Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Chirillooo
Camazotz
Level 118
God Stats
4W - 4L
1,457 SR
Queue Stats
178W - 142L
1,709 Elo+
Party 1
Neith
Neith
Flew
Neith
Level 128
God Stats
15W - 9L
1,840 SR
Queue Stats
236W - 143L
1,712 Elo+
Party 1
Yemoja
Yemoja
Gesh
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
Marsman08
Vamana
Level 160
God Stats
1W - 3L
1,328 SR
Queue Stats
338W - 254L
1,620 Elo+
Party 2
Team Averages
Level 121
1,525 SR
1,608 Elo+

VS

Team Averages
Level 135
1,596 SR
1,622 Elo+
Cliodhna
Cliodhna
Fr0hawk730
Cliodhna
Level 124
God Stats
7W - 8L
1,482 SR
Queue Stats
489W - 435L
1,657 Elo+
Solo
Chang'e
Chang'e
GASPN34
Chang'e
Level 157
God Stats
5W - 2L
1,677 SR
Queue Stats
85W - 69L
1,633 Elo+
Solo
Chaac
Chaac
Mixed_biscuits
Chaac
Level 127
God Stats
7W - 15L
1,476 SR
Queue Stats
745W - 651L
1,596 Elo+
Solo
Cabrakan
Cabrakan
PenguinLvr69929
Cabrakan
Level 105
God Stats
64W - 39L
1,718 SR
Queue Stats
703W - 620L
1,677 Elo+
Solo
Charybdis
Charybdis
Synjia
Charybdis
Level 160
God Stats
5W - 4L
1,628 SR
Queue Stats
371W - 359L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 2
8,587
505
7,238
9,080
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Chirillooo
Camazotz
17
10 / 5 / 2
10,609
624
19,288
19,758
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Flew
Neith
14
1 / 6 / 1
8,178
481
8,246
10,414
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Gesh
Yemoja
11
0 / 6 / 2
6,954
409
1,483
11,212
8,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
Marsman08
Vamana
14
1 / 6 / 3
8,518
501
7,438
18,657
9,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fr0hawk730
Cliodhna
17
8 / 2 / 6
10,476
616
14,278
12,101
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
GASPN34
Chang'e
16
5 / 4 / 10
9,908
583
9,625
13,055
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 9
9,871
581
10,589
15,791
10,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
17
6 / 4 / 4
10,372
610
14,226
14,923
10,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Synjia
Charybdis
16
3 / 2 / 10
10,019
589
7,237
9,047
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
13
Kills
29
29
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
L
Camazotz
Chirillooo
Camazotz
10
5
2
2.2
L
Neith
Flew
Neith
1
6
1
0.25
W
Cliodhna
Fr0hawk730
Cliodhna
8
2
6
5.5
W
Chang'e
GASPN34
Chang'e
5
4
10
2.5
L
Yemoja
Gesh
Yemoja
0
6
2
0.17
L
Vamana
Marsman08
Vamana
1
6
3
0.42
W
7
1
9
11.5
W
Cabrakan
6
4
4
2
W
Charybdis
Synjia
Charybdis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
55,955
69,121
Taken
64,917
30,607
Mitigated
31,540
21,478
Healing
31,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,238
1,048
0
1,080
9,080
2,707
0
3,902
5,000
56,569
0
L
Camazotz
Chirillooo
Camazotz
19,288
5,997
0
10,030
19,758
6,335
0
5,303
14,223
0
59,782
L
Neith
Flew
Neith
8,246
3,879
0
2,455
10,414
3,606
916
2,036
8,258
0
67,737
W
Cliodhna
Fr0hawk730
Cliodhna
14,278
1,939
0
6,641
12,101
4,042
0
1,300
10,801
0
85,247
W
Chang'e
GASPN34
Chang'e
9,625
626
2,598
5,701
13,055
3,941
147
2,106
10,949
61,979
0
L
Yemoja
Gesh
Yemoja
1,483
609
525
1,335
11,212
8,639
264
3,332
7,830
17,607
0
L
Vamana
Marsman08
Vamana
7,438
2,275
0
6,053
18,657
9,320
0
9,693
8,949
0
47,589
W
10,589
2,850
337
6,660
15,791
10,641
221
2,833
12,958
3,741
46,181
W
Cabrakan
14,226
804
0
5,489
14,923
10,291
0
1,556
13,367
75,013
0
W
Charybdis
Synjia
Charybdis
7,237
3,808
0
4,442
9,047
2,625
0
993
8,054
0
79,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
50,646
446
Minions Killed
631
0
Camps Cleared
0
1,496,405
Distance Traveled
1,617,254
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,587
505
112
7
0
277,506
2
L
Camazotz
10,609
624
97
6
0
341,248
0
L
Neith
8,178
481
118
7
0
292,548
2
W
Cliodhna
10,476
616
151
9
0
384,213
3
W
Chang'e
9,908
583
114
7
0
313,586
6
L
Yemoja
6,954
409
27
2
0
272,437
1
L
Vamana
8,518
501
92
5
0
312,666
4
W
Chaac
9,871
581
63
4
0
340,972
3
W
Cabrakan
10,372
610
155
9
0
276,116
6
W
Charybdis
10,019
589
148
9
0
302,367
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role