Player Matchup

Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CptKlatchazfak
Skadi
Level 149
God Stats
6W - 1L
1,519 SR
Queue Stats
415W - 316L
1,499 Elo+
Party 1
Tiamat
Tiamat
MrDisMe
Tiamat
Level 18
God Stats
4W - 3L
1,635 SR
Queue Stats
186W - 142L
1,452 Elo+
Party 1
Team Averages
Level 103
1,551 SR
1,484 Elo+

VS

Team Averages
Level 37
1,549 SR
1,460 Elo+
Chang'e
Chang'e
PickleTrain2570
Chang'e
Level 54
God Stats
7W - 5L
1,524 SR
Queue Stats
84W - 83L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
lIycaa
Jormungandr
Level 28
God Stats
1W - 1L
1,623 SR
Queue Stats
42W - 32L
1,496 Elo+
Party 2
Medusa
Medusa
sparten s1ayer
Medusa
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 102L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 1 / 12
8,347
696
7,474
7,460
8,524
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 1 / 6
9,801
817
14,233
8,560
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
MrDisMe
Tiamat
13
5 / 1 / 8
9,111
759
13,149
7,972
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,162
597
4,692
14,582
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
lIycaa
Jormungandr
12
1 / 3 / 2
7,582
632
6,432
13,001
11,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 5 / 0
7,574
631
4,137
12,120
4,208
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
12
7
W
7
1
6
10
W
Tiamat
MrDisMe
Tiamat
5
1
8
9
L
0
5
3
0.3
L
Jormungandr
lIycaa
Jormungandr
1
3
2
0.67
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
15,261
23,992
Taken
39,703
17,170
Mitigated
20,791
4,516
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,474
429
0
674
7,460
8,524
245
3,630
3,830
0
15,337
W
14,233
6,193
0
483
8,560
3,686
1,985
3,683
4,877
0
52,556
W
Tiamat
MrDisMe
Tiamat
13,149
184
246
3,113
7,972
4,960
345
4,269
3,703
29,936
0
L
4,692
419
2,611
5,937
14,582
4,679
0
4,931
9,171
11,731
0
L
Jormungandr
lIycaa
Jormungandr
6,432
1,515
263
3,631
13,001
11,904
0
2,990
9,666
24,122
0
L
4,137
1,519
222
2,167
12,120
4,208
0
4,552
7,196
0
19,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
22,318
142
Minions Killed
99
8
Camps Cleared
3
699,023
Distance Traveled
630,130
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,347
696
13
1
1
239,457
2
W
Skadi
9,801
817
88
7
5
231,466
2
W
Tiamat
9,111
759
41
3
2
228,100
3
L
Chang'e
7,162
597
14
1
1
200,590
0
L
Jormungandr
7,582
632
39
3
0
203,991
0
L
Medusa
7,574
631
46
4
2
225,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role