Player Matchup

He Bo
He Bo
 
He Bo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Huitzilko
Geb
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 65L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
SurvivorMaki
Guan Yu
Level 46
God Stats
5W - 2L
1,595 SR
Queue Stats
121W - 111L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
TheNephilims
Xbalanque
Level 47
God Stats
3W - 3L
1,434 SR
Queue Stats
76W - 76L
1,510 Elo+
Party 2
Mercury
Mercury
greenboy830
Mercury
Level 57
God Stats
27W - 12L
1,753 SR
Queue Stats
116W - 112L
1,512 Elo+
Party 2
Team Averages
Level 40
1,556 SR
1,511 Elo+

VS

Team Averages
Level 39
1,598 SR
1,455 Elo+
Nike
Nike
EchoFiveActual
Nike
Level 69
God Stats
41W - 28L
1,634 SR
Queue Stats
332W - 301L
1,553 Elo+
Party 3
Ganesha
Ganesha
HyacinthOwl
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 65L
1,314 Elo+
Party 1
Kali
Kali
OverLordZeus
Kali
Level 18
God Stats
3W - 2L
1,693 SR
Queue Stats
13W - 15L
1,510 Elo+
Party 3
Medusa
Medusa
ThatWeebLime
Medusa
Level 43
God Stats
0W - 2L
1,753 SR
Queue Stats
78W - 64L
1,577 Elo+
Solo
Olorun
Olorun
homer1homer2
Olorun
Level 35
God Stats
28W - 49L
1,411 SR
Queue Stats
42W - 74L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
11 / 0 / 7
12,744
607
18,818
8,010
3,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 11
9,654
460
6,563
19,185
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
SurvivorMaki
Guan Yu
19
2 / 4 / 3
11,484
547
6,371
13,191
13,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TheNephilims
Xbalanque
19
7 / 1 / 7
11,433
544
12,090
16,291
6,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
greenboy830
Mercury
20
13 / 4 / 5
12,380
590
17,002
15,887
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 1
11,966
570
13,071
20,000
13,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
HyacinthOwl
Ganesha
15
0 / 7 / 4
8,393
400
2,817
19,604
13,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 2
10,070
480
4,681
17,212
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
1 / 5 / 2
9,400
448
14,883
12,536
4,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
1 / 10 / 2
9,979
475
6,864
19,399
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
34
Kills
10
10
Deaths
34
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
0
7
14.5
L
7
6
1
1.25
W
1
1
11
6.5
L
Ganesha
HyacinthOwl
Ganesha
0
7
4
0.29
L
1
6
2
0.33
W
Guan Yu
SurvivorMaki
Guan Yu
2
4
3
0.88
L
Medusa
1
5
2
0.4
W
Xbalanque
TheNephilims
Xbalanque
7
1
7
10.5
W
Mercury
greenboy830
Mercury
13
4
5
3.88
L
Olorun
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,844
Damage
42,316
72,564
Taken
88,751
40,950
Mitigated
45,621
31,369
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,818
514
44
3,947
8,010
3,044
371
1,662
6,348
89,265
0
L
13,071
563
0
2,126
20,000
13,419
907
3,571
16,429
6,197
61,660
W
6,563
1,786
0
7,704
19,185
10,659
27
3,706
15,479
26,949
0
L
Ganesha
HyacinthOwl
Ganesha
2,817
1,168
105
385
19,604
13,091
0
5,963
13,641
21,726
0
L
4,681
1,718
0
3,101
17,212
8,480
0
3,418
13,794
0
71,647
W
Guan Yu
SurvivorMaki
Guan Yu
6,371
1,324
35
2,416
13,191
13,702
1,108
2,714
10,477
0
73,998
L
Medusa
14,883
6,075
0
1,854
12,536
4,153
253
3,202
9,334
0
84,270
W
Xbalanque
TheNephilims
Xbalanque
12,090
8,847
0
10,917
16,291
6,029
420
1,687
14,604
0
84,112
W
Mercury
greenboy830
Mercury
17,002
11,126
0
6,306
15,887
7,516
725
1,817
14,070
0
96,212
L
Olorun
6,864
4,634
500
5,551
19,399
6,478
4,313
9,458
9,941
58,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
49,808
605
Minions Killed
528
0
Camps Cleared
0
2,103,937
Distance Traveled
1,695,861
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,744
607
152
7
0
438,801
2
L
Nike
11,966
570
134
6
0
339,394
3
W
Geb
9,654
460
35
2
0
418,957
10
L
Ganesha
8,393
400
17
1
0
275,351
0
L
Kali
10,070
480
116
6
0
355,527
0
W
Guan Yu
11,484
547
164
8
0
389,142
4
L
Medusa
9,400
448
152
7
0
381,596
6
W
Xbalanque
11,433
544
136
6
0
394,785
4
W
Mercury
12,380
590
118
6
0
462,252
4
L
Olorun
9,979
475
109
5
0
343,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role