Player Matchup

Ra
Ra
BraydawgB
Ra
Level 101
God Stats
9W - 9L
1,543 SR
Queue Stats
260W - 351L
1,321 Elo+
Party 3
Osiris
Osiris
Hornet2343323
Osiris
Level 48
God Stats
0W - 3L
1,503 SR
Queue Stats
69W - 92L
1,395 Elo+
Party 4
Medusa
Medusa
Mazokumiko
Medusa
Level 39
God Stats
10W - 25L
1,140 SR
Queue Stats
189W - 303L
1,303 Elo+
Party 3
Tiamat
Tiamat
PlayboiBxnds
Tiamat
Level 27
God Stats
9W - 8L
1,348 SR
Queue Stats
42W - 54L
1,406 Elo+
Party 4
Ravana
Ravana
RenegadeStein
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 136L
1,322 Elo+
Party 3
Team Averages
Level 48
1,407 SR
1,349 Elo+

VS

Team Averages
Level 65
1,512 SR
1,368 Elo+
Neith
Neith
Hitzcali619
Neith
Level 18
God Stats
7W - 2L
1,520 SR
Queue Stats
43W - 48L
1,246 Elo+
Party 1
Aphrodite
Aphrodite
Jacqles2020
Aphrodite
Level 37
God Stats
7W - 4L
1,766 SR
Queue Stats
52W - 97L
1,358 Elo+
Party 2
Ganesha
Ganesha
PeetoPettoPeeto
Ganesha
Level 105
God Stats
7W - 8L
1,425 SR
Queue Stats
101W - 101L
1,475 Elo+
Solo
Hel
Hel
YazuMKII
Hel
Level 126
God Stats
6W - 3L
1,544 SR
Queue Stats
30W - 35L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
Zachtos7089
Ah Puch
Level 38
God Stats
3W - 2L
1,303 SR
Queue Stats
69W - 106L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
14,797
1,057
30,931
14,957
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 9 / 6
12,726
909
17,499
32,998
27,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Mazokumiko
Medusa
19
0 / 9 / 5
11,780
841
17,016
19,423
6,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
19
0 / 3 / 8
12,093
864
15,325
11,403
5,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 14 / 7
12,752
911
18,252
28,634
9,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 23
13,110
936
23,102
17,960
9,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Jacqles2020
Aphrodite
20
5 / 3 / 27
14,605
1,043
11,199
22,672
31,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 0 / 34
14,689
1,049
17,038
27,703
49,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
21 / 2 / 10
16,230
1,159
24,530
18,811
10,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Zachtos7089
Ah Puch
20
5 / 1 / 31
13,816
987
25,064
15,986
15,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
161
10
Kills
36
36
Deaths
10
29
Assists
125
Player
Kills
Deaths
Assists
KDA
L
5
1
3
6.5
W
5
4
23
4.13
L
3
9
6
0.67
W
Aphrodite
Jacqles2020
Aphrodite
5
3
27
6.17
L
Medusa
Mazokumiko
Medusa
0
9
5
0.28
W
0
0
34
17
L
Tiamat
0
3
8
1.33
L
2
14
7
0.39
W
21
2
10
13
W
Ah Puch
Zachtos7089
Ah Puch
5
1
31
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,023
Damage
100,933
107,415
Taken
103,132
54,280
Mitigated
116,924
10,979
Healing
54,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,931
1,149
3,774
2,394
14,957
4,602
0
10,227
4,730
89,043
0
W
23,102
14,104
282
3,016
17,960
9,544
0
7,716
10,244
0
40,060
L
17,499
8,886
0
0
32,998
27,867
0
21,454
11,544
0
35,543
W
Aphrodite
Jacqles2020
Aphrodite
11,199
2,800
5,447
9,997
22,672
31,645
0
11,122
11,550
30,759
0
L
Medusa
Mazokumiko
Medusa
17,016
7,965
0
298
19,423
6,488
0
15,152
4,271
0
35,487
W
17,038
1,629
0
2,262
27,703
49,582
0
10,089
17,614
29,939
0
L
Tiamat
15,325
1,265
759
2,586
11,403
5,854
0
7,617
3,786
32,358
0
L
18,252
8,928
98
1,070
28,634
9,469
0
23,381
5,253
0
29,659
W
24,530
2,213
21,183
11,456
18,811
10,393
0
10,185
8,626
60,043
0
W
Ah Puch
Zachtos7089
Ah Puch
25,064
3,493
0
1,055
15,986
15,760
0
7,144
8,842
50,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,148
Gold Earned
72,450
351
Minions Killed
278
9
Camps Cleared
4
1,172,305
Distance Traveled
1,292,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,797
1,057
185
13
1
272,860
0
W
Neith
13,110
936
38
3
1
217,014
1
L
Osiris
12,726
909
48
3
3
230,231
0
W
Aphrodite
14,605
1,043
53
4
0
237,772
0
L
Medusa
11,780
841
50
4
0
202,318
0
W
Ganesha
14,689
1,049
0
0
0
281,499
0
L
Tiamat
12,093
864
43
3
1
223,574
0
L
Ravana
12,752
911
25
2
4
243,322
0
W
Hel
16,230
1,159
119
9
2
285,383
0
W
Ah Puch
13,816
987
68
5
1
270,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role