Player Matchup

Kukulkan
Kukulkan
InsanityRunner
Kukulkan
Level 16
God Stats
24W - 14L
1,672 SR
Queue Stats
85W - 79L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
JKiritoSan
Tsukuyomi
Level 6
God Stats
14W - 11L
1,758 SR
Queue Stats
37W - 34L
1,495 Elo+
Party 1
Zeus
Zeus
XxdragonxXD
Zeus
Level 65
God Stats
8W - 1L
1,701 SR
Queue Stats
165W - 160L
1,554 Elo+
Party 1
Yemoja
Yemoja
blingking266
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,349 Elo+
Solo
Cliodhna
Cliodhna
pholako
Cliodhna
Level 10
God Stats
13W - 19L
1,458 SR
Queue Stats
98W - 113L
1,500 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,484 Elo+

VS

Team Averages
Level 34
1,547 SR
1,463 Elo+
Tiamat
Tiamat
Cepholapod
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
FentanylFloyd
Gilgamesh
Level 22
God Stats
1W - 4L
1,399 SR
Queue Stats
3W - 9L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Oakensongs
Sylvanus
Level 14
God Stats
2W - 3L
1,650 SR
Queue Stats
117W - 107L
1,411 Elo+
Solo
Cabrakan
Cabrakan
RideTehHydra2
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,487 Elo+
Party 2
Neith
Neith
ggpeach
Neith
Level 17
God Stats
12W - 7L
1,687 SR
Queue Stats
13W - 13L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 1 / 28
12,364
1,236
21,508
7,324
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
JKiritoSan
Tsukuyomi
18
3 / 3 / 20
10,317
1,032
5,114
7,423
2,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
22 / 2 / 13
15,525
1,553
37,714
5,629
1,956
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
5 / 6 / 19
11,117
1,112
9,407
20,383
12,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
pholako
Cliodhna
18
5 / 4 / 22
11,629
1,163
14,170
11,018
4,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

226

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cepholapod
Tiamat
17
4 / 9 / 10
11,119
1,112
10,012
21,217
11,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FentanylFloyd
Gilgamesh
16
5 / 12 / 6
11,215
1,122
13,904
19,473
13,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Oakensongs
Sylvanus
17
2 / 3 / 7
11,329
1,133
5,362
18,791
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
RideTehHydra2
Cabrakan
17
4 / 10 / 11
11,018
1,102
11,357
22,634
13,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ggpeach
Neith
16
1 / 6 / 5
9,551
955
7,983
13,567
5,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
40
Kills
16
16
Deaths
40
102
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cepholapod
Tiamat
4
9
10
1
L
Gilgamesh
FentanylFloyd
Gilgamesh
5
12
6
0.67
W
Kukulkan
5
1
28
19
W
Tsukuyomi
JKiritoSan
Tsukuyomi
3
3
20
4.33
L
Sylvanus
Oakensongs
Sylvanus
2
3
7
1.83
L
Cabrakan
RideTehHydra2
Cabrakan
4
10
11
0.95
W
22
2
13
14.25
W
Yemoja
5
6
19
2.42
L
Neith
ggpeach
Neith
1
6
5
0.58
W
Cliodhna
pholako
Cliodhna
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,913
Damage
48,618
51,777
Taken
95,682
24,577
Mitigated
62,710
5,429
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cepholapod
Tiamat
10,012
2,153
105
3,096
21,217
11,793
0
15,857
5,137
24,008
0
L
Gilgamesh
FentanylFloyd
Gilgamesh
13,904
5,291
230
680
19,473
13,484
0
13,919
5,385
0
24,703
W
Kukulkan
21,508
1,980
0
430
7,324
3,107
0
2,844
4,480
49,813
0
W
Tsukuyomi
JKiritoSan
Tsukuyomi
5,114
1,068
0
19
7,423
2,842
0
4,025
3,398
0
11,096
L
Sylvanus
Oakensongs
Sylvanus
5,362
2,147
3,696
5,990
18,791
18,640
0
13,579
5,031
24,754
0
L
Cabrakan
RideTehHydra2
Cabrakan
11,357
834
0
1,594
22,634
13,708
0
14,772
7,698
22,674
0
W
37,714
5,327
0
0
5,629
1,956
0
3,864
1,765
58,310
0
W
Yemoja
9,407
3,424
1,280
3,420
20,383
12,357
0
9,174
11,209
26,165
0
L
Neith
ggpeach
Neith
7,983
5,484
0
159
13,567
5,085
0
9,613
3,802
0
37,860
W
Cliodhna
pholako
Cliodhna
14,170
3,105
0
280
11,018
4,315
0
6,824
4,194
0
31,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,952
Gold Earned
54,232
234
Minions Killed
189
8
Camps Cleared
5
900,667
Distance Traveled
787,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,119
1,112
36
4
0
160,260
0
L
Gilgamesh
11,215
1,122
20
2
1
170,860
0
W
Kukulkan
12,364
1,236
76
8
4
206,322
0
W
Tsukuyomi
10,317
1,032
18
2
0
166,604
1
L
Sylvanus
11,329
1,133
29
3
2
153,680
1
L
Cabrakan
11,018
1,102
28
3
1
171,827
1
W
Zeus
15,525
1,553
48
5
2
179,767
0
W
Yemoja
11,117
1,112
40
4
1
151,504
0
L
Neith
9,551
955
76
8
1
131,021
0
W
Cliodhna
11,629
1,163
52
5
1
196,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role