Player Matchup

Gilgamesh
Gilgamesh
Maverick649
Gilgamesh
Level 107
God Stats
1W - 1L
1,758 SR
Queue Stats
59W - 73L
1,419 Elo+
Solo
Cerberus
Cerberus
Zerkuta
Cerberus
Level 97
God Stats
0W - 3L
1,201 SR
Queue Stats
191W - 270L
1,333 Elo+
Solo
Chronos
Chronos
chasey899
Chronos
Level 80
God Stats
0W - 2L
1,157 SR
Queue Stats
26W - 26L
1,465 Elo+
Solo
Team Averages
Level 95
1,372 SR
1,406 Elo+

VS

Team Averages
Level 67
1,588 SR
1,376 Elo+
Mulan
Mulan
SorryTing
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,398 Elo+
Solo
Arachne
Arachne
SylvanLimpkin
Arachne
Level 125
God Stats
3W - 0L
1,838 SR
Queue Stats
100W - 108L
1,368 Elo+
Party 1
Scylla
Scylla
XxEl_RiosxX
Scylla
Level 33
God Stats
6W - 4L
1,427 SR
Queue Stats
93W - 89L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maverick649
Gilgamesh
9
1 / 10 / 6
8,218
587
8,681
24,347
13,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Zerkuta
Cerberus
12
5 / 3 / 3
9,358
668
6,790
14,713
15,499
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
chasey899
Chronos
12
2 / 6 / 5
9,151
654
9,443
14,218
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SorryTing
Mulan
13
6 / 3 / 9
10,453
747
9,240
13,676
15,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
14
7 / 3 / 8
10,541
753
21,157
12,653
5,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
6 / 2 / 9
10,005
715
13,466
6,686
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
19
19
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Maverick649
Gilgamesh
1
10
6
0.4
W
Mulan
SorryTing
Mulan
6
3
9
3.5
W
Arachne
7
3
8
3.67
W
Scylla
6
2
9
5.25
L
Cerberus
Zerkuta
Cerberus
5
3
3
2.17
L
Chronos
chasey899
Chronos
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
43,863
53,278
Taken
33,015
35,359
Mitigated
23,280
10,646
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Maverick649
Gilgamesh
8,681
1,898
0
3,223
24,347
13,330
459
7,481
16,404
0
18,960
W
Mulan
SorryTing
Mulan
9,240
1,007
604
2,635
13,676
15,118
836
5,884
7,792
0
28,001
W
Arachne
21,157
15,833
0
3,394
12,653
5,441
644
5,225
7,428
0
38,059
W
Scylla
13,466
855
0
492
6,686
2,721
1,454
4,485
2,201
33,341
0
L
Cerberus
Zerkuta
Cerberus
6,790
368
455
4,855
14,713
15,499
0
2,916
11,487
22,023
0
L
Chronos
chasey899
Chronos
9,443
3,359
0
2,113
14,218
6,530
46
2,261
11,673
30,723
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
30,999
158
Minions Killed
130
5
Camps Cleared
5
675,943
Distance Traveled
757,164
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,218
587
25
2
0
225,993
2
W
Mulan
10,453
747
47
3
2
250,693
3
W
Arachne
10,541
753
35
3
3
263,389
2
W
Scylla
10,005
715
48
3
0
243,082
0
L
Cerberus
9,358
668
58
4
1
243,178
1
L
Chronos
9,151
654
75
5
4
206,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role