Player Matchup

Izanami
Izanami
BlitheTarsier
Izanami
Level 17
God Stats
10W - 5L
1,452 SR
Queue Stats
23W - 17L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
Goomo04
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,351 Elo+
Party 2
Poseidon
Poseidon
King_jonathan19
Poseidon
Level 27
God Stats
26W - 32L
1,558 SR
Queue Stats
346W - 400L
1,402 Elo+
Party 1
Anubis
Anubis
jonathan2022
Anubis
Level 16
God Stats
11W - 23L
1,479 SR
Queue Stats
23W - 41L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
vanriper1
Cliodhna
Level 17
God Stats
20W - 7L
1,768 SR
Queue Stats
25W - 20L
1,419 Elo+
Party 2
Team Averages
Level 16
1,551 SR
1,420 Elo+

VS

Team Averages
Level 13
1,490 SR
1,484 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Clothius
Ymir
Level 6
God Stats
2W - 1L
1,720 SR
Queue Stats
10W - 10L
1,476 Elo+
Solo
Bellona
Bellona
Kamborian
Bellona
Level 14
God Stats
12W - 7L
1,639 SR
Queue Stats
27W - 22L
1,529 Elo+
Solo
Merlin
Merlin
MadDogLegend777
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 62L
1,537 Elo+
Solo
Apollo
Apollo
TheHuguenot
Apollo
Level 10
God Stats
2W - 3L
1,088 SR
Queue Stats
12W - 13L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 3 / 0
4,233
423
2,152
6,259
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Goomo04
Cthulhu
6
0 / 5 / 0
4,287
429
1,769
5,559
2,412
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
9
1 / 3 / 0
4,999
500
2,801
5,671
1,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
8
2 / 3 / 0
5,130
513
3,756
5,895
2,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
vanriper1
Cliodhna
9
0 / 1 / 0
4,879
488
2,971
6,154
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 0 / 3
5,863
586
2,044
6,873
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
2 / 0 / 9
5,815
582
3,583
7,051
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Kamborian
Bellona
10
1 / 1 / 3
6,013
601
4,548
5,085
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 1 / 5
5,696
570
3,861
4,400
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
9 / 1 / 1
6,965
697
5,424
5,382
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
15
15
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
3
4.5
L
Izanami
0
3
0
0
W
Ymir
2
0
9
6.5
L
Cthulhu
Goomo04
Cthulhu
0
5
0
0
W
Bellona
Kamborian
Bellona
1
1
3
2.5
L
Poseidon
1
3
0
0.33
W
0
1
5
2.5
W
Apollo
9
1
1
9.5
L
Anubis
2
3
0
0.67
L
Cliodhna
vanriper1
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,449
Damage
19,460
29,538
Taken
28,791
9,338
Mitigated
12,666
8,231
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,044
346
411
5,830
6,873
1,914
90
1,427
5,446
0
23,847
L
Izanami
2,152
1,538
0
1,386
6,259
1,431
35
1,788
4,429
0
19,921
W
Ymir
3,583
1,160
0
1,990
7,051
4,280
156
1,538
5,513
10,851
0
L
Cthulhu
Goomo04
Cthulhu
1,769
407
0
252
5,559
2,412
0
2,147
3,307
10,239
0
W
Bellona
Kamborian
Bellona
4,548
899
0
1,874
5,085
3,940
0
2,310
2,775
0
28,979
L
Poseidon
2,801
470
0
2,316
5,671
1,625
0
89
5,582
21,643
0
W
3,861
192
0
1,016
4,400
1,070
390
1,715
2,685
34,657
0
W
Apollo
5,424
3,063
0
860
5,382
1,462
1,078
1,336
4,046
0
28,220
L
Anubis
3,756
195
96
2,061
5,895
2,218
0
1,698
3,883
20,812
0
L
Cliodhna
vanriper1
Cliodhna
2,971
309
0
2,120
6,154
1,652
0
1,207
4,893
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
30,352
192
Minions Killed
256
0
Camps Cleared
0
954,345
Distance Traveled
954,336
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,863
586
52
5
0
202,810
3
L
Izanami
4,233
423
34
3
0
179,505
0
W
Ymir
5,815
582
9
1
0
175,296
2
L
Cthulhu
4,287
429
25
3
0
207,175
0
W
Bellona
6,013
601
61
6
0
179,510
3
L
Poseidon
4,999
500
38
4
0
183,987
4
W
Merlin
5,696
570
80
8
0
190,893
3
W
Apollo
6,965
697
54
5
0
205,827
1
L
Anubis
5,130
513
37
4
0
159,278
1
L
Cliodhna
4,879
488
58
6
0
224,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role