Player Matchup

Rama
Rama
Goku080811
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,308 Elo+
Solo
Neith
Neith
Jabobosruiz
Neith
Level 23
God Stats
2W - 3L
1,405 SR
Queue Stats
78W - 60L
1,405 Elo+
Solo
Mercury
Mercury
Mumble9gamer
Mercury
Level 28
God Stats
10W - 17L
1,383 SR
Queue Stats
248W - 273L
1,430 Elo+
Solo
Hercules
Hercules
ParasiticPlight
Hercules
Level 86
God Stats
0W - 1L
1,404 SR
Queue Stats
2W - 7L
1,347 Elo+
Party 2
Ra
Ra
SkitterySloth
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 2
Team Averages
Level 29
1,439 SR
1,378 Elo+

VS

Team Averages
Level 19
1,503 SR
1,381 Elo+
Loki
Loki
GerrardTheGOAT
Loki
Level 18
God Stats
6W - 6L
1,645 SR
Queue Stats
17W - 16L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Jacovitch
Kukulkan
Level 14
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 4L
1,317 Elo+
Solo
Neith
Neith
Rock Solid Shot
Neith
Level 14
God Stats
17W - 16L
1,496 SR
Queue Stats
22W - 24L
1,398 Elo+
Party 1
Geb
Geb
elvowe-08
Geb
Level 22
God Stats
9W - 10L
1,438 SR
Queue Stats
42W - 49L
1,327 Elo+
Solo
Izanami
Izanami
smorkk
Izanami
Level 28
God Stats
13W - 5L
1,692 SR
Queue Stats
23W - 21L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
8,680
868
1,737
15,806
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 6 / 4
9,681
968
8,810
18,797
7,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Mumble9gamer
Mercury
15
4 / 11 / 0
9,256
926
6,946
18,384
7,213
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
15
0 / 7 / 2
8,668
867
8,651
37,076
25,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 0
9,082
908
3,654
14,865
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 18
10,910
1,091
13,561
5,754
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Jacovitch
Kukulkan
19
11 / 0 / 21
12,262
1,226
19,005
4,740
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 19
10,384
1,038
13,219
6,228
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 3 / 30
11,182
1,118
8,080
9,941
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
smorkk
Izanami
17
19 / 2 / 8
13,447
1,345
42,533
10,505
4,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
140
7
Kills
44
45
Deaths
7
8
Assists
96
Player
Kills
Deaths
Assists
KDA
W
9
0
18
18
L
0
13
2
0.08
L
1
6
4
0.5
W
Kukulkan
Jacovitch
Kukulkan
11
0
21
21.5
L
Mercury
Mumble9gamer
Mercury
4
11
0
0.36
L
Hercules
0
7
2
0.14
W
4
2
19
6.75
L
2
8
0
0.25
W
1
3
30
5.33
W
Izanami
smorkk
Izanami
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
96,398
104,928
Taken
37,168
50,982
Mitigated
21,173
10,659
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,561
4,286
0
125
5,754
2,528
0
900
4,854
0
19,902
L
1,737
1,400
0
0
15,806
5,532
0
5,249
10,557
0
8,818
L
8,810
3,381
0
1,740
18,797
7,136
0
4,970
13,827
0
35,733
W
Kukulkan
Jacovitch
Kukulkan
19,005
2,051
219
464
4,740
2,278
0
351
4,389
51,889
0
L
Mercury
Mumble9gamer
Mercury
6,946
2,754
0
0
18,384
7,213
0
6,798
11,586
0
12,362
L
Hercules
8,651
1,439
392
8,087
37,076
25,883
0
7,183
29,893
0
17,842
W
13,219
9,045
0
270
6,228
2,794
0
571
5,657
0
26,012
L
3,654
442
416
24
14,865
5,218
0
2,885
11,980
24,785
0
W
8,080
879
0
1,207
9,941
8,996
0
1,269
8,672
10,977
0
W
Izanami
smorkk
Izanami
42,533
29,079
0
899
10,505
4,577
0
563
9,942
0
62,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
58,185
135
Minions Killed
188
2
Camps Cleared
6
832,046
Distance Traveled
906,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,910
1,091
9
1
3
189,722
0
L
Rama
8,680
868
9
1
2
132,348
1
L
Neith
9,681
968
47
5
0
170,112
1
W
Kukulkan
12,262
1,226
104
10
2
187,577
0
L
Mercury
9,256
926
11
1
0
179,339
0
L
Hercules
8,668
867
22
2
0
189,463
0
W
Neith
10,384
1,038
34
3
1
171,422
0
L
Ra
9,082
908
46
5
0
160,784
1
W
Geb
11,182
1,118
3
0
0
198,560
0
W
Izanami
13,447
1,345
38
4
0
158,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role