Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Almirnogx23
Nu Wa
Level 49
God Stats
20W - 24L
1,440 SR
Queue Stats
368W - 411L
1,418 Elo+
Solo
Ravana
Ravana
Lchingon
Ravana
Level 23
God Stats
2W - 1L
1,663 SR
Queue Stats
68W - 41L
1,527 Elo+
Party 1
Athena
Athena
Legendsmite01
Athena
Level 149
God Stats
16W - 7L
1,692 SR
Queue Stats
172W - 138L
1,604 Elo+
Party 1
Team Averages
Level 108
1,559 SR
1,510 Elo+

VS

Team Averages
Level 79
1,420 SR
1,371 Elo+
Ra
Ra
Donezinhobr
Ra
Level 85
God Stats
5W - 4L
1,531 SR
Queue Stats
316W - 384L
1,337 Elo+
Party 2
Achilles
Achilles
Falcom_01
Achilles
Level 64
God Stats
3W - 4L
1,226 SR
Queue Stats
215W - 302L
1,421 Elo+
Party 2
Neith
Neith
Lukas_redinho
Neith
Level 106
God Stats
0W - 2L
1,149 SR
Queue Stats
400W - 414L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
Stormtrooper_379
Baron Samedi
Level 93
God Stats
1W - 1L
1,697 SR
Queue Stats
169W - 224L
1,348 Elo+
Party 2
Zhong Kui
Zhong Kui
bibrandao
Zhong Kui
Level 45
God Stats
2W - 1L
1,495 SR
Queue Stats
99W - 126L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 0 / 4
10,240
640
10,637
9,147
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
 
Hercules
13
3 / 1 / 17
8,682
543
7,276
18,156
18,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 14
9,489
593
16,429
8,147
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Lchingon
Ravana
15
4 / 1 / 11
9,572
598
8,506
10,418
9,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
13 / 0 / 14
10,020
626
18,509
14,002
10,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,380
461
6,927
16,103
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Falcom_01
Achilles
9
1 / 8 / 1
6,413
401
4,892
14,197
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 1
6,044
378
4,733
11,436
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Stormtrooper_379
Baron Samedi
10
0 / 5 / 1
6,303
394
4,942
15,318
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
bibrandao
Zhong Kui
11
1 / 7 / 1
6,984
437
8,229
15,167
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
34
Kills
4
4
Deaths
34
60
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
4
9
W
Hercules
 
Hercules
3
1
17
11.5
W
7
2
14
7
L
2
8
1
0.31
L
Achilles
Falcom_01
Achilles
1
8
1
0.19
W
Ravana
Lchingon
Ravana
4
1
11
9.5
W
13
0
14
20
L
0
6
1
0.08
L
Baron Samedi
Stormtrooper_379
Baron Samedi
0
5
1
0.1
L
Zhong Kui
bibrandao
Zhong Kui
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,357
Damage
29,723
59,870
Taken
72,221
43,873
Mitigated
36,418
22,762
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,637
1,337
0
6,326
9,147
3,040
2,689
2,234
6,861
88,342
0
W
Hercules
 
Hercules
7,276
2,248
1,028
9,051
18,156
18,019
24
7,418
10,574
0
20,609
W
16,429
2,829
0
1,686
8,147
3,105
1,591
3,259
4,708
64,401
0
L
6,927
761
697
5,456
16,103
6,794
189
10,989
4,762
43,261
0
L
Achilles
Falcom_01
Achilles
4,892
752
0
1,961
14,197
5,437
0
8,906
4,927
0
26,123
W
Ravana
Lchingon
Ravana
8,506
2,054
0
3,198
10,418
9,693
1,069
4,403
5,994
0
52,211
W
18,509
5,256
0
1,473
14,002
10,016
924
3,291
10,635
68,289
0
L
4,733
1,682
0
3,094
11,436
3,245
0
7,184
4,076
0
34,721
L
Baron Samedi
Stormtrooper_379
Baron Samedi
4,942
338
456
4,410
15,318
12,618
0
9,789
5,217
20,230
0
L
Zhong Kui
bibrandao
Zhong Kui
8,229
854
0
4,601
15,167
8,324
693
7,373
7,664
37,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
33,124
498
Minions Killed
306
0
Camps Cleared
0
1,697,993
Distance Traveled
1,413,724
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,240
640
157
10
0
327,226
8
W
Hercules
8,682
543
27
2
0
336,980
4
W
Nu Wa
9,489
593
107
7
0
292,127
1
L
Ra
7,380
461
84
5
0
288,924
1
L
Achilles
6,413
401
55
3
0
313,956
1
W
Ravana
9,572
598
96
6
0
352,843
6
W
Athena
10,020
626
111
7
0
388,817
5
L
Neith
6,044
378
67
4
0
275,702
3
L
Baron Samedi
6,303
394
28
2
0
279,682
0
L
Zhong Kui
6,984
437
72
5
0
255,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role