Player Matchup

Morgan Le Fay
Morgan Le Fay
AdvansxH
Morgan Le Fay
Level 31
God Stats
11W - 5L
1,785 SR
Queue Stats
227W - 159L
1,583 Elo+
Party 2
Ravana
Ravana
MarcoIIXI
Ravana
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 69L
1,656 Elo+
Party 4
Ares
Ares
SargentoPuyana
Ares
Level 149
God Stats
7W - 18L
1,467 SR
Queue Stats
594W - 521L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
c3sar-cirria
Hou Yi
Level 106
God Stats
7W - 7L
1,434 SR
Queue Stats
469W - 398L
1,535 Elo+
Party 2
Scylla
Scylla
nmc777
Scylla
Level 109
God Stats
10W - 7L
1,659 SR
Queue Stats
242W - 110L
1,652 Elo+
Party 4
Team Averages
Level 87
1,569 SR
1,593 Elo+

VS

Team Averages
Level 93
1,629 SR
1,560 Elo+
Ao Kuang
Ao Kuang
Finemanti
Ao Kuang
Level 45
God Stats
3W - 1L
1,882 SR
Queue Stats
175W - 107L
1,538 Elo+
Party 1
Hera
Hera
KyuuriX3
Hera
Level 109
God Stats
1W - 5L
1,335 SR
Queue Stats
231W - 201L
1,606 Elo+
Party 1
Izanami
Izanami
NS_Dragon-Noir
Izanami
Level 100
God Stats
9W - 8L
1,574 SR
Queue Stats
133W - 139L
1,476 Elo+
Party 3
Baron Samedi
Baron Samedi
NS_GoLiaTh
Baron Samedi
Level 109
God Stats
4W - 5L
1,510 SR
Queue Stats
209W - 197L
1,526 Elo+
Party 3
Bastet
Bastet
Solastrike
Bastet
Level 104
God Stats
14W - 5L
1,845 SR
Queue Stats
368W - 307L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdvansxH
Morgan Le Fay
18
7 / 6 / 8
11,002
500
16,592
14,418
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
MarcoIIXI
Ravana
20
17 / 0 / 9
13,483
613
22,692
13,289
12,707
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 16
10,990
500
6,799
17,434
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
19
6 / 1 / 10
11,962
544
10,645
12,761
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
nmc777
Scylla
20
7 / 2 / 6
12,959
589
13,559
14,789
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Finemanti
Ao Kuang
18
1 / 5 / 0
10,520
478
4,539
17,383
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
15
4 / 8 / 1
9,780
445
13,520
15,877
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 12 / 1
8,650
393
7,190
18,195
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NS_GoLiaTh
Baron Samedi
14
1 / 6 / 2
8,404
382
10,939
19,043
8,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Solastrike
Bastet
15
3 / 10 / 3
9,805
446
11,644
17,032
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
41
Kills
9
9
Deaths
41
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdvansxH
Morgan Le Fay
7
6
8
1.83
L
Ao Kuang
Finemanti
Ao Kuang
1
5
0
0.2
L
Hera
4
8
1
0.56
W
Ravana
MarcoIIXI
Ravana
17
0
9
21.5
L
0
12
1
0.04
L
Baron Samedi
NS_GoLiaTh
Baron Samedi
1
6
2
0.33
W
4
0
16
12
L
Bastet
Solastrike
Bastet
3
10
3
0.45
W
Hou Yi
6
1
10
11
W
Scylla
nmc777
Scylla
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,287
Damage
47,832
72,691
Taken
87,530
50,985
Mitigated
33,108
27,955
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdvansxH
Morgan Le Fay
16,592
1,201
0
2,173
14,418
6,000
340
6,296
7,942
77,179
0
L
Ao Kuang
Finemanti
Ao Kuang
4,539
1,008
0
7,818
17,383
8,131
0
4,141
13,121
72,078
11,538
L
Hera
13,520
3,817
0
3,887
15,877
4,869
0
11,430
4,091
74,332
0
W
Ravana
MarcoIIXI
Ravana
22,692
8,324
0
8,470
13,289
12,707
799
4,123
9,120
12,287
95,450
L
7,190
4,458
33
2,847
18,195
5,805
0
4,319
13,838
0
54,210
L
Baron Samedi
NS_GoLiaTh
Baron Samedi
10,939
416
383
7,599
19,043
8,218
159
11,823
6,943
45,004
0
W
6,799
81
0
2,927
17,434
22,095
344
10,039
7,197
24,958
0
L
Bastet
Solastrike
Bastet
11,644
3,892
0
1,476
17,032
6,085
0
7,587
9,290
0
46,194
W
Hou Yi
10,645
5,306
0
8,366
12,761
4,563
2,457
3,317
9,424
0
89,088
W
Scylla
nmc777
Scylla
13,559
1,168
0
6,019
14,789
5,620
352
4,244
10,377
122,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
47,159
696
Minions Killed
533
0
Camps Cleared
0
2,129,448
Distance Traveled
1,831,237
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,002
500
118
5
0
395,119
6
L
Ao Kuang
10,520
478
152
7
0
397,056
6
L
Hera
9,780
445
140
6
0
352,235
5
W
Ravana
13,483
613
183
8
0
451,860
7
L
Izanami
8,650
393
113
5
0
324,122
1
L
Baron Samedi
8,404
382
61
3
0
381,337
4
W
Ares
10,990
500
33
2
0
434,491
5
L
Bastet
9,805
446
67
3
0
376,487
1
W
Hou Yi
11,962
544
146
7
0
427,802
6
W
Scylla
12,959
589
216
10
0
420,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role