Player Matchup

Horus
Horus
AirmaxOwnz
Horus
Level 158
God Stats
7W - 3L
1,665 SR
Queue Stats
466W - 448L
1,531 Elo+
Party 1
Anubis
Anubis
blackstockc
Anubis
Level 89
God Stats
0W - 2L
1,247 SR
Queue Stats
27W - 35L
1,468 Elo+
Party 1
Janus
Janus
ll CoPe
Janus
Level 157
God Stats
2W - 3L
1,709 SR
Queue Stats
184W - 196L
1,522 Elo+
Party 1
Achilles
Achilles
mitchellheg
Achilles
Level 87
God Stats
1W - 3L
1,573 SR
Queue Stats
244W - 225L
1,530 Elo+
Solo
Hun Batz
Hun Batz
theonetruejerry
Hun Batz
Level 160
God Stats
1W - 1L
1,585 SR
Queue Stats
60W - 64L
1,532 Elo+
Party 1
Team Averages
Level 130
1,556 SR
1,517 Elo+

VS

Team Averages
Level 123
1,523 SR
1,505 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hernań
Guan Yu
Level 154
God Stats
1W - 3L
1,140 SR
Queue Stats
547W - 585L
1,497 Elo+
Solo
Ares
Ares
NatesIayer
Ares
Level 67
God Stats
2W - 0L
1,847 SR
Queue Stats
144W - 138L
1,470 Elo+
Party 2
Zeus
Zeus
RAZΣ
Zeus
Level 125
God Stats
3W - 1L
1,879 SR
Queue Stats
81W - 74L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
ThermicRogue
Gilgamesh
Level 140
God Stats
3W - 5L
1,251 SR
Queue Stats
723W - 730L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 6 / 9
7,958
796
5,532
12,164
15,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
14
2 / 7 / 9
8,287
829
10,610
12,491
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
ll CoPe
Janus
15
3 / 6 / 10
8,866
887
9,974
9,583
3,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
mitchellheg
Achilles
14
4 / 5 / 6
8,004
800
9,147
15,730
22,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
16
6 / 5 / 6
9,161
916
10,719
9,931
4,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
6 / 6 / 12
9,035
904
9,279
9,542
2,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Hernań
Guan Yu
16
4 / 3 / 14
9,200
920
4,376
17,437
15,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 18
8,926
893
5,113
13,808
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
RAZΣ
Zeus
18
10 / 2 / 14
10,812
1,081
22,194
8,169
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ThermicRogue
Gilgamesh
17
8 / 3 / 14
10,567
1,057
11,448
19,728
11,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
101
17
Kills
29
29
Deaths
17
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
6
12
2
L
Horus
2
6
9
1.08
W
Guan Yu
Hernań
Guan Yu
4
3
14
3.67
W
1
3
18
3.33
W
Zeus
RAZΣ
Zeus
10
2
14
8.5
W
Gilgamesh
ThermicRogue
Gilgamesh
8
3
14
5
L
Anubis
2
7
9
0.93
L
Janus
ll CoPe
Janus
3
6
10
1.33
L
Achilles
mitchellheg
Achilles
4
5
6
1.4
L
Hun Batz
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
52,410
59,899
Taken
68,684
53,199
Mitigated
50,268
16,385
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,279
252
1,027
1,075
9,542
2,505
150
2,165
7,377
14,027
0
L
Horus
5,532
2,075
2,242
2,834
12,164
15,370
315
7,842
4,322
0
9,041
W
Guan Yu
Hernań
Guan Yu
4,376
1,260
4,808
5,952
17,437
15,192
721
6,162
11,275
0
8,834
W
5,113
115
241
2,186
13,808
17,690
237
3,993
9,815
6,939
0
W
Zeus
RAZΣ
Zeus
22,194
1,984
1,583
1,730
8,169
3,295
2,006
1,984
6,185
51,594
0
W
Gilgamesh
ThermicRogue
Gilgamesh
11,448
1,992
2,483
7,307
19,728
11,586
1,159
6,280
13,448
0
24,234
L
Anubis
10,610
1,201
367
3,061
12,491
7,020
204
7,211
5,280
19,783
0
L
Janus
ll CoPe
Janus
9,974
810
564
1,005
9,583
3,704
812
6,390
3,193
19,581
0
L
Achilles
mitchellheg
Achilles
9,147
2,195
1,176
3,186
15,730
22,982
210
9,977
5,753
0
18,303
L
Hun Batz
10,719
1,627
0
1,950
9,931
4,123
0
5,166
4,765
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
48,540
77
Minions Killed
103
0
Camps Cleared
0
791,782
Distance Traveled
900,014
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,035
904
12
1
0
170,764
2
L
Horus
7,958
796
4
0
0
146,317
0
W
Guan Yu
9,200
920
6
1
0
190,256
0
W
Ares
8,926
893
9
1
0
195,895
0
W
Zeus
10,812
1,081
58
6
0
181,703
0
W
Gilgamesh
10,567
1,057
18
2
0
161,396
1
L
Anubis
8,287
829
21
2
0
148,515
0
L
Janus
8,866
887
26
3
0
160,713
1
L
Achilles
8,004
800
8
1
0
185,311
1
L
Hun Batz
9,161
916
18
2
0
150,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role