Player Matchup

Vulcan
Vulcan
Devoureveryhour
Vulcan
Level 113
God Stats
0W - 1L
1,159 SR
Queue Stats
15W - 25L
1,386 Elo+
Party 3
Chaac
Chaac
Haxtis
Chaac
Level 76
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 14L
1,153 Elo+
Party 3
Heimdallr
Heimdallr
Incursio69
Heimdallr
Level 122
God Stats
1W - 2L
1,740 SR
Queue Stats
50W - 50L
1,418 Elo+
Party 2
Merlin
Merlin
SirDuckyy
Merlin
Level 119
God Stats
3W - 1L
1,362 SR
Queue Stats
56W - 61L
1,408 Elo+
Party 2
Scylla
Scylla
p00hsEph
Scylla
Level 88
God Stats
0W - 3L
1,265 SR
Queue Stats
12W - 21L
1,397 Elo+
Party 3
Team Averages
Level 104
1,418 SR
1,353 Elo+

VS

Team Averages
Level 88
1,461 SR
1,401 Elo+
Zhong Kui
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
Level 84
God Stats
38W - 39L
1,445 SR
Queue Stats
47W - 64L
1,397 Elo+
Solo
Artemis
Artemis
T-aVAda_keDAVra-
Artemis
Level 26
God Stats
4W - 4L
1,531 SR
Queue Stats
23W - 23L
1,404 Elo+
Party 1
Loki
Loki
TerroR_23-5_
Loki
Level 55
God Stats
8W - 15L
1,311 SR
Queue Stats
104W - 109L
1,427 Elo+
Party 1
Bacchus
Bacchus
panquesupremo
Bacchus
Level 132
God Stats
19W - 26L
1,364 SR
Queue Stats
54W - 71L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sciop23
Ah Muzen Cab
Level 142
God Stats
286W - 209L
1,652 SR
Queue Stats
573W - 616L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 7
11,071
923
12,112
16,782
10,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Haxtis
Chaac
18
6 / 10 / 4
12,297
1,025
12,928
24,306
13,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Incursio69
Heimdallr
18
7 / 10 / 9
13,151
1,096
20,748
24,203
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
SirDuckyy
Merlin
18
1 / 4 / 9
10,892
908
7,428
13,363
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
p00hsEph
Scylla
18
2 / 8 / 8
10,902
909
6,342
15,671
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
20
13 / 1 / 16
14,927
1,244
23,723
12,227
7,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 8 / 13
10,933
911
12,183
17,911
9,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 7 / 17
13,601
1,133
14,875
15,527
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
20
7 / 1 / 23
13,749
1,146
9,155
9,153
13,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
sciop23
Ah Muzen Cab
20
14 / 1 / 14
14,897
1,241
29,658
9,252
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
126
18
Kills
43
43
Deaths
18
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
L
Chaac
Haxtis
Chaac
6
10
4
0.8
L
Heimdallr
Incursio69
Heimdallr
7
10
9
1.15
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
13
1
16
21
L
Merlin
SirDuckyy
Merlin
1
4
9
1.38
W
1
8
13
0.94
W
8
7
17
2.36
L
Scylla
p00hsEph
Scylla
2
8
8
0.75
W
Bacchus
7
1
23
18.5
W
Ah Muzen Cab
sciop23
Ah Muzen Cab
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,558
Damage
89,594
94,325
Taken
64,070
42,722
Mitigated
39,485
6,466
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,112
4,121
408
533
16,782
10,164
0
5,000
11,685
31,871
0
L
Chaac
Haxtis
Chaac
12,928
2,367
0
4,108
24,306
13,368
0
5,494
18,812
70
46,671
L
Heimdallr
Incursio69
Heimdallr
20,748
9,647
0
1,148
24,203
9,398
0
13,743
10,460
0
52,198
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
23,723
995
237
4,240
12,227
7,843
0
4,673
7,554
37,199
0
L
Merlin
SirDuckyy
Merlin
7,428
336
0
142
13,363
4,770
0
5,174
8,189
19,414
0
W
12,183
5,786
33
2,948
17,911
9,124
0
7,705
10,203
0
19,556
W
14,875
5,112
29
1,590
15,527
5,622
0
5,949
9,578
0
36,199
L
Scylla
p00hsEph
Scylla
6,342
380
127
0
15,671
5,022
0
3,467
12,204
12,583
0
W
Bacchus
9,155
390
405
930
9,153
13,526
0
3,976
5,177
15,354
0
W
Ah Muzen Cab
sciop23
Ah Muzen Cab
29,658
13,319
0
4,772
9,252
3,370
0
3,649
5,603
0
80,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
68,107
246
Minions Killed
231
5
Camps Cleared
9
1,059,553
Distance Traveled
1,241,095
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,071
923
48
4
0
219,032
0
L
Chaac
12,297
1,025
76
6
0
195,311
0
L
Heimdallr
13,151
1,096
70
6
2
210,610
1
W
Zhong Kui
14,927
1,244
37
3
0
243,174
0
L
Merlin
10,892
908
23
2
1
223,214
0
W
Artemis
10,933
911
7
1
2
219,638
0
W
Loki
13,601
1,133
53
4
3
255,920
1
L
Scylla
10,902
909
29
2
2
211,386
0
W
Bacchus
13,749
1,146
14
1
1
263,913
0
W
Ah Muzen Cab
14,897
1,241
120
10
3
258,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role