Player Matchup

Hercules
Hercules
CrossCotton
Hercules
Level 121
God Stats
4W - 3L
1,570 SR
Queue Stats
41W - 30L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
KillerWave44
Cthulhu
Level 107
God Stats
2W - 3L
1,549 SR
Queue Stats
75W - 55L
1,587 Elo+
Party 1
Hades
Hades
TrustyFool
Hades
Level 69
God Stats
1W - 2L
1,192 SR
Queue Stats
17W - 17L
1,551 Elo+
Solo
Skadi
Skadi
thomahawk087
Skadi
Level 141
God Stats
3W - 0L
1,737 SR
Queue Stats
41W - 32L
1,590 Elo+
Party 1
Sol
Sol
äeõn
Sol
Level 65
God Stats
3W - 2L
1,332 SR
Queue Stats
28W - 22L
1,505 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,567 Elo+

VS

Team Averages
Level 83
1,645 SR
1,472 Elo+
Persephone
Persephone
Conquest96
Persephone
Level 75
God Stats
9W - 4L
1,797 SR
Queue Stats
218W - 228L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
Fothcrah
Cthulhu
Level 108
God Stats
4W - 5L
1,503 SR
Queue Stats
56W - 75L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
Saustrich2576
Heimdallr
Level 78
God Stats
31W - 36L
1,465 SR
Queue Stats
166W - 164L
1,435 Elo+
Party 2
Vamana
Vamana
ectas132
Vamana
Level 86
God Stats
1W - 1L
1,689 SR
Queue Stats
87W - 82L
1,508 Elo+
Solo
Janus
Janus
kkum
Janus
Level 69
God Stats
3W - 4L
1,773 SR
Queue Stats
170W - 182L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrossCotton
Hercules
18
4 / 0 / 15
11,336
1,134
9,723
23,393
15,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
KillerWave44
Cthulhu
18
5 / 3 / 21
11,562
1,156
18,930
15,879
18,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
18
7 / 3 / 15
11,433
1,143
12,201
15,141
9,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 3 / 14
14,093
1,409
32,068
14,161
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
äeõn
Sol
18
7 / 1 / 23
12,054
1,205
17,267
12,653
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Conquest96
Persephone
16
1 / 9 / 6
10,218
1,022
14,266
17,170
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Fothcrah
Cthulhu
17
3 / 8 / 6
11,828
1,183
19,186
25,063
30,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Saustrich2576
Heimdallr
16
1 / 11 / 7
9,869
987
13,954
21,583
5,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ectas132
Vamana
16
3 / 7 / 5
11,107
1,111
12,242
18,781
11,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
kkum
Janus
16
2 / 7 / 5
10,082
1,008
15,755
13,017
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
39
42
Kills
10
10
Deaths
42
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
Conquest96
Persephone
1
9
6
0.44
W
Hercules
CrossCotton
Hercules
4
0
15
11.5
L
Cthulhu
Fothcrah
Cthulhu
3
8
6
0.75
W
Cthulhu
KillerWave44
Cthulhu
5
3
21
5.17
L
Heimdallr
Saustrich2576
Heimdallr
1
11
7
0.41
W
Hades
7
3
15
4.83
L
Vamana
ectas132
Vamana
3
7
5
0.79
L
Janus
kkum
Janus
2
7
5
0.64
W
19
3
14
8.67
W
Sol
äeõn
Sol
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,189
Damage
75,403
81,227
Taken
95,614
53,444
Mitigated
55,814
31,726
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Conquest96
Persephone
14,266
1,881
0
1,042
17,170
4,829
0
8,791
8,302
39,357
0
W
Hercules
CrossCotton
Hercules
9,723
3,435
2,679
12,968
23,393
15,935
0
13,986
9,407
0
15,719
L
Cthulhu
Fothcrah
Cthulhu
19,186
1,162
1,700
1,068
25,063
30,201
0
13,622
11,318
38,185
0
W
Cthulhu
KillerWave44
Cthulhu
18,930
934
1,154
1,274
15,879
18,023
0
10,095
5,784
45,166
0
L
Heimdallr
Saustrich2576
Heimdallr
13,954
9,713
0
1,884
21,583
5,917
0
7,523
14,060
0
27,680
W
Hades
12,201
1,396
301
3,597
15,141
9,976
0
7,436
7,705
25,500
0
L
Vamana
ectas132
Vamana
12,242
7,262
1,171
2,812
18,781
11,311
0
10,646
8,091
0
24,630
L
Janus
kkum
Janus
15,755
504
0
554
13,017
3,556
0
7,576
5,441
35,808
0
W
32,068
21,005
0
3,896
14,161
5,158
0
9,214
4,947
0
56,324
W
Sol
äeõn
Sol
17,267
5,331
0
5,857
12,653
4,352
0
8,476
4,177
33,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,478
Gold Earned
53,104
214
Minions Killed
187
8
Camps Cleared
4
995,192
Distance Traveled
993,110
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,218
1,022
56
6
0
191,226
0
W
Hercules
11,336
1,134
17
2
0
230,649
0
L
Cthulhu
11,828
1,183
34
3
0
216,016
3
W
Cthulhu
11,562
1,156
63
6
2
218,408
4
L
Heimdallr
9,869
987
41
4
3
170,616
2
W
Hades
11,433
1,143
36
4
1
175,809
0
L
Vamana
11,107
1,111
22
2
1
209,839
2
L
Janus
10,082
1,008
34
3
0
205,413
0
W
Skadi
14,093
1,409
67
7
5
173,849
0
W
Sol
12,054
1,205
31
3
0
196,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role