Player Matchup

Tsukuyomi
Tsukuyomi
BozzyOzzy17
Tsukuyomi
Level 29
God Stats
14W - 11L
1,722 SR
Queue Stats
121W - 156L
1,405 Elo+
Solo
Zeus
Zeus
FearlessEviL
Zeus
Level 4
God Stats
2W - 5L
1,302 SR
Queue Stats
12W - 22L
1,100 Elo+
Solo
Cthulhu
Cthulhu
Squiddysworld
Cthulhu
Level 18
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 9L
945 Elo+
Solo
Heimdallr
Heimdallr
TailoredKarma53
Heimdallr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 50L
1,456 Elo+
Solo
Neith
Neith
iPawp
Neith
Level 28
God Stats
11W - 8L
1,508 SR
Queue Stats
21W - 19L
1,480 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,277 Elo+

VS

Team Averages
Level 25
1,571 SR
1,402 Elo+
Ares
Ares
Dadude6018677
Ares
Level 27
God Stats
9W - 11L
1,640 SR
Queue Stats
322W - 365L
1,455 Elo+
Solo
Scylla
Scylla
KillaJdog77
Scylla
Level 29
God Stats
16W - 15L
1,529 SR
Queue Stats
22W - 25L
1,414 Elo+
Party 1
Charybdis
Charybdis
UndecidedDevil
Charybdis
Level 29
God Stats
6W - 6L
1,475 SR
Queue Stats
16W - 22L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
florauna
Nu Wa
Level 25
God Stats
3W - 2L
1,728 SR
Queue Stats
89W - 104L
1,391 Elo+
Solo
Nemesis
Nemesis
soufian007
Nemesis
Level 15
God Stats
1W - 1L
1,485 SR
Queue Stats
40W - 55L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BozzyOzzy17
Tsukuyomi
20
13 / 4 / 20
14,977
1,248
21,447
18,031
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 8 / 24
14,361
1,197
24,125
21,233
6,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
19
0 / 13 / 21
10,932
911
4,501
22,322
9,103
Heimdallr
TailoredKarma53
Heimdallr
20
10 / 7 / 27
13,952
1,163
26,549
14,914
5,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
iPawp
Neith
20
11 / 3 / 24
14,461
1,205
25,152
17,083
5,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 24
12,165
1,014
9,155
32,042
39,907
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
20
9 / 6 / 21
13,589
1,132
25,157
15,229
7,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
UndecidedDevil
Charybdis
19
9 / 10 / 20
13,190
1,099
15,003
20,932
9,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
florauna
Nu Wa
20
12 / 7 / 19
15,073
1,256
25,268
18,226
8,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
soufian007
Nemesis
19
1 / 9 / 22
10,960
913
12,501
21,605
11,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
141
44
Kills
35
35
Deaths
44
116
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BozzyOzzy17
Tsukuyomi
13
4
20
5.75
L
4
12
24
1.33
W
10
8
24
2.75
L
Scylla
9
6
21
3.25
W
Cthulhu
0
13
21
0.81
W
Heimdallr
TailoredKarma53
Heimdallr
10
7
27
3.36
L
Charybdis
UndecidedDevil
Charybdis
9
10
20
1.9
L
Nu Wa
florauna
Nu Wa
12
7
19
3.07
W
Neith
iPawp
Neith
11
3
24
7.67
L
Nemesis
soufian007
Nemesis
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,774
Damage
87,084
93,583
Taken
108,034
36,109
Mitigated
76,101
13,998
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BozzyOzzy17
Tsukuyomi
21,447
7,968
0
2,270
18,031
8,511
0
12,434
5,497
0
35,427
L
9,155
1,652
0
350
32,042
39,907
0
8,243
23,799
24,537
0
W
24,125
4,766
424
4,222
21,233
6,885
0
12,045
9,188
48,140
0
L
Scylla
25,157
4,166
434
1,901
15,229
7,146
0
4,107
11,122
55,185
0
W
Cthulhu
4,501
813
146
0
22,322
9,103
0
15,050
7,272
12,330
0
W
Heimdallr
TailoredKarma53
Heimdallr
26,549
13,321
0
935
14,914
5,740
0
9,219
5,544
0
57,317
L
Charybdis
UndecidedDevil
Charybdis
15,003
8,932
108
1,456
20,932
9,260
0
5,308
15,624
0
35,402
L
Nu Wa
florauna
Nu Wa
25,268
6,260
0
1,853
18,226
8,241
0
3,977
14,249
42,896
0
W
Neith
iPawp
Neith
25,152
12,857
237
5,764
17,083
5,870
0
10,497
6,502
0
71,362
L
Nemesis
soufian007
Nemesis
12,501
3,810
0
402
21,605
11,547
0
6,991
14,614
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,683
Gold Earned
64,977
242
Minions Killed
208
4
Camps Cleared
5
959,330
Distance Traveled
1,034,551
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,977
1,248
22
2
2
270,728
2
L
Ares
12,165
1,014
11
1
1
212,835
2
W
Zeus
14,361
1,197
50
4
0
161,425
0
L
Scylla
13,589
1,132
78
7
0
184,051
0
W
Cthulhu
10,932
911
10
1
0
160,853
0
W
Heimdallr
13,952
1,163
65
5
0
173,501
0
L
Charybdis
13,190
1,099
51
4
2
188,563
0
L
Nu Wa
15,073
1,256
47
4
1
216,048
0
W
Neith
14,461
1,205
95
8
2
192,823
0
L
Nemesis
10,960
913
21
2
1
233,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role