Player Matchup

Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ImABadNugget
Pele
Level 115
God Stats
18W - 18L
1,577 SR
Queue Stats
131W - 99L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Night_hawkses14
Nu Wa
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
124W - 130L
1,427 Elo+
Solo
Hachiman
Hachiman
OoLogicoO
Hachiman
Level 17
God Stats
13W - 6L
1,683 SR
Queue Stats
20W - 13L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
galoo52
Sylvanus
Level 29
God Stats
24W - 24L
1,582 SR
Queue Stats
136W - 144L
1,520 Elo+
Solo
Team Averages
Level 42
1,615 SR
1,509 Elo+

VS

Team Averages
Level 21
1,581 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
Ahminous
Kumbhakarna
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 155L
1,618 Elo+
Solo
Chernobog
Chernobog
FutureErmine693
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,213 Elo+
Solo
Ares
Ares
KaizerIzanagi
Ares
Level 17
God Stats
32W - 34L
1,558 SR
Queue Stats
52W - 55L
1,550 Elo+
Party 2
Kali
Kali
ShintaroYushni
Kali
Level 26
God Stats
1W - 2L
1,484 SR
Queue Stats
55W - 56L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
Si0z
Hou Yi
Level 28
God Stats
2W - 2L
1,865 SR
Queue Stats
13W - 11L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 7 / 0
5,952
496
4,693
10,149
4,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
7 / 2 / 1
7,906
659
8,147
8,908
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 5
6,254
521
4,589
3,567
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
OoLogicoO
Hachiman
9
4 / 1 / 4
5,861
488
5,715
5,929
1,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
galoo52
Sylvanus
9
3 / 2 / 7
5,818
485
5,958
9,093
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahminous
Kumbhakarna
12
6 / 2 / 6
7,742
645
7,014
8,471
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
FutureErmine693
Chernobog
6
0 / 8 / 2
4,553
379
704
7,177
1,885
7
1 / 4 / 3
5,639
470
2,739
10,291
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 2
7,951
663
6,731
8,549
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Si0z
Hou Yi
8
0 / 3 / 3
5,082
424
4,947
6,632
1,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
18
Kills
13
14
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
7
0
0.29
L
Kumbhakarna
Ahminous
Kumbhakarna
6
2
6
4.5
L
Chernobog
FutureErmine693
Chernobog
0
8
2
0.13
W
7
2
1
3.75
L
1
4
3
0.63
W
2
2
5
2.25
W
Hachiman
OoLogicoO
Hachiman
4
1
4
6
L
6
1
2
7
L
Hou Yi
Si0z
Hou Yi
0
3
3
0.5
W
Sylvanus
galoo52
Sylvanus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
22,135
37,646
Taken
41,120
18,276
Mitigated
19,598
13,836
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,693
1,719
0
2,076
10,149
4,777
944
2,374
7,607
0
26,354
L
Kumbhakarna
Ahminous
Kumbhakarna
7,014
881
0
625
8,471
4,774
0
1,151
7,228
33,845
0
L
Chernobog
FutureErmine693
Chernobog
704
141
0
0
7,177
1,885
0
1,841
5,124
0
7,334
W
8,147
2,247
0
4,910
8,908
3,113
0
1,633
7,225
0
49,038
L
2,739
187
0
1,685
10,291
7,074
0
3,610
6,441
8,655
0
W
4,589
617
349
29
3,567
1,212
498
531
3,030
22,638
0
W
Hachiman
OoLogicoO
Hachiman
5,715
3,007
0
1,394
5,929
1,614
991
1,322
4,545
0
26,012
L
6,731
3,019
0
4,461
8,549
4,014
0
657
7,806
0
51,321
L
Hou Yi
Si0z
Hou Yi
4,947
2,881
0
1,218
6,632
1,851
183
1,791
4,675
0
24,032
W
Sylvanus
galoo52
Sylvanus
5,958
2,373
1,160
3,918
9,093
7,560
212
3,533
5,486
16,408
5,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
30,967
270
Minions Killed
251
0
Camps Cleared
0
1,055,930
Distance Traveled
1,127,701
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,952
496
43
4
0
188,676
1
L
Kumbhakarna
7,742
645
72
6
0
204,181
0
L
Chernobog
4,553
379
14
1
0
218,275
0
W
Pele
7,906
659
112
9
0
265,297
0
L
Ares
5,639
470
13
1
0
223,316
2
W
Nu Wa
6,254
521
38
3
0
185,125
2
W
Hachiman
5,861
488
42
4
0
216,014
0
L
Kali
7,951
663
104
9
0
268,571
2
L
Hou Yi
5,082
424
48
4
0
213,358
0
W
Sylvanus
5,818
485
35
3
0
200,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role