Player Matchup

Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DontWorryIKnow
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,224 Elo+
Party 1
Heimdallr
Heimdallr
Drafory
Heimdallr
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 1
Athena
Athena
Tripeiro
Athena
Level 62
God Stats
4W - 3L
1,754 SR
Queue Stats
67W - 72L
1,582 Elo+
Solo
Team Averages
Level 56
1,618 SR
1,406 Elo+

VS

Team Averages
Level 117
1,503 SR
1,386 Elo+
Camazotz
Camazotz
 
Camazotz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PrimexLeo
Chronos
Level 85
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Olorun
Olorun
Toastology
Olorun
Level 129
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Neith
Neith
crispynips
Neith
Level 156
God Stats
1W - 0L
1,170 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 4 / 2
6,650
950
7,218
5,948
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 1
6,024
861
2,011
6,737
4,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Drafory
Heimdallr
10
0 / 3 / 0
5,767
824
1,991
6,196
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Tripeiro
Athena
11
2 / 4 / 1
6,199
886
4,893
10,038
7,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 1 / 3
7,777
1,111
5,801
7,333
2,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
PrimexLeo
Chronos
12
1 / 2 / 5
6,899
986
3,211
6,748
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Toastology
Olorun
12
1 / 2 / 10
7,066
1,009
7,701
6,215
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
14
7 / 0 / 3
8,011
1,144
6,794
4,845
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
4
2
0.75
W
Camazotz
 
Camazotz
5
1
3
6.5
L
1
3
1
0.5
L
Heimdallr
Drafory
Heimdallr
0
3
0
0
W
Chronos
PrimexLeo
Chronos
1
2
5
1.75
W
Olorun
Toastology
Olorun
1
2
10
3
L
Athena
Tripeiro
Athena
2
4
1
0.63
W
Neith
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
23,507
28,919
Taken
25,141
16,607
Mitigated
8,640
2,845
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,218
382
0
43
5,948
1,937
68
2,211
3,737
21,155
0
W
Camazotz
 
Camazotz
5,801
1,819
0
3,240
7,333
2,339
536
2,149
5,143
0
23,827
L
2,011
784
423
890
6,737
4,794
0
1,211
5,526
0
6,684
L
Heimdallr
Drafory
Heimdallr
1,991
985
0
945
6,196
2,267
0
1,790
4,406
0
13,113
W
Chronos
PrimexLeo
Chronos
3,211
1,508
0
2,495
6,748
2,288
633
4,108
2,484
21,587
0
W
Olorun
Toastology
Olorun
7,701
3,493
247
3,020
6,215
2,431
3,038
3,177
2,998
22,531
3,070
L
Athena
Tripeiro
Athena
4,893
1,404
0
544
10,038
7,609
0
4,835
5,203
14,819
0
W
Neith
6,794
3,089
0
1,861
4,845
1,582
1,553
2,863
1,902
0
24,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
29,753
91
Minions Killed
166
3
Camps Cleared
9
495,546
Distance Traveled
618,876
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,650
950
35
5
1
113,879
0
W
Camazotz
7,777
1,111
50
7
2
189,226
1
L
Horus
6,024
861
8
1
1
128,670
0
L
Heimdallr
5,767
824
32
5
0
131,194
1
W
Chronos
6,899
986
28
4
5
132,738
2
W
Olorun
7,066
1,009
31
4
1
143,397
1
L
Athena
6,199
886
16
2
1
121,803
2
W
Neith
8,011
1,144
57
8
1
153,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role