Player Matchup

Tiamat
Tiamat
ItBeBrandon
Tiamat
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
11W - 16L
1,477 Elo+
Party 1
Chaac
Chaac
TanksFTW02
Chaac
Level 29
God Stats
0W - 1L
1,232 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Merlin
Merlin
Winterfalcon00
Merlin
Level 29
God Stats
5W - 3L
1,587 SR
Queue Stats
29W - 32L
1,325 Elo+
Solo
Kukulkan
Kukulkan
XxKL3ANxX
Kukulkan
Level 29
God Stats
8W - 5L
1,606 SR
Queue Stats
41W - 50L
1,294 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skarsnik77
Ah Muzen Cab
Level 28
God Stats
9W - 7L
1,573 SR
Queue Stats
70W - 143L
1,263 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,344 Elo+

VS

Team Averages
Level 40
1,534 SR
1,409 Elo+
Skadi
Skadi
Cerberus7000
Skadi
Level 29
God Stats
8W - 5L
1,800 SR
Queue Stats
148W - 131L
1,388 Elo+
Solo
Nu Wa
Nu Wa
CyberWolfXGaming
Nu Wa
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 79L
1,500 Elo+
Party 2
Pele
Pele
Hernandez0808-br
Pele
Level 17
God Stats
5W - 6L
1,271 SR
Queue Stats
51W - 55L
1,371 Elo+
Solo
Hel
Hel
Mav561
Hel
Level 23
God Stats
18W - 13L
1,602 SR
Queue Stats
123W - 171L
1,331 Elo+
Solo
Thanatos
Thanatos
xXDoubleTripleXx
Thanatos
Level 126
God Stats
16W - 11L
1,500 SR
Queue Stats
490W - 514L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 7 / 0
5,408
386
1,398
8,169
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
11
5 / 2 / 2
7,193
514
7,341
9,027
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 8 / 2
6,763
483
4,914
10,548
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
XxKL3ANxX
Kukulkan
9
1 / 7 / 0
5,709
408
1,807
7,477
1,832
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
skarsnik77
Ah Muzen Cab
11
2 / 8 / 0
6,960
497
4,717
10,264
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 5
8,939
639
12,494
6,037
1,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 13
8,425
602
7,111
5,628
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 2 / 2
8,127
581
8,015
8,076
2,653
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Mav561
Hel
11
0 / 5 / 2
6,742
482
2,729
7,801
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 2
7,946
568
7,125
7,821
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
10
Kills
32
32
Deaths
10
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
W
4
1
13
10.5
W
8
2
2
4.5
L
Tiamat
0
7
0
0
W
Hel
Mav561
Hel
0
5
2
0.2
L
Chaac
5
2
2
3
L
2
8
2
0.38
L
Kukulkan
XxKL3ANxX
Kukulkan
1
7
0
0.14
L
Ah Muzen Cab
skarsnik77
Ah Muzen Cab
2
8
0
0.25
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
37,474
45,485
Taken
35,363
16,856
Mitigated
13,344
6,446
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,494
5,223
0
944
6,037
1,879
1,334
1,590
4,138
0
34,909
W
7,111
1,230
0
551
5,628
1,766
1,270
1,839
3,557
52,371
0
W
8,015
3,097
53
2,009
8,076
2,653
1,368
407
7,613
0
32,940
L
Tiamat
1,398
0
0
771
8,169
3,173
28
1,291
6,878
18,087
0
W
Hel
Mav561
Hel
2,729
258
164
2,309
7,801
3,547
1,953
2,098
5,128
31,227
0
L
Chaac
7,341
2,423
0
2,993
9,027
6,150
299
4,001
5,026
0
29,185
L
4,914
564
133
834
10,548
2,906
168
1,724
8,824
34,389
0
L
Kukulkan
XxKL3ANxX
Kukulkan
1,807
307
0
236
7,477
1,832
0
2,126
5,351
16,748
0
L
Ah Muzen Cab
skarsnik77
Ah Muzen Cab
4,717
2,596
0
1,479
10,264
2,795
982
698
9,566
0
32,892
W
7,125
1,615
0
8,115
7,821
3,499
0
1,411
6,010
0
45,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
40,179
251
Minions Killed
328
0
Camps Cleared
0
1,201,585
Distance Traveled
1,328,355
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,939
639
51
4
0
276,909
0
W
Nu Wa
8,425
602
93
7
0
257,492
3
W
Pele
8,127
581
51
4
0
308,860
0
L
Tiamat
5,408
386
46
3
0
226,972
1
W
Hel
6,742
482
62
4
0
242,947
0
L
Chaac
7,193
514
51
4
0
287,020
0
L
Merlin
6,763
483
59
4
0
220,553
0
L
Kukulkan
5,709
408
29
2
0
236,402
0
L
Ah Muzen Cab
6,960
497
66
5
0
230,638
0
W
Thanatos
7,946
568
71
5
0
242,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role