Player Matchup

Bellona
Bellona
AceMAiny
Bellona
Level 45
God Stats
6W - 8L
1,448 SR
Queue Stats
128W - 170L
1,449 Elo+
Party 3
Charybdis
Charybdis
cellerystick
Charybdis
Level 28
God Stats
186W - 162L
1,506 SR
Queue Stats
259W - 244L
1,430 Elo+
Party 2
Cerberus
Cerberus
deadpooltheduck
Cerberus
Level 68
God Stats
8W - 3L
1,558 SR
Queue Stats
291W - 257L
1,451 Elo+
Party 2
Hel
Hel
haem17
Hel
Level 42
God Stats
1W - 15L
1,361 SR
Queue Stats
198W - 258L
1,421 Elo+
Solo
Awilix
Awilix
jibs in a crib
Awilix
Level 106
God Stats
23W - 37L
1,439 SR
Queue Stats
303W - 333L
1,419 Elo+
Party 3
Team Averages
Level 58
1,462 SR
1,434 Elo+

VS

Team Averages
Level 78
1,459 SR
1,418 Elo+
Sobek
Sobek
BigWurr
Sobek
Level 48
God Stats
2W - 0L
1,457 SR
Queue Stats
6W - 6L
1,391 Elo+
Solo
Tyr
Tyr
Nap003
Tyr
Level 100
God Stats
18W - 22L
1,447 SR
Queue Stats
275W - 260L
1,447 Elo+
Party 1
Izanami
Izanami
Yoshi2Win
Izanami
Level 28
God Stats
22W - 14L
1,592 SR
Queue Stats
43W - 38L
1,422 Elo+
Party 1
Hades
Hades
dean130
Hades
Level 115
God Stats
30W - 23L
1,563 SR
Queue Stats
541W - 580L
1,419 Elo+
Party 1
Set
Set
th3BestMelk
Set
Level 99
God Stats
2W - 6L
1,234 SR
Queue Stats
349W - 390L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceMAiny
Bellona
12
1 / 4 / 0
6,951
434
4,047
10,152
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
cellerystick
Charybdis
13
2 / 4 / 6
7,520
470
7,545
9,503
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
2 / 3 / 7
7,984
499
7,905
16,721
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
haem17
Hel
12
0 / 4 / 2
7,063
441
2,118
6,869
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 5 / 3
9,338
584
9,130
15,196
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigWurr
Sobek
11
1 / 2 / 7
7,752
485
4,716
9,770
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
Nap003
Tyr
15
1 / 0 / 4
8,749
547
6,875
8,759
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Yoshi2Win
Izanami
12
1 / 4 / 2
7,397
462
9,522
8,813
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
dean130
Hades
16
8 / 1 / 3
9,886
618
11,980
8,925
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 3 / 4
9,410
588
9,474
11,693
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
10
Kills
20
20
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
AceMAiny
Bellona
1
4
0
0.25
W
Sobek
BigWurr
Sobek
1
2
7
2.25
W
Tyr
Nap003
Tyr
1
0
4
3
W
Izanami
Yoshi2Win
Izanami
1
4
2
0.5
L
Charybdis
cellerystick
Charybdis
2
4
6
1.25
L
Cerberus
2
3
7
1.83
W
Hades
dean130
Hades
8
1
3
9.5
L
Hel
haem17
Hel
0
4
2
0.25
L
5
5
3
1.3
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
42,567
58,441
Taken
47,960
31,604
Mitigated
31,878
18,241
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AceMAiny
Bellona
4,047
794
0
2,847
10,152
7,189
0
836
8,545
0
31,123
W
Sobek
BigWurr
Sobek
4,716
523
0
3,133
9,770
7,008
200
2,786
6,938
13,145
0
W
Tyr
Nap003
Tyr
6,875
712
0
4,629
8,759
11,849
414
0
8,667
0
50,049
W
Izanami
Yoshi2Win
Izanami
9,522
6,061
0
697
8,813
2,137
801
3,211
5,602
0
43,272
L
Charybdis
cellerystick
Charybdis
7,545
5,200
0
1,768
9,503
2,668
0
2,997
6,506
0
51,590
L
Cerberus
7,905
1,247
0
5,194
16,721
12,987
9
4,733
11,988
22,508
0
W
Hades
dean130
Hades
11,980
1,475
1,038
5,493
8,925
4,767
504
2,476
6,217
65,883
0
L
Hel
haem17
Hel
2,118
148
1,571
1,447
6,869
2,697
0
4,471
2,352
33,839
0
L
9,130
3,716
0
5,414
15,196
6,063
13
3,709
11,209
0
54,567
W
9,474
4,297
0
4,237
11,693
6,117
0
1,232
10,421
0
55,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
43,194
376
Minions Killed
422
0
Camps Cleared
0
1,498,072
Distance Traveled
1,637,797
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,951
434
76
5
0
292,295
7
W
Sobek
7,752
485
14
1
0
338,215
5
W
Tyr
8,749
547
105
7
0
317,465
7
W
Izanami
7,397
462
87
5
0
308,362
1
L
Charybdis
7,520
470
97
6
0
270,469
0
L
Cerberus
7,984
499
39
2
0
321,049
8
W
Hades
9,886
618
129
8
0
311,128
4
L
Hel
7,063
441
72
5
0
304,206
4
L
Awilix
9,338
584
92
6
0
310,053
4
W
Set
9,410
588
87
5
0
362,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role