Player Matchup

Ravana
Ravana
Masters
God_Oblivion_321
Ravana
Masters
Level 148
God Stats
10W - 10L
1,616 SR
Queue Stats
434W - 422L
2,391 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
JollyFishSticks
Sylvanus
Platinum IV
Level 155
God Stats
4W - 1L
1,802 SR
Queue Stats
18W - 5L
2,107 MMR
Party 1
Chronos
Chronos
Diamond I
Pharaoh_robber
Chronos
Diamond I
Level 156
God Stats
5W - 5L
1,582 SR
Queue Stats
161W - 140L
2,386 MMR
Solo
Hades
Hades
Platinum II
Tolobos
Hades
Platinum II
Level 138
God Stats
0W - 1L
1,754 SR
Queue Stats
42W - 31L
2,014 MMR
Solo
Sol
Sol
Platinum IV
YetiFatKnuts
Sol
Platinum IV
Level 149
God Stats
1W - 1L
1,767 SR
Queue Stats
18W - 5L
2,107 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,704 SR
2,201 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,589 SR
2,200 MMR
Scylla
Scylla
Platinum II
ArnoldEGP
Scylla
Platinum II
Level 109
God Stats
6W - 4L
1,566 SR
Queue Stats
69W - 63L
2,016 MMR
Solo
Ganesha
Ganesha
Diamond IV
Lucky Savages
Ganesha
Diamond IV
Level 156
God Stats
12W - 12L
1,553 SR
Queue Stats
321W - 303L
2,007 MMR
Solo
Ullr
Ullr
Masters
Perlixee
Ullr
Masters
Level 160
God Stats
101W - 97L
1,573 SR
Queue Stats
715W - 687L
2,399 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
V0IVI0V
Erlang Shen
Diamond III
Level 135
God Stats
6W - 7L
1,542 SR
Queue Stats
642W - 622L
2,277 MMR
Solo
Guan Yu
Guan Yu
Diamond II
cisco1925
Guan Yu
Diamond II
Level 137
God Stats
11W - 9L
1,711 SR
Queue Stats
448W - 433L
2,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
10,440
497
11,392
14,003
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
16
3 / 5 / 5
9,437
449
8,702
17,255
16,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 1
9,316
444
5,239
7,781
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Tolobos
Hades
15
1 / 5 / 2
10,155
484
14,120
20,246
18,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 3
10,977
523
15,346
16,584
5,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioGilgameshGebOdinMorgan Le Fay

VS

Bans
AthenaSkadiLokiAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArnoldEGP
Scylla
17
4 / 2 / 4
11,095
528
13,890
12,660
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
16
0 / 2 / 15
11,004
524
6,606
14,725
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
18
3 / 3 / 7
12,046
574
12,384
16,892
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
V0IVI0V
Erlang Shen
19
6 / 3 / 6
12,121
577
14,084
23,730
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
cisco1925
Guan Yu
18
6 / 1 / 3
12,095
576
9,720
19,503
20,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
19
19
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
ArnoldEGP
Scylla
4
2
4
3
L
3
4
3
1.13
L
Sylvanus
3
5
5
1.1
W
Ganesha
0
2
15
3.75
W
Ullr
3
3
7
2.17
L
1
1
1
1.5
L
Hades
Tolobos
Hades
1
5
2
0.4
W
Erlang Shen
V0IVI0V
Erlang Shen
6
3
6
3
L
3
4
3
1.13
W
Guan Yu
cisco1925
Guan Yu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,799
Damage
56,684
75,869
Taken
87,510
47,884
Mitigated
57,658
27,032
Healing
38,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ArnoldEGP
Scylla
13,890
1,262
567
3,152
12,660
4,004
1,604
6,296
6,364
82,046
0
L
11,392
2,722
0
4,611
14,003
4,880
0
3,023
10,980
0
84,863
L
Sylvanus
8,702
2,661
731
2,981
17,255
16,220
120
6,152
11,039
35,792
9,326
W
Ganesha
6,606
617
0
3,148
14,725
14,838
292
8,395
6,330
28,766
0
W
Ullr
12,384
5,924
0
5,919
16,892
5,634
3,747
7,927
8,965
0
99,358
L
5,239
2,408
0
3,599
7,781
2,828
1,218
661
7,120
45,279
8,654
L
Hades
Tolobos
Hades
14,120
2,093
245
7,070
20,246
18,522
0
3,662
16,584
72,693
0
W
Erlang Shen
V0IVI0V
Erlang Shen
14,084
6,082
0
10,464
23,730
12,663
1,273
12,811
10,919
0
107,527
L
15,346
3,409
0
7,795
16,584
5,434
816
7,703
8,881
93,514
0
W
Guan Yu
cisco1925
Guan Yu
9,720
1,696
5,093
10,483
19,503
20,519
456
10,815
8,688
2,619
64,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,325
Gold Earned
58,361
616
Minions Killed
616
0
Camps Cleared
0
1,765,163
Distance Traveled
2,183,921
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,095
528
138
7
0
414,751
3
L
Ravana
10,440
497
126
6
0
398,466
5
L
Sylvanus
9,437
449
77
4
0
387,656
3
W
Ganesha
11,004
524
10
0
0
443,844
14
W
Ullr
12,046
574
183
9
0
389,346
4
L
Chronos
9,316
444
108
5
0
245,836
0
L
Hades
10,155
484
144
7
0
346,342
11
W
Erlang Shen
12,121
577
146
7
0
455,712
7
L
Sol
10,977
523
161
8
0
386,863
3
W
Guan Yu
12,095
576
139
7
0
480,268
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role