Player Matchup

Cthulhu
Cthulhu
Akooi1711
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,422 Elo+
Solo
Rama
Rama
KillerKushSmoke
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Ratatoskr
Ratatoskr
Sinister_burst46
Ratatoskr
Level 17
God Stats
1W - 2L
1,809 SR
Queue Stats
55W - 41L
1,541 Elo+
Solo
Merlin
Merlin
drypno
Merlin
Level 17
God Stats
18W - 9L
1,719 SR
Queue Stats
115W - 100L
1,565 Elo+
Solo
Fenrir
Fenrir
ilCampione27
Fenrir
Level 26
God Stats
16W - 21L
1,462 SR
Queue Stats
26W - 39L
1,345 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,425 Elo+

VS

Team Averages
Level 33
1,525 SR
1,503 Elo+
Persephone
Persephone
 
Persephone
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Invain8312
Sol
Level 29
God Stats
2W - 6L
1,192 SR
Queue Stats
184W - 165L
1,526 Elo+
Solo
Bellona
Bellona
SnowyySR
Bellona
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,433 Elo+
Party 1
Neith
Neith
XPhantom_1223X
Neith
Level 28
God Stats
42W - 25L
1,598 SR
Queue Stats
105W - 101L
1,417 Elo+
Party 1
Ratatoskr
Ratatoskr
iDistortion
Ratatoskr
Level 29
God Stats
5W - 1L
1,834 SR
Queue Stats
167W - 104L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akooi1711
Cthulhu
10
0 / 3 / 0
6,263
418
4,179
8,109
6,156
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 9 / 2
5,846
390
2,427
8,751
1,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
13
0 / 2 / 2
7,067
471
5,560
11,614
6,369
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
drypno
Merlin
17
5 / 1 / 2
9,902
660
9,074
8,331
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
7 / 6 / 1
7,732
515
7,945
13,447
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 2 / 2
8,623
575
3,955
6,347
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 3
8,395
560
8,112
9,160
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SnowyySR
Bellona
12
5 / 1 / 4
7,670
511
6,211
10,131
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 3
7,857
524
5,456
9,502
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
iDistortion
Ratatoskr
14
9 / 5 / 2
8,923
595
9,563
13,315
4,304
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
21
21
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
2
2
0.5
L
Cthulhu
Akooi1711
Cthulhu
0
3
0
0
W
3
3
3
1.5
L
0
9
2
0.11
L
Ratatoskr
0
2
2
0.5
W
Bellona
SnowyySR
Bellona
5
1
4
7
W
4
1
3
5.5
L
Merlin
drypno
Merlin
5
1
2
6
W
Ratatoskr
iDistortion
Ratatoskr
9
5
2
2
L
Fenrir
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
33,297
50,252
Taken
48,455
22,575
Mitigated
21,603
12,933
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,955
170
0
1,250
6,347
2,029
0
1,814
4,419
61,221
0
L
Cthulhu
Akooi1711
Cthulhu
4,179
361
0
822
8,109
6,156
0
933
6,992
28,454
0
W
8,112
3,051
0
3,964
9,160
3,321
1,098
883
8,263
43,138
4,897
L
2,427
2,052
0
592
8,751
1,812
398
1,256
7,259
0
15,447
L
Ratatoskr
5,560
666
0
5,516
11,614
6,369
0
4,177
7,437
4,654
39,959
W
Bellona
SnowyySR
Bellona
6,211
2,023
0
3,842
10,131
8,791
210
3,620
6,391
1,658
26,057
W
5,456
3,141
0
4,206
9,502
3,158
872
4,168
5,188
0
56,051
L
Merlin
drypno
Merlin
9,074
880
0
2,927
8,331
2,869
0
2,063
6,127
80,905
0
W
Ratatoskr
iDistortion
Ratatoskr
9,563
3,285
0
3,168
13,315
4,304
0
2,792
10,409
0
47,205
L
Fenrir
7,945
1,404
0
3,076
13,447
5,369
0
2,915
10,361
0
25,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
41,468
395
Minions Killed
445
0
Camps Cleared
0
1,355,891
Distance Traveled
1,359,800
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,623
575
130
9
0
284,788
3
L
Cthulhu
6,263
418
59
4
0
260,251
2
W
Sol
8,395
560
92
6
0
224,104
3
L
Rama
5,846
390
44
3
0
236,372
1
L
Ratatoskr
7,067
471
88
6
0
274,112
2
W
Bellona
7,670
511
46
3
0
288,650
0
W
Neith
7,857
524
96
6
0
265,697
0
L
Merlin
9,902
660
170
11
0
283,204
3
W
Ratatoskr
8,923
595
81
5
0
296,561
3
L
Fenrir
7,732
515
34
2
0
301,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role