Player Matchup

Athena
Athena
DaetalDawn
Athena
Level 26
God Stats
1W - 2L
1,480 SR
Queue Stats
4W - 3L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im MCM
Tsukuyomi
Level 9
God Stats
1W - 4L
1,368 SR
Queue Stats
1W - 4L
1,015 Elo+
Party 2
Sol
Sol
XP Blazing
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 164L
1,433 Elo+
Party 2
Team Averages
Level 28
1,449 SR
1,271 Elo+

VS

Team Averages
Level 98
1,457 SR
1,391 Elo+
Cliodhna
Cliodhna
Antiqua Ignis
Cliodhna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,415 Elo+
Party 1
Zeus
Zeus
MadMenDie1st
Zeus
Level 104
God Stats
37W - 24L
1,568 SR
Queue Stats
150W - 163L
1,418 Elo+
Solo
Nike
Nike
RattyDaffodil3
Nike
Level 67
God Stats
3W - 4L
1,303 SR
Queue Stats
16W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaetalDawn
Athena
10
0 / 7 / 1
7,853
524
3,229
20,063
18,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Im MCM
Tsukuyomi
11
0 / 8 / 0
7,850
523
5,740
12,578
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 0
8,733
582
11,928
12,378
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Antiqua Ignis
Cliodhna
16
13 / 0 / 7
11,842
789
16,900
10,333
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 0 / 13
10,748
717
13,845
6,616
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 19
10,196
680
6,774
12,225
7,074
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
21
21
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Antiqua Ignis
Cliodhna
13
0
7
16.5
L
Athena
DaetalDawn
Athena
0
7
1
0.07
L
Tsukuyomi
Im MCM
Tsukuyomi
0
8
0
0
W
6
0
13
12.5
W
2
1
19
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
37,519
45,019
Taken
29,174
27,195
Mitigated
14,136
3,546
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Antiqua Ignis
Cliodhna
16,900
3,122
1,484
2,703
10,333
4,875
480
5,630
4,703
0
37,283
L
Athena
DaetalDawn
Athena
3,229
1,139
0
0
20,063
18,437
0
5,432
13,953
10,003
0
L
Tsukuyomi
Im MCM
Tsukuyomi
5,740
805
287
451
12,578
4,122
117
3,506
8,843
0
24,591
W
13,845
1,962
507
1,449
6,616
2,187
1,660
3,207
3,409
42,761
2,349
W
6,774
1,796
0
871
12,225
7,074
636
6,967
5,258
0
23,840
L
11,928
2,359
59
2,749
12,378
4,636
894
4,951
7,288
43,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,436
Gold Earned
32,786
134
Minions Killed
149
4
Camps Cleared
7
729,744
Distance Traveled
861,457
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,842
789
40
3
1
289,864
1
L
Athena
7,853
524
11
1
0
256,094
3
L
Tsukuyomi
7,850
523
42
3
1
242,068
6
W
Zeus
10,748
717
68
5
4
277,142
4
W
Nike
10,196
680
41
3
2
294,451
0
L
Sol
8,733
582
81
5
3
231,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role