Player Matchup

Achilles
Achilles
Alcaturria
Achilles
Level 49
God Stats
4W - 3L
1,616 SR
Queue Stats
32W - 34L
1,491 Elo+
Party 1
Nox
Nox
EL Chacal3052
Nox
Level 49
God Stats
2W - 0L
1,556 SR
Queue Stats
25W - 23L
1,463 Elo+
Party 1
Charybdis
Charybdis
ObiWanKannabis
Charybdis
Level 64
God Stats
2W - 3L
1,363 SR
Queue Stats
29W - 29L
1,443 Elo+
Party 1
Cerberus
Cerberus
Rancitoo
Cerberus
Level 27
God Stats
4W - 5L
1,740 SR
Queue Stats
45W - 47L
1,465 Elo+
Party 1
Bellona
Bellona
rAnCIDak47
Bellona
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 138L
1,416 Elo+
Solo
Team Averages
Level 45
1,555 SR
1,456 Elo+

VS

Team Averages
Level 49
1,497 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BiilboMcSwaggin
Sobek
Level 46
God Stats
0W - 2L
1,521 SR
Queue Stats
4W - 4L
1,507 Elo+
Party 3
Izanami
Izanami
Eragonwesker
Izanami
Level 16
God Stats
2W - 2L
1,654 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
LoneFalcon
Gilgamesh
Level 79
God Stats
0W - 2L
1,310 SR
Queue Stats
22W - 18L
1,541 Elo+
Party 3
Fenrir
Fenrir
jsuggs1128
Fenrir
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 206L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alcaturria
Achilles
15
10 / 4 / 6
9,372
625
11,230
13,853
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 7
8,203
547
5,844
10,438
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ObiWanKannabis
Charybdis
13
4 / 2 / 4
7,555
504
6,007
8,485
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rancitoo
Cerberus
13
3 / 2 / 6
7,747
516
5,783
9,473
6,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
rAnCIDak47
Bellona
13
2 / 5 / 2
7,730
515
7,272
11,567
11,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 9 / 6
7,938
529
9,437
10,330
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 6
7,182
479
4,512
9,727
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Eragonwesker
Izanami
12
2 / 3 / 4
7,805
520
3,625
7,634
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LoneFalcon
Gilgamesh
15
9 / 2 / 4
9,673
645
10,764
13,044
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
jsuggs1128
Fenrir
12
4 / 5 / 3
7,831
522
6,783
12,658
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
22
Kills
16
17
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
9
6
0.44
W
Achilles
Alcaturria
Achilles
10
4
6
3.25
L
0
3
6
1
W
3
4
7
1.63
L
Izanami
Eragonwesker
Izanami
2
3
4
1.33
L
Gilgamesh
LoneFalcon
Gilgamesh
9
2
4
5.5
W
Charybdis
ObiWanKannabis
Charybdis
4
2
4
3
W
Cerberus
Rancitoo
Cerberus
3
2
6
3
L
Fenrir
jsuggs1128
Fenrir
4
5
3
1.1
W
Bellona
rAnCIDak47
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
35,121
53,816
Taken
53,393
30,627
Mitigated
25,766
13,803
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,437
2,747
69
951
10,330
2,421
636
2,828
7,316
52,588
0
W
Achilles
Alcaturria
Achilles
11,230
3,713
0
3,304
13,853
5,457
0
5,940
7,870
0
53,551
L
4,512
283
0
1,511
9,727
7,587
27
1,980
7,725
12,086
0
W
5,844
186
132
3,008
10,438
3,976
1,006
1,587
8,851
38,471
0
L
Izanami
Eragonwesker
Izanami
3,625
2,203
0
1,131
7,634
1,996
959
1,719
5,915
0
49,467
L
Gilgamesh
LoneFalcon
Gilgamesh
10,764
2,646
0
2,694
13,044
9,763
534
2,248
10,732
0
43,594
W
Charybdis
ObiWanKannabis
Charybdis
6,007
4,162
0
2,368
8,485
2,801
780
1,507
6,847
0
44,687
W
Cerberus
Rancitoo
Cerberus
5,783
245
423
1,897
9,473
6,466
0
3,210
6,171
27,866
0
L
Fenrir
jsuggs1128
Fenrir
6,783
1,149
139
4,834
12,658
3,999
0
2,734
9,846
0
35,379
W
Bellona
rAnCIDak47
Bellona
7,272
2,047
115
2,556
11,567
11,927
816
1,705
9,186
0
41,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
40,429
401
Minions Killed
354
0
Camps Cleared
0
1,459,340
Distance Traveled
1,360,136
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,938
529
96
6
0
261,159
2
W
Achilles
9,372
625
79
5
0
338,186
0
L
Sobek
7,182
479
14
1
0
286,956
3
W
Nox
8,203
547
89
6
0
267,215
5
L
Izanami
7,805
520
92
6
0
253,668
4
L
Gilgamesh
9,673
645
83
6
0
263,560
3
W
Charybdis
7,555
504
95
6
0
290,107
1
W
Cerberus
7,747
516
51
3
0
297,342
0
L
Fenrir
7,831
522
69
5
0
294,793
3
W
Bellona
7,730
515
87
6
0
266,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role