Player Matchup

Fafnir
Fafnir
Buttchug6942
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,661 Elo+
Party 1
Fenrir
Fenrir
PooChute69
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,699 Elo+
Party 1
Sol
Sol
turnt llama
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,613 Elo+

VS

Team Averages
Level 85
1,494 SR
1,546 Elo+
Ganesha
Ganesha
BoA Mango
Ganesha
Level 18
God Stats
13W - 7L
1,708 SR
Queue Stats
13W - 8L
1,608 Elo+
Party 2
Da Ji
Da Ji
Daemons Embrace
Da Ji
Level 111
God Stats
1W - 1L
1,525 SR
Queue Stats
55W - 41L
1,586 Elo+
Party 2
Aphrodite
Aphrodite
NBoss4 PG
Aphrodite
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
96W - 108L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 6 / 10
8,849
632
6,295
13,202
16,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
PooChute69
Fenrir
12
3 / 5 / 9
9,173
655
12,188
14,033
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 3 / 5
10,485
749
9,791
7,790
3,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoA Mango
Ganesha
13
0 / 3 / 14
9,360
669
5,288
15,574
16,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
13 / 4 / 1
11,749
839
14,994
11,511
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
NBoss4 PG
Aphrodite
12
1 / 5 / 8
8,923
637
8,354
11,241
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
11
Kills
14
14
Deaths
12
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BoA Mango
Ganesha
0
3
14
2.33
L
Fafnir
1
6
10
1
W
13
4
1
3.38
W
Aphrodite
NBoss4 PG
Aphrodite
1
5
8
1
L
Fenrir
PooChute69
Fenrir
3
5
9
1.5
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
28,636
35,025
Taken
38,326
28,379
Mitigated
28,878
7,759
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BoA Mango
Ganesha
5,288
1,155
264
1,340
15,574
16,663
270
7,511
7,171
13,563
0
L
Fafnir
6,295
2,113
0
1,881
13,202
16,788
66
5,165
8,037
14,663
0
W
14,994
5,288
0
795
11,511
6,465
1,256
5,216
6,025
0
28,066
W
Aphrodite
NBoss4 PG
Aphrodite
8,354
1,195
3,485
4,419
11,241
5,750
1,159
3,690
7,282
33,959
0
L
Fenrir
PooChute69
Fenrir
12,188
4,749
0
2,487
14,033
8,564
665
7,188
6,845
0
23,333
L
9,791
3,700
0
3,391
7,790
3,027
861
1,818
5,972
31,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
30,032
84
Minions Killed
111
5
Camps Cleared
5
449,545
Distance Traveled
637,347
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,360
669
2
0
0
247,201
5
L
Fafnir
8,849
632
10
1
1
184,532
1
W
Da Ji
11,749
839
28
2
3
203,060
4
W
Aphrodite
8,923
637
81
6
2
187,086
1
L
Fenrir
9,173
655
22
2
1
152,228
2
L
Sol
10,485
749
52
4
3
112,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role