Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AwakenedBuddha
Hera
Level 127
God Stats
30W - 19L
1,641 SR
Queue Stats
458W - 447L
1,604 Elo+
Party 1
Sylvanus
Sylvanus
AwakenedTree
Sylvanus
Level 109
God Stats
28W - 15L
1,686 SR
Queue Stats
95W - 108L
1,590 Elo+
Party 1
Team Averages
Level 122
1,609 SR
1,565 Elo+

VS

Team Averages
Level 113
1,583 SR
1,633 Elo+
Zhong Kui
Zhong Kui
killerxx413
Zhong Kui
Level 156
God Stats
0W - 2L
1,674 SR
Queue Stats
21W - 20L
1,624 Elo+
Party 2
Ares
Ares
moistswitzer
Ares
Level 116
God Stats
0W - 1L
1,545 SR
Queue Stats
22W - 19L
1,652 Elo+
Party 2
Bellona
Bellona
oGoldensun
Bellona
Level 67
God Stats
15W - 20L
1,529 SR
Queue Stats
68W - 69L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 1 / 6
7,761
776
8,920
5,900
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 0 / 4
8,327
833
10,262
5,435
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
AwakenedTree
Sylvanus
11
1 / 2 / 8
7,659
766
4,988
8,522
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
killerxx413
Zhong Kui
10
0 / 5 / 2
6,171
617
4,908
10,971
10,531
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,571
657
5,646
10,186
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
oGoldensun
Bellona
9
3 / 4 / 0
6,467
647
4,648
8,907
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
W
8
0
4
10
W
Sylvanus
AwakenedTree
Sylvanus
1
2
8
2.5
L
Zhong Kui
killerxx413
Zhong Kui
0
5
2
0.2
L
0
4
3
0.38
L
Bellona
oGoldensun
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,170
Damage
15,202
19,857
Taken
30,064
12,407
Mitigated
26,492
8,498
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,920
3,880
0
1,603
5,900
2,411
1,268
2,896
2,762
0
29,394
W
10,262
3,674
0
272
5,435
2,149
260
3,124
2,228
37,258
0
W
Sylvanus
AwakenedTree
Sylvanus
4,988
554
2,999
3,624
8,522
7,847
0
4,928
3,307
7,332
0
L
Zhong Kui
killerxx413
Zhong Kui
4,908
407
0
2,317
10,971
10,531
0
7,263
3,708
26,055
0
L
5,646
263
0
1,313
10,186
7,701
0
4,636
5,550
11,451
0
L
Bellona
oGoldensun
Bellona
4,648
650
0
1,078
8,907
8,260
0
3,628
5,279
0
13,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
19,209
111
Minions Killed
86
5
Camps Cleared
4
565,386
Distance Traveled
540,418
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,761
776
41
4
2
180,608
3
W
Hera
8,327
833
67
7
3
193,252
2
W
Sylvanus
7,659
766
3
0
0
191,526
5
L
Zhong Kui
6,171
617
52
5
1
175,302
1
L
Ares
6,571
657
16
2
2
176,698
1
L
Bellona
6,467
647
18
2
1
188,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role