Player Matchup

Hera
Hera
SeanTr0N
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,668 Elo+
Party 1
Hercules
Hercules
Zemi23
Hercules
Level 41
God Stats
16W - 10L
1,736 SR
Queue Stats
107W - 78L
1,661 Elo+
Party 1
Sol
Sol
shuffman1
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 60L
1,706 Elo+
Party 1
Team Averages
Level 51
1,579 SR
1,678 Elo+

VS

Team Averages
Level 86
1,551 SR
1,530 Elo+
Osiris
Osiris
Kiioi
Osiris
Level 141
God Stats
4W - 10L
1,562 SR
Queue Stats
314W - 282L
1,566 Elo+
Solo
Zeus
Zeus
Ysalaam
Zeus
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 124L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
vhle
Kuzenbo
Level 91
God Stats
4W - 2L
1,590 SR
Queue Stats
55W - 63L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 9 / 10
9,885
659
7,400
10,550
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Zemi23
Hercules
15
8 / 6 / 6
11,550
770
10,203
22,144
11,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 6 / 9
12,269
818
21,502
18,518
6,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kiioi
Osiris
15
5 / 7 / 13
11,558
771
13,551
19,309
19,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Ysalaam
Zeus
16
10 / 6 / 7
12,743
850
18,501
12,198
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
vhle
Kuzenbo
15
6 / 6 / 11
11,437
762
12,818
20,583
26,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
19
Kills
21
21
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
Kiioi
Osiris
5
7
13
1.64
L
Hera
1
9
10
0.67
W
Zeus
Ysalaam
Zeus
10
6
7
2.25
L
Hercules
Zemi23
Hercules
8
6
6
1.83
L
10
6
9
2.42
W
Kuzenbo
vhle
Kuzenbo
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,105
Damage
44,870
51,212
Taken
52,090
21,186
Mitigated
50,539
15,103
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Kiioi
Osiris
13,551
3,966
715
1,675
19,309
19,300
0
10,855
8,454
0
35,288
L
Hera
7,400
2,292
0
0
10,550
3,708
361
8,298
1,996
19,416
0
W
Zeus
Ysalaam
Zeus
18,501
1,952
102
1,331
12,198
4,332
281
6,528
5,670
45,578
0
L
Hercules
Zemi23
Hercules
10,203
3,205
0
8,515
22,144
11,077
863
11,634
10,045
0
27,216
L
21,502
10,508
0
6,588
18,518
6,401
457
10,897
7,258
46,373
0
W
Kuzenbo
vhle
Kuzenbo
12,818
2,777
0
1,565
20,583
26,907
73
12,231
8,352
35,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
35,738
150
Minions Killed
169
5
Camps Cleared
8
708,105
Distance Traveled
775,737
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,558
771
42
3
3
269,679
0
L
Hera
9,885
659
38
3
1
199,578
0
W
Zeus
12,743
850
91
6
0
246,837
3
L
Hercules
11,550
770
40
3
2
277,161
1
L
Sol
12,269
818
72
5
2
231,366
1
W
Kuzenbo
11,437
762
36
2
5
259,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role