Player Matchup

Cthulhu
Cthulhu
Heckin Swell
Cthulhu
Level 139
God Stats
3W - 1L
1,704 SR
Queue Stats
151W - 102L
1,734 Elo+
Party 2
Baron Samedi
Baron Samedi
XlI Drifter IlX
Baron Samedi
Level 100
God Stats
1W - 0L
1,484 SR
Queue Stats
157W - 114L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
griffin17g
Hou Yi
Level 135
God Stats
2W - 2L
1,519 SR
Queue Stats
109W - 81L
1,736 Elo+
Party 2
Team Averages
Level 125
1,569 SR
1,726 Elo+

VS

Team Averages
Level 130
1,528 SR
1,562 Elo+
Hou Yi
Hou Yi
Kysatobe2
Hou Yi
Level 128
God Stats
1W - 2L
1,576 SR
Queue Stats
111W - 95L
1,658 Elo+
Party 1
Poseidon
Poseidon
TribunaryStrawZ
Poseidon
Level 134
God Stats
1W - 4L
1,675 SR
Queue Stats
68W - 86L
1,395 Elo+
Solo
Mulan
Mulan
devilsinsanity
Mulan
Level 127
God Stats
0W - 3L
1,333 SR
Queue Stats
115W - 117L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heckin Swell
Cthulhu
18
7 / 5 / 9
14,877
676
23,685
37,682
51,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
XlI Drifter IlX
Baron Samedi
19
7 / 6 / 8
15,579
708
16,047
19,398
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
griffin17g
Hou Yi
19
5 / 5 / 8
15,099
686
20,643
19,457
8,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kysatobe2
Hou Yi
17
11 / 7 / 4
14,950
680
32,656
24,164
8,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
17
2 / 5 / 10
13,588
618
14,092
16,878
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 8
13,431
611
15,979
28,837
24,736
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
19
Kills
16
16
Deaths
19
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Heckin Swell
Cthulhu
7
5
9
2.3
L
Hou Yi
Kysatobe2
Hou Yi
11
7
4
1.86
L
Poseidon
2
5
10
1.4
W
Baron Samedi
XlI Drifter IlX
Baron Samedi
7
6
8
1.83
L
3
7
8
1
W
Hou Yi
griffin17g
Hou Yi
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,375
Damage
62,727
76,537
Taken
69,879
70,272
Mitigated
38,535
17,398
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Heckin Swell
Cthulhu
23,685
1,687
810
6,638
37,682
51,867
0
8,390
29,292
55,799
0
L
Hou Yi
Kysatobe2
Hou Yi
32,656
16,592
0
6,080
24,164
8,356
1,840
13,831
9,435
0
70,109
L
Poseidon
14,092
1,512
0
2,560
16,878
5,443
1,377
11,218
4,939
64,656
0
W
Baron Samedi
XlI Drifter IlX
Baron Samedi
16,047
1,219
2,248
4,728
19,398
10,096
748
3,065
16,333
58,369
0
L
15,979
1,728
0
6,368
28,837
24,736
454
12,959
14,901
0
36,750
W
Hou Yi
griffin17g
Hou Yi
20,643
9,834
0
2,974
19,457
8,309
2,298
3,480
15,977
0
87,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
41,969
265
Minions Killed
242
11
Camps Cleared
7
1,159,096
Distance Traveled
1,109,869
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,877
676
47
2
2
419,925
3
L
Hou Yi
14,950
680
81
4
4
343,378
3
L
Poseidon
13,588
618
116
5
3
389,856
6
W
Baron Samedi
15,579
708
90
4
5
364,411
5
L
Mulan
13,431
611
45
2
0
376,635
1
W
Hou Yi
15,099
686
128
6
4
374,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role