiez
Achilles
Level 85
God Stats
21W - 23L
1,532 SR
Queue Stats
112W - 106L
1,514 Elo+
Party 1
Persephone
Persephone
Fa3z8eX6
Persephone
Level 76
God Stats
2W - 2L
1,711 SR
Queue Stats
65W - 85L
1,450 Elo+
Solo
Yemoja
Yemoja
Maskavo
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,492 Elo+
Solo
Artemis
Artemis
NauticFoxx
Artemis
Level 53
God Stats
3W - 1L
1,722 SR
Queue Stats
181W - 211L
1,498 Elo+
Party 1
Bastet
Bastet
iemsuc
Bastet
Level 57
God Stats
2W - 0L
1,662 SR
Queue Stats
7W - 2L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GameGuy22
Thoth
20
6 / 11 / 7
14,530
969
23,943
24,361
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 11 / 11
13,261
884
16,540
25,248
9,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
2 / 4 / 12
13,776
918
11,455
26,159
30,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Zutanito
Fenrir
20
3 / 5 / 10
13,889
926
13,606
25,983
18,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
bunknard
Heimdallr
20
6 / 6 / 11
15,552
1,037
18,881
18,961
8,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C0Okiez
Achilles
20
12 / 5 / 20
18,021
1,201
28,125
31,821
56,424
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
Fa3z8eX6
Persephone
20
9 / 4 / 9
15,617
1,041
25,648
18,161
7,556
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Maskavo
Yemoja
20
2 / 1 / 22
14,021
935
14,975
10,959
15,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
NauticFoxx
Artemis
20
5 / 3 / 11
14,280
952
25,280
14,672
7,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
iemsuc
Bastet
20
9 / 6 / 13
14,580
972
20,895
20,464
8,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
112
19
Kills
37
37
Deaths
19
51
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
C0Okiez
Achilles
12
5
20
4.4
W
Persephone
Fa3z8eX6
Persephone
9
4
9
3.38
L
Thoth
GameGuy22
Thoth
6
11
7
0.86
W
Yemoja
Maskavo
Yemoja
2
1
22
13
L
2
11
11
0.68
W
Artemis
NauticFoxx
Artemis
5
3
11
3.5
L
Cthulhu
2
4
12
2
L
Fenrir
Zutanito
Fenrir
3
5
10
1.6
L
Heimdallr
bunknard
Heimdallr
6
6
11
1.92
W
Bastet
iemsuc
Bastet
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,425
Damage
114,923
120,712
Taken
96,077
76,048
Mitigated
95,447
9,049
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
C0Okiez
Achilles
28,125
4,868
339
10,098
31,821
56,424
0
9,852
18,407
1,063
54,523
W
Persephone
Fa3z8eX6
Persephone
25,648
482
103
2,806
18,161
7,556
0
9,744
8,413
54,311
0
L
Thoth
GameGuy22
Thoth
23,943
1,972
0
427
24,361
9,171
0
9,692
14,502
55,519
0
W
Yemoja
Maskavo
Yemoja
14,975
1,962
4,233
790
10,959
15,030
0
4,055
6,904
26,048
0
L
16,540
8,185
142
1,393
25,248
9,458
0
7,081
18,105
0
38,450
W
Artemis
NauticFoxx
Artemis
25,280
12,172
0
2,431
14,672
7,461
0
5,027
9,645
0
70,549
L
Cthulhu
11,455
755
607
633
26,159
30,465
0
9,813
16,119
33,081
0
L
Fenrir
Zutanito
Fenrir
13,606
3,669
0
5,847
25,983
18,891
0
5,787
20,134
0
33,886
L
Heimdallr
bunknard
Heimdallr
18,881
8,388
0
0
18,961
8,063
0
8,556
10,243
0
56,953
W
Bastet
iemsuc
Bastet
20,895
8,580
0
0
20,464
8,976
0
6,717
13,747
0
35,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,008
Gold Earned
76,519
316
Minions Killed
303
8
Camps Cleared
14
1,352,720
Distance Traveled
1,446,614
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,021
1,201
56
4
3
303,633
1
W
Persephone
15,617
1,041
62
4
7
267,773
0
L
Thoth
14,530
969
64
4
1
237,639
0
W
Yemoja
14,021
935
24
2
0
258,009
0
L
Medusa
13,261
884
73
5
2
259,607
0
W
Artemis
14,280
952
122
8
1
239,649
2
L
Cthulhu
13,776
918
22
1
0
294,354
0
L
Fenrir
13,889
926
40
3
4
308,897
1
L
Heimdallr
15,552
1,037
117
8
1
252,223
0
W
Bastet
14,580
972
39
3
3
377,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role