Player Matchup

Loki
Loki
XGarrainX
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,402 Elo+
Party 1
Ymir
Ymir
josemdomingo27
Ymir
Level 25
God Stats
15W - 5L
1,571 SR
Queue Stats
17W - 7L
1,118 Elo+
Party 1
Ra
Ra
zl-FuzZy
Ra
Level 27
God Stats
7W - 3L
1,629 SR
Queue Stats
51W - 43L
1,348 Elo+
Party 1
Team Averages
Level 27
1,567 SR
1,289 Elo+

VS

Team Averages
Level 28
1,315 SR
1,125 Elo+
Medusa
Medusa
Elxhxz
Medusa
Level 25
God Stats
4W - 4L
1,250 SR
Queue Stats
12W - 23L
1,133 Elo+
Party 2
Khepri
Khepri
Pataza124
Khepri
Level 47
God Stats
0W - 2L
1,195 SR
Queue Stats
8W - 28L
1,148 Elo+
Solo
Nox
Nox
sandrene_king
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
12 / 0 / 6
12,000
800
18,729
10,898
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 15
10,953
730
6,037
14,828
16,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 1 / 10
11,383
759
14,806
6,173
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elxhxz
Medusa
12
1 / 8 / 1
8,750
583
9,418
16,935
7,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Pataza124
Khepri
12
1 / 5 / 0
9,403
627
4,759
19,524
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 9 / 2
8,280
552
2,834
10,423
4,357

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
22
Kills
2
2
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
Elxhxz
Medusa
1
8
1
0.19
L
Khepri
Pataza124
Khepri
1
5
0
0.2
W
Loki
12
0
6
15
W
4
1
15
11.5
L
0
9
2
0.11
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
17,011
31,899
Taken
46,882
23,571
Mitigated
34,845
10,898
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Elxhxz
Medusa
9,418
3,664
0
4,314
16,935
7,059
252
6,987
9,948
0
41,519
L
Khepri
Pataza124
Khepri
4,759
405
0
2,392
19,524
23,429
0
8,737
10,787
21,808
0
W
Loki
18,729
6,848
0
2,464
10,898
4,715
864
3,908
6,990
0
69,757
W
6,037
2,046
0
2,217
14,828
16,279
270
3,791
11,037
16,918
0
L
2,834
475
0
0
10,423
4,357
0
5,368
5,055
10,922
0
W
14,806
964
3,495
2,722
6,173
2,577
756
914
5,259
54,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
26,433
193
Minions Killed
106
11
Camps Cleared
2
907,370
Distance Traveled
692,411
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,750
583
60
4
2
224,858
5
L
Khepri
9,403
627
26
2
0
239,734
2
W
Loki
12,000
800
73
5
8
319,868
3
W
Ymir
10,953
730
20
1
1
275,446
1
L
Nox
8,280
552
20
1
0
227,819
0
W
Ra
11,383
759
100
7
2
312,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role