Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BankGoals
Thanatos
Level 25
God Stats
9W - 5L
1,717 SR
Queue Stats
30W - 28L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
HANCHANGSUK
Sun Wukong
Level 7
God Stats
9W - 12L
1,325 SR
Queue Stats
44W - 39L
1,461 Elo+
Solo
Janus
Janus
JeffKapps
Janus
Level 26
God Stats
11W - 13L
1,517 SR
Queue Stats
121W - 132L
1,511 Elo+
Solo
Rama
Rama
Quafers
Rama
Level 25
God Stats
18W - 9L
1,752 SR
Queue Stats
109W - 78L
1,559 Elo+
Party 1
Team Averages
Level 17
1,562 SR
1,499 Elo+

VS

Team Averages
Level 19
1,503 SR
1,512 Elo+
Bakasura
Bakasura
SmellyBender
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,658 Elo+
Solo
Neith
Neith
Stonedmen
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
Xero6188
Kuzenbo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,339 Elo+
Party 2
Mulan
Mulan
Zarkunin
Mulan
Level 25
God Stats
8W - 5L
1,505 SR
Queue Stats
54W - 65L
1,487 Elo+
Solo
Kukulkan
Kukulkan
karlonx0
Kukulkan
Level 16
God Stats
47W - 53L
1,508 SR
Queue Stats
204W - 261L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 0 / 2
4,510
564
2,803
1,259
317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
BankGoals
Thanatos
9
3 / 0 / 1
5,349
669
1,645
4,309
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
HANCHANGSUK
Sun Wukong
9
2 / 0 / 0
5,014
627
1,771
4,592
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
JeffKapps
Janus
8
0 / 0 / 3
4,685
586
1,741
1,568
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Quafers
Rama
9
5 / 0 / 0
5,316
665
3,362
3,297
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SmellyBender
Bakasura
2
0 / 4 / 0
3,306
413
578
2,618
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Stonedmen
Neith
6
0 / 2 / 0
4,102
513
653
3,402
834
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Xero6188
Kuzenbo
5
0 / 2 / 0
3,708
464
1,032
4,978
2,252
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Zarkunin
Mulan
9
0 / 0 / 0
5,090
636
2,389
4,000
1,339
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
karlonx0
Kukulkan
8
0 / 2 / 0
4,509
564
866
3,308
1,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
2
1
W
Thanatos
BankGoals
Thanatos
3
0
1
3.5
W
Sun Wukong
HANCHANGSUK
Sun Wukong
2
0
0
2
W
Janus
JeffKapps
Janus
0
0
3
1.5
W
Rama
Quafers
Rama
5
0
0
5
L
Bakasura
SmellyBender
Bakasura
0
4
0
0
L
Neith
Stonedmen
Neith
0
2
0
0
L
Kuzenbo
Xero6188
Kuzenbo
0
2
0
0
L
Mulan
Zarkunin
Mulan
0
0
0
0
L
Kukulkan
karlonx0
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,322
Damage
5,518
15,025
Taken
18,306
6,478
Mitigated
6,024
8,603
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,803
101
22
385
1,259
317
843
409
850
18,483
0
W
Thanatos
BankGoals
Thanatos
1,645
511
0
5,440
4,309
1,250
0
610
3,639
0
26,257
W
Sun Wukong
HANCHANGSUK
Sun Wukong
1,771
352
0
1,828
4,592
3,379
0
0
4,592
0
13,109
W
Janus
JeffKapps
Janus
1,741
297
0
156
1,568
392
0
446
1,122
23,123
0
W
Rama
Quafers
Rama
3,362
2,155
0
772
3,297
1,140
48
493
2,804
0
29,505
L
Bakasura
SmellyBender
Bakasura
578
375
0
53
2,618
592
0
639
1,940
0
3,371
L
Neith
Stonedmen
Neith
653
221
0
1,381
3,402
834
0
1,405
1,997
0
18,794
L
Kuzenbo
Xero6188
Kuzenbo
1,032
633
103
893
4,978
2,252
0
1,399
3,579
5,808
0
L
Mulan
Zarkunin
Mulan
2,389
319
0
1,762
4,000
1,339
0
0
3,600
0
20,974
L
Kukulkan
karlonx0
Kukulkan
866
0
0
250
3,308
1,007
0
1,361
1,947
19,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
20,715
238
Minions Killed
172
0
Camps Cleared
0
800,138
Distance Traveled
703,502
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,510
564
42
5
0
169,965
0
W
Thanatos
5,349
669
70
9
0
179,492
0
W
Sun Wukong
5,014
627
34
4
0
158,153
0
W
Janus
4,685
586
42
5
0
150,544
2
W
Rama
5,316
665
50
6
0
141,984
2
L
Bakasura
3,306
413
5
1
0
122,087
0
L
Neith
4,102
513
53
7
0
141,838
2
L
Kuzenbo
3,708
464
7
1
0
145,261
2
L
Mulan
5,090
636
57
7
0
145,069
3
L
Kukulkan
4,509
564
50
6
0
149,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role