Player Matchup

Kukulkan
Kukulkan
Azvid13
Kukulkan
Level 12
God Stats
15W - 19L
1,434 SR
Queue Stats
25W - 30L
1,278 Elo+
Solo
Nike
Nike
Hotpinkpotato
Nike
Level 28
God Stats
5W - 8L
1,261 SR
Queue Stats
42W - 40L
1,366 Elo+
Solo
Skadi
Skadi
MF STARB0Y420
Skadi
Level 26
God Stats
19W - 19L
1,462 SR
Queue Stats
128W - 134L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Senkitzu_Thunder
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Artemis
Artemis
jam617letsgo
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,328 Elo+

VS

Team Averages
Level 40
1,423 SR
1,330 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Humongasaurus
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,243 Elo+
Solo
Loki
Loki
MutantEeel
Loki
Level 6
God Stats
2W - 1L
1,445 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
Scylla
Scylla
Neish5055
Scylla
Level 15
God Stats
3W - 1L
1,610 SR
Queue Stats
17W - 16L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Sipherus
Amaterasu
Level 13
God Stats
4W - 7L
1,058 SR
Queue Stats
4W - 8L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azvid13
Kukulkan
19
4 / 10 / 9
12,677
1,056
21,383
23,847
8,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 7 / 17
12,354
1,030
8,342
25,868
18,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
13 / 11 / 6
15,068
1,256
28,468
24,184
9,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 0
9,230
769
0
0
0
Artemis
jam617letsgo
Artemis
20
6 / 12 / 13
13,647
1,137
34,070
25,342
9,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
19 / 3 / 11
16,511
1,376
31,769
19,578
8,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
20
4 / 6 / 13
12,802
1,067
13,176
23,484
13,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
7 / 5 / 14
13,143
1,095
13,109
18,152
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Neish5055
Scylla
20
3 / 4 / 18
12,974
1,081
21,277
15,506
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Sipherus
Amaterasu
19
7 / 5 / 12
12,679
1,057
14,353
21,486
19,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
23
Kills
40
40
Deaths
23
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
19
3
11
8.17
L
Kukulkan
Azvid13
Kukulkan
4
10
9
0.85
L
0
7
17
1.21
W
Cthulhu
4
6
13
1.75
L
13
11
6
1.45
W
7
5
14
2.8
W
Scylla
Neish5055
Scylla
3
4
18
3
L
0
0
0
0
W
Amaterasu
Sipherus
Amaterasu
7
5
12
2.6
L
Artemis
jam617letsgo
Artemis
6
12
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,263
Damage
93,684
99,241
Taken
98,206
46,903
Mitigated
54,264
11,538
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,769
13,813
0
9,860
19,578
8,340
0
2,815
16,763
64,302
5,216
L
Kukulkan
Azvid13
Kukulkan
21,383
1,646
0
2,025
23,847
8,890
0
17,902
5,945
49,343
0
L
8,342
2,158
78
2,462
25,868
18,895
0
15,749
10,119
231
28,284
W
Cthulhu
13,176
1,102
0
1,037
23,484
13,956
0
6,672
16,812
28,691
0
L
28,468
18,129
0
4,870
24,184
9,363
0
14,877
9,307
0
43,651
W
13,109
3,629
0
0
18,152
7,034
0
4,482
13,670
0
32,058
W
Scylla
Neish5055
Scylla
21,277
2,341
0
0
15,506
5,220
0
4,289
11,217
37,055
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Sipherus
Amaterasu
14,353
8,650
0
2,742
21,486
19,714
0
3,333
18,153
0
20,520
L
Artemis
jam617letsgo
Artemis
34,070
19,125
0
2,103
25,342
9,755
0
14,667
10,675
0
52,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,976
Gold Earned
68,109
190
Minions Killed
220
3
Camps Cleared
6
886,424
Distance Traveled
1,145,790
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,511
1,376
79
7
5
214,936
2
L
Kukulkan
12,677
1,056
68
6
0
242,941
1
L
Nike
12,354
1,030
49
4
0
241,354
0
W
Cthulhu
12,802
1,067
48
4
0
221,416
4
L
Skadi
15,068
1,256
29
2
3
180,570
0
W
Loki
13,143
1,095
51
4
0
263,617
0
W
Scylla
12,974
1,081
28
2
0
216,499
0
L
Cthulhu
9,230
769
0
0
0
0
0
W
Amaterasu
12,679
1,057
14
1
1
229,322
0
L
Artemis
13,647
1,137
44
4
0
221,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role