Player Matchup

Erlang Shen
Erlang Shen
Brisk27
Erlang Shen
Level 27
God Stats
7W - 8L
1,467 SR
Queue Stats
95W - 72L
1,537 Elo+
Party 2
Sol
Sol
ColeRusllelFan
Sol
Level 23
God Stats
6W - 10L
1,500 SR
Queue Stats
92W - 81L
1,567 Elo+
Party 2
Bakasura
Bakasura
ElGaryGoodSpeed
Bakasura
Level 15
God Stats
3W - 1L
1,812 SR
Queue Stats
18W - 11L
1,562 Elo+
Party 3
Olorun
Olorun
SeñorAvocato
Olorun
Level 16
God Stats
8W - 2L
1,634 SR
Queue Stats
14W - 8L
1,553 Elo+
Party 3
Fafnir
Fafnir
ianinator2
Fafnir
Level 26
God Stats
9W - 3L
1,668 SR
Queue Stats
118W - 98L
1,537 Elo+
Party 2
Team Averages
Level 21
1,616 SR
1,551 Elo+

VS

Team Averages
Level 38
1,463 SR
1,493 Elo+
Sun Wukong
Sun Wukong
HANCHANGSUK
Sun Wukong
Level 7
God Stats
9W - 12L
1,500 SR
Queue Stats
44W - 39L
1,494 Elo+
Solo
Janus
Janus
Jakazzz
Janus
Level 121
God Stats
1W - 3L
1,479 SR
Queue Stats
43W - 40L
1,570 Elo+
Party 4
Nike
Nike
MrDrWalmart
Nike
Level 7
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 3L
1,479 Elo+
Party 4
Charybdis
Charybdis
Stonedmen
Charybdis
Level 28
God Stats
2W - 3L
1,334 SR
Queue Stats
18W - 27L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Xero6188
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brisk27
Erlang Shen
10
1 / 0 / 1
5,890
491
3,692
5,952
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 1
6,934
578
4,425
5,389
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
14
2 / 1 / 0
7,825
652
2,847
8,937
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,883
574
2,535
6,489
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
ianinator2
Fafnir
10
0 / 0 / 2
6,534
545
1,530
6,138
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HANCHANGSUK
Sun Wukong
10
1 / 2 / 0
5,667
472
2,830
5,484
3,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Jakazzz
Janus
11
2 / 2 / 1
6,634
553
9,188
7,236
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 1 / 1
5,495
458
2,449
6,583
4,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Stonedmen
Charybdis
9
0 / 1 / 0
5,259
438
1,617
6,307
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Xero6188
Cthulhu
5
0 / 0 / 0
4,130
344
672
542
217
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
3
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Brisk27
Erlang Shen
1
0
1
1.5
W
2
1
1
2.5
W
Bakasura
2
1
0
2
L
Sun Wukong
HANCHANGSUK
Sun Wukong
1
2
0
0.5
L
Janus
Jakazzz
Janus
2
2
1
1.25
L
0
1
1
0.5
W
1
1
0
1
L
Charybdis
Stonedmen
Charybdis
0
1
0
0
L
Cthulhu
Xero6188
Cthulhu
0
0
0
0
W
Fafnir
ianinator2
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
16,756
32,905
Taken
26,152
15,261
Mitigated
11,185
12,756
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Brisk27
Erlang Shen
3,692
698
0
1,932
5,952
2,912
0
2,501
3,451
0
27,796
W
4,425
1,349
0
2,039
5,389
1,922
3,045
1,837
3,552
28,465
2,726
W
Bakasura
2,847
2,366
0
3,050
8,937
3,165
220
1,391
7,501
0
44,673
L
Sun Wukong
HANCHANGSUK
Sun Wukong
2,830
201
0
1,098
5,484
3,754
0
2,369
3,072
0
24,293
L
Janus
Jakazzz
Janus
9,188
565
0
1,228
7,236
1,714
0
2,083
4,860
48,219
0
L
2,449
334
0
1,755
6,583
4,044
0
2,811
3,688
0
28,699
W
2,535
1,153
247
3,861
6,489
2,131
1,109
2,330
3,651
35,108
0
L
Charybdis
Stonedmen
Charybdis
1,617
788
0
2,751
6,307
1,456
534
741
4,931
0
29,476
L
Cthulhu
Xero6188
Cthulhu
672
0
0
139
542
217
0
160
382
4,072
0
W
Fafnir
ianinator2
Fafnir
1,530
52
0
1,627
6,138
5,131
6
2,566
3,572
14,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
27,185
331
Minions Killed
270
0
Camps Cleared
0
1,177,065
Distance Traveled
972,600
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,890
491
58
5
0
255,779
3
W
Sol
6,934
578
69
6
0
229,934
2
W
Bakasura
7,825
652
110
9
0
270,923
0
L
Sun Wukong
5,667
472
48
4
0
212,740
0
L
Janus
6,634
553
99
8
0
236,159
1
L
Nike
5,495
458
57
5
0
238,884
0
W
Olorun
6,883
574
73
6
0
208,840
6
L
Charybdis
5,259
438
60
5
0
204,112
4
L
Cthulhu
4,130
344
6
1
0
80,705
1
W
Fafnir
6,534
545
21
2
0
211,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role