Player Matchup

Nemesis
Nemesis
Selysonis
Nemesis
Level 38
God Stats
34W - 18L
1,574 SR
Queue Stats
129W - 126L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowWolf113
Sun Wukong
Level 66
God Stats
30W - 34L
1,496 SR
Queue Stats
236W - 248L
1,569 Elo+
Party 1
Anubis
Anubis
Shadr1x
Anubis
Level 19
God Stats
7W - 2L
1,708 SR
Queue Stats
30W - 44L
1,432 Elo+
Party 1
Rama
Rama
Tucc20
Rama
Level 67
God Stats
5W - 5L
1,501 SR
Queue Stats
152W - 170L
1,458 Elo+
Party 3
Ymir
Ymir
jasooni
Ymir
Level 27
God Stats
13W - 12L
1,612 SR
Queue Stats
55W - 51L
1,524 Elo+
Party 3
Team Averages
Level 43
1,578 SR
1,508 Elo+

VS

Team Averages
Level 62
1,604 SR
1,521 Elo+
Charybdis
Charybdis
EchoFiveActual
Charybdis
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
332W - 301L
1,541 Elo+
Party 4
Sun Wukong
Sun Wukong
LethalCannoneer
Sun Wukong
Level 146
God Stats
6W - 2L
1,798 SR
Queue Stats
779W - 736L
1,545 Elo+
Party 4
Ymir
Ymir
OverLordZeus
Ymir
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 15L
1,493 Elo+
Party 4
Nu Wa
Nu Wa
Ypie92
Nu Wa
Level 12
God Stats
0W - 2L
1,494 SR
Queue Stats
7W - 7L
1,437 Elo+
Party 2
Cliodhna
Cliodhna
itsAkashii
Cliodhna
Level 64
God Stats
11W - 7L
1,498 SR
Queue Stats
144W - 120L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Selysonis
Nemesis
20
13 / 6 / 7
14,321
597
22,213
28,553
14,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShadowWolf113
Sun Wukong
20
3 / 4 / 4
13,674
570
14,156
24,283
19,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Shadr1x
Anubis
18
5 / 9 / 6
12,678
528
11,355
21,367
8,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Tucc20
Rama
20
14 / 1 / 7
14,926
622
19,231
14,348
5,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
jasooni
Ymir
17
5 / 4 / 16
12,376
516
9,093
20,428
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EchoFiveActual
Charybdis
17
1 / 10 / 5
10,718
447
7,688
18,204
6,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LethalCannoneer
Sun Wukong
19
5 / 3 / 1
13,176
549
18,506
21,292
19,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 10 / 6
10,040
418
7,983
21,918
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Ypie92
Nu Wa
17
8 / 9 / 9
11,957
498
29,706
17,600
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
itsAkashii
Cliodhna
18
7 / 8 / 2
11,976
499
16,064
18,559
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
40
Kills
23
24
Deaths
40
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EchoFiveActual
Charybdis
1
10
5
0.35
L
Sun Wukong
LethalCannoneer
Sun Wukong
5
3
1
1.83
L
2
10
6
0.5
W
Nemesis
Selysonis
Nemesis
13
6
7
2.75
W
Sun Wukong
ShadowWolf113
Sun Wukong
3
4
4
1.25
W
Anubis
Shadr1x
Anubis
5
9
6
0.89
W
Rama
Tucc20
Rama
14
1
7
17.5
L
Nu Wa
Ypie92
Nu Wa
8
9
9
1.39
L
Cliodhna
itsAkashii
Cliodhna
7
8
2
1
W
Ymir
jasooni
Ymir
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,048
Damage
79,947
108,979
Taken
97,573
68,406
Mitigated
54,056
37,647
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EchoFiveActual
Charybdis
7,688
3,647
0
4,506
18,204
6,367
1,175
2,600
15,604
0
81,273
L
Sun Wukong
LethalCannoneer
Sun Wukong
18,506
3,051
0
5,227
21,292
19,164
0
199
20,993
18,982
82,973
L
7,983
1,141
0
2,094
21,918
16,899
0
9,409
12,192
14,986
0
W
Nemesis
Selysonis
Nemesis
22,213
12,101
0
12,397
28,553
14,233
0
8,021
20,532
0
136,432
W
Sun Wukong
ShadowWolf113
Sun Wukong
14,156
4,321
0
11,335
24,283
19,035
1,036
4,970
19,313
0
100,552
W
Anubis
Shadr1x
Anubis
11,355
711
0
8,734
21,367
8,673
2,004
13,463
7,904
77,930
0
W
Rama
Tucc20
Rama
19,231
13,430
0
3,288
14,348
5,808
2,952
5,183
9,165
0
121,961
L
Nu Wa
Ypie92
Nu Wa
29,706
5,850
0
1,022
17,600
4,933
64
6,096
11,504
76,625
0
L
Cliodhna
itsAkashii
Cliodhna
16,064
2,202
0
4,342
18,559
6,693
234
1,915
16,644
0
90,525
W
Ymir
jasooni
Ymir
9,093
2,031
0
1,893
20,428
20,657
440
9,889
10,539
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
57,867
665
Minions Killed
584
0
Camps Cleared
0
2,265,380
Distance Traveled
2,018,955
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,718
447
130
5
0
381,820
4
L
Sun Wukong
13,176
549
201
8
0
465,018
2
L
Ymir
10,040
418
11
0
0
401,898
2
W
Nemesis
14,321
597
145
6
0
513,975
2
W
Sun Wukong
13,674
570
182
8
0
494,427
2
W
Anubis
12,678
528
128
5
0
348,501
0
W
Rama
14,926
622
183
8
0
475,834
6
L
Nu Wa
11,957
498
102
4
0
355,511
3
L
Cliodhna
11,976
499
140
6
0
414,708
1
W
Ymir
12,376
516
27
1
0
432,643
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role