Player Matchup

Camazotz
Camazotz
Amanzo
Camazotz
Level 28
God Stats
8W - 6L
1,683 SR
Queue Stats
154W - 132L
1,629 Elo+
Party 1
Mulan
Mulan
BloodIncantation
Mulan
Level 28
God Stats
3W - 7L
1,603 SR
Queue Stats
164W - 138L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
DaniVVitchy
The Morrigan
Level 4
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Mercury
Mercury
Duckluckcluck
Mercury
Level 16
God Stats
2W - 3L
1,476 SR
Queue Stats
25W - 17L
1,598 Elo+
Solo
Apollo
Apollo
GaSpYj
Apollo
Level 8
God Stats
7W - 4L
1,713 SR
Queue Stats
13W - 15L
1,633 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,623 Elo+

VS

Team Averages
Level 35
1,603 SR
1,659 Elo+
Chaac
Chaac
ANROLLIN
Chaac
Level 7
God Stats
5W - 2L
1,725 SR
Queue Stats
115W - 96L
1,750 Elo+
Party 2
Hades
Hades
ItsAurora
Hades
Level 57
God Stats
20W - 17L
1,578 SR
Queue Stats
132W - 143L
1,568 Elo+
Party 2
Medusa
Medusa
KingDefinitive
Medusa
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 76L
1,807 Elo+
Party 2
Cliodhna
Cliodhna
MountainDewMe16
Cliodhna
Level 75
God Stats
9W - 5L
1,710 SR
Queue Stats
336W - 315L
1,646 Elo+
Party 2
Sobek
Sobek
weasel13
Sobek
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 159L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Amanzo
Camazotz
10
2 / 6 / 4
6,175
515
3,845
11,257
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 5 / 3
6,680
557
5,990
12,116
7,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
DaniVVitchy
The Morrigan
9
3 / 10 / 3
6,393
533
3,539
9,252
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
10
4 / 3 / 2
6,623
552
2,392
13,067
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
GaSpYj
Apollo
10
0 / 5 / 3
6,014
501
2,581
6,121
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANROLLIN
Chaac
13
5 / 5 / 3
7,829
652
11,002
14,081
8,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
ItsAurora
Hades
13
10 / 3 / 5
7,832
653
9,890
6,885
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 4
6,809
567
8,522
5,649
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
13
9 / 2 / 8
7,758
647
8,817
7,014
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
weasel13
Sobek
9
0 / 3 / 10
5,881
490
3,025
8,764
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
29
29
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
ANROLLIN
Chaac
5
5
3
1.3
L
Camazotz
Amanzo
Camazotz
2
6
4
0.67
L
3
5
3
0.9
L
The Morrigan
DaniVVitchy
The Morrigan
3
10
3
0.45
L
Mercury
4
3
2
1.67
L
Apollo
GaSpYj
Apollo
0
5
3
0.3
W
Hades
ItsAurora
Hades
10
3
5
4.17
W
5
1
4
7
W
Cliodhna
9
2
8
6.5
W
Sobek
weasel13
Sobek
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
41,256
51,813
Taken
42,393
21,334
Mitigated
23,288
13,343
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ANROLLIN
Chaac
11,002
4,756
0
5,620
14,081
8,873
432
445
13,636
0
48,844
L
Camazotz
Amanzo
Camazotz
3,845
978
0
3,840
11,257
2,640
0
1,574
9,543
0
23,508
L
5,990
1,341
0
4,708
12,116
7,617
0
452
11,632
0
28,964
L
The Morrigan
DaniVVitchy
The Morrigan
3,539
1,186
0
234
9,252
2,887
0
5,612
3,194
17,484
2,037
L
Mercury
2,392
915
0
3,770
13,067
6,109
0
3,827
9,084
0
12,143
L
Apollo
GaSpYj
Apollo
2,581
921
0
791
6,121
2,081
0
676
5,445
0
33,263
W
Hades
ItsAurora
Hades
9,890
1,664
403
3,155
6,885
2,911
859
1,737
5,148
31,816
0
W
8,522
3,414
0
750
5,649
1,700
700
0
5,649
0
39,556
W
Cliodhna
8,817
1,611
0
3,190
7,014
2,440
0
669
6,345
0
42,480
W
Sobek
weasel13
Sobek
3,025
298
0
2,296
8,764
7,364
147
165
8,599
9,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
36,109
242
Minions Killed
309
0
Camps Cleared
0
1,082,612
Distance Traveled
1,132,120
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,829
652
81
7
0
202,864
1
L
Camazotz
6,175
515
48
4
0
207,239
1
L
Mulan
6,680
557
66
6
0
191,586
0
L
The Morrigan
6,393
533
35
3
0
200,588
0
L
Mercury
6,623
552
16
1
0
252,327
2
L
Apollo
6,014
501
77
6
0
230,872
4
W
Hades
7,832
653
64
5
0
227,055
3
W
Medusa
6,809
567
66
6
0
231,825
0
W
Cliodhna
7,758
647
78
7
0
269,731
3
W
Sobek
5,881
490
20
2
0
200,645
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role