Player Matchup

Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GTX FALCON 08
Neith
Level 154
God Stats
60W - 17L
1,725 SR
Queue Stats
203W - 151L
1,593 Elo+
Party 2
Khepri
Khepri
UnidadXBudha
Khepri
Level 122
God Stats
32W - 22L
1,660 SR
Queue Stats
1,088W - 1,094L
1,558 Elo+
Party 2
Team Averages
Level 108
1,628 SR
1,550 Elo+

VS

Team Averages
Level 33
1,557 SR
1,417 Elo+
Thor
Thor
ConBean
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,411 Elo+
Party 1
Ymir
Ymir
JarrenWhite
Ymir
Level 86
God Stats
2W - 1L
1,517 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 1
Bellona
Bellona
KingKanu
Bellona
Level 8
God Stats
0W - 2L
1,654 SR
Queue Stats
0W - 2L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
14 / 0 / 12
9,911
901
16,590
2,426
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 1 / 15
9,239
840
15,811
4,639
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
12
2 / 1 / 21
8,298
754
5,670
7,105
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ConBean
Thor
9
1 / 10 / 0
6,838
622
3,809
12,936
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 0
7,039
640
3,084
16,485
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
KingKanu
Bellona
7
0 / 9 / 0
5,856
532
1,493
14,006
7,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
26
Kills
2
2
Deaths
26
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
14
0
12
20
L
Thor
ConBean
Thor
1
10
0
0.1
W
10
1
15
17.5
L
1
7
0
0.14
L
Bellona
KingKanu
Bellona
0
9
0
0
W
Khepri
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
8,386
14,170
Taken
43,427
9,461
Mitigated
24,305
3,408
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,590
1,927
0
134
2,426
979
209
838
1,588
30,856
0
L
Thor
ConBean
Thor
3,809
1,523
0
330
12,936
4,413
0
5,812
6,748
0
9,660
W
15,811
6,751
0
1,431
4,639
1,884
1,817
1,406
3,233
0
35,478
L
3,084
32
0
1,174
16,485
12,457
0
8,216
7,827
19,988
0
L
Bellona
KingKanu
Bellona
1,493
389
0
250
14,006
7,435
0
7,244
6,369
0
3,820
W
Khepri
5,670
652
0
1,843
7,105
6,598
204
1,047
6,058
20,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
19,733
114
Minions Killed
40
9
Camps Cleared
1
617,655
Distance Traveled
479,898
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,911
901
31
3
5
195,019
4
L
Thor
6,838
622
12
1
0
147,153
0
W
Neith
9,239
840
63
6
4
193,679
2
L
Ymir
7,039
640
22
2
0
161,506
4
L
Bellona
5,856
532
6
1
1
171,239
0
W
Khepri
8,298
754
20
2
0
228,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role