Player Matchup

Ymir
Ymir
BeefPudding
Ymir
Level 19
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 3L
1,400 Elo+
Party 2
Da Ji
Da Ji
Coryz13
Da Ji
Level 89
God Stats
2W - 0L
1,321 SR
Queue Stats
29W - 19L
1,497 Elo+
Party 2
Persephone
Persephone
DarkSkyz214
Persephone
Level 78
God Stats
2W - 0L
1,208 SR
Queue Stats
57W - 48L
1,364 Elo+
Party 2
Vamana
Vamana
SlickyTheSad
Vamana
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,456 Elo+
Party 2
Chronos
Chronos
sgtslinger21
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,444 Elo+

VS

Team Averages
Level 98
1,426 SR
1,394 Elo+
Jing Wei
Jing Wei
MrKittyMeowFace
Jing Wei
Level 157
God Stats
8W - 14L
1,509 SR
Queue Stats
102W - 127L
1,465 Elo+
Solo
Nu Wa
Nu Wa
SUPER RUCO
Nu Wa
Level 155
God Stats
76W - 60L
1,557 SR
Queue Stats
216W - 227L
1,448 Elo+
Solo
Cliodhna
Cliodhna
SevenTheBlessed
Cliodhna
Level 122
God Stats
0W - 1L
1,345 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 1
Scylla
Scylla
pkc_Tendoha
Scylla
Level 27
God Stats
0W - 1L
1,221 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Ganesha
Ganesha
theknowee
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 19
10,884
837
8,411
10,684
4,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Coryz13
Da Ji
16
6 / 1 / 15
10,891
838
12,172
8,374
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
DarkSkyz214
Persephone
18
4 / 0 / 12
11,288
868
11,927
7,463
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
15
5 / 2 / 10
10,362
797
10,658
18,281
9,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
sgtslinger21
Chronos
19
12 / 0 / 8
12,551
965
15,731
11,716
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 3 / 2
8,582
660
5,733
11,790
4,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
1 / 3 / 2
8,004
616
9,439
6,530
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
3 / 11 / 1
9,472
729
9,300
14,048
5,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
1 / 8 / 1
7,773
598
3,554
12,685
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
theknowee
Ganesha
13
0 / 7 / 3
7,896
607
6,038
20,007
19,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
32
Kills
5
5
Deaths
32
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Da Ji
Coryz13
Da Ji
6
1
15
13.5
W
Persephone
DarkSkyz214
Persephone
4
0
12
10
L
Jing Wei
0
3
2
0.33
L
Nu Wa
1
3
2
0.67
L
Cliodhna
3
11
1
0.32
W
Vamana
5
2
10
5
L
Scylla
1
8
1
0.19
W
Chronos
sgtslinger21
Chronos
12
0
8
16
L
Ganesha
theknowee
Ganesha
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,899
Damage
34,064
56,518
Taken
65,060
29,783
Mitigated
36,354
12,879
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,411
937
0
746
10,684
4,761
227
3,583
7,027
21,819
0
W
Da Ji
Coryz13
Da Ji
12,172
3,115
0
456
8,374
3,859
671
1,893
6,311
0
28,807
W
Persephone
DarkSkyz214
Persephone
11,927
880
373
3,794
7,463
2,363
1,908
2,241
5,154
57,289
0
L
Jing Wei
5,733
2,472
0
2,068
11,790
4,951
0
6,848
4,790
0
41,255
L
Nu Wa
9,439
4,013
0
330
6,530
2,587
1
4,774
1,698
33,963
0
L
Cliodhna
9,300
686
0
131
14,048
5,064
0
6,204
7,671
0
14,800
W
Vamana
10,658
4,095
90
3,754
18,281
9,373
786
6,148
11,835
0
29,514
L
Scylla
3,554
712
240
403
12,685
4,145
0
7,652
5,033
16,044
0
W
Chronos
sgtslinger21
Chronos
15,731
4,987
0
3,666
11,716
9,427
3,189
4,618
6,612
51,523
5,881
L
Ganesha
theknowee
Ganesha
6,038
819
1,328
1,971
20,007
19,607
0
9,139
10,604
11,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,976
Gold Earned
41,727
338
Minions Killed
219
11
Camps Cleared
6
1,247,544
Distance Traveled
999,525
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,884
837
33
3
0
241,902
0
W
Da Ji
10,891
838
47
4
2
239,031
2
W
Persephone
11,288
868
114
9
5
238,480
2
L
Jing Wei
8,582
660
102
8
4
253,876
4
L
Nu Wa
8,004
616
49
4
0
179,344
3
L
Cliodhna
9,472
729
23
2
1
180,549
0
W
Vamana
10,362
797
41
3
0
281,804
0
L
Scylla
7,773
598
44
3
1
179,253
0
W
Chronos
12,551
965
103
8
4
246,327
3
L
Ganesha
7,896
607
1
0
0
206,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role