Player Matchup

Sobek
Sobek
RushSW
Sobek
Level 15
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slugslinger63
Ah Muzen Cab
Level 81
God Stats
3W - 1L
1,491 SR
Queue Stats
23W - 22L
1,502 Elo+
Party 1
Agni
Agni
theydontmatter
Agni
Level 149
God Stats
3W - 0L
1,848 SR
Queue Stats
11W - 6L
1,534 Elo+
Party 1
Team Averages
Level 82
1,620 SR
1,512 Elo+

VS

Team Averages
Level 34
1,320 SR
1,385 Elo+
Thor
Thor
Blake754
Thor
Level 90
God Stats
28W - 37L
1,532 SR
Queue Stats
583W - 622L
1,508 Elo+
Solo
Neith
Neith
Darktreader3999
Neith
Level 8
God Stats
0W - 2L
1,196 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 2
Ra
Ra
NoGameNoGlory237
Ra
Level 5
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
RushSW
Sobek
12
3 / 2 / 13
8,059
806
3,376
7,251
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Slugslinger63
Ah Muzen Cab
12
8 / 1 / 6
8,661
866
9,171
6,231
2,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 7
8,233
823
8,712
6,274
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 1 / 1
7,026
703
3,159
2,937
1,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 9 / 2
6,587
659
5,180
10,999
2,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
6,209
621
3,335
9,946
2,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
2
1
1
2.5
L
1
9
2
0.22
L
0
7
3
0.21
W
Sobek
RushSW
Sobek
3
2
13
4.75
W
Ah Muzen Cab
Slugslinger63
Ah Muzen Cab
8
1
6
11
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
11,674
19,756
Taken
23,882
12,393
Mitigated
6,518
4,896
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,159
475
0
190
2,937
1,219
0
1,076
1,812
0
6,218
L
5,180
2,354
209
1,322
10,999
2,891
0
4,624
6,078
0
20,300
L
3,335
414
395
1,746
9,946
2,408
0
6,066
3,696
20,138
0
W
Sobek
RushSW
Sobek
3,376
76
0
1,268
7,251
8,522
625
1,632
5,619
7,805
0
W
Ah Muzen Cab
Slugslinger63
Ah Muzen Cab
9,171
3,949
0
1,800
6,231
2,052
1,421
1,049
5,182
0
23,863
W
8,712
899
0
1,828
6,274
1,819
755
1,224
5,050
37,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
19,822
119
Minions Killed
98
6
Camps Cleared
3
541,474
Distance Traveled
426,761
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,026
703
6
1
0
144,239
0
L
Neith
6,587
659
41
4
2
135,032
0
L
Ra
6,209
621
51
5
1
147,490
2
W
Sobek
8,059
806
8
1
0
189,899
0
W
Ah Muzen Cab
8,661
866
39
4
2
168,058
0
W
Agni
8,233
823
72
7
4
183,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role