Player Matchup

Fenrir
Fenrir
DemonicMisery
Fenrir
Level 123
God Stats
6W - 3L
1,554 SR
Queue Stats
40W - 45L
1,353 Elo+
Party 1
Anubis
Anubis
GalaxyAries331
Anubis
Level 4
God Stats
3W - 1L
1,675 SR
Queue Stats
3W - 4L
1,667 Elo+
Party 1
Horus
Horus
IMK1NG04
Horus
Level 18
God Stats
4W - 1L
1,439 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jon29Mor
Morgan Le Fay
Level 127
God Stats
2W - 1L
1,176 SR
Queue Stats
30W - 37L
1,368 Elo+
Party 1
Artemis
Artemis
YaaMommasMan-
Artemis
Level 18
God Stats
8W - 11L
1,477 SR
Queue Stats
8W - 13L
1,319 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,391 Elo+

VS

Team Averages
Level 13
1,422 SR
1,347 Elo+
Rama
Rama
DaftYeti6980857
Rama
Level 23
God Stats
5W - 7L
1,368 SR
Queue Stats
53W - 57L
1,414 Elo+
Solo
Aphrodite
Aphrodite
DrM Pandora
Aphrodite
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 13L
1,378 Elo+
Solo
Yemoja
Yemoja
ITZxSt3wart
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Pele
Pele
R6_Br4YaN
Pele
Level 29
God Stats
1W - 2L
1,444 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo
Bellona
Bellona
Shirizx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 0
7,360
736
5,695
5,052
1,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,753
575
1,860
5,146
1,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
IMK1NG04
Horus
10
1 / 1 / 3
5,828
583
3,293
4,995
1,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Jon29Mor
Morgan Le Fay
10
5 / 0 / 3
6,397
640
6,698
5,193
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
3 / 1 / 4
6,243
624
5,986
3,845
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,904
490
1,459
8,198
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
DrM Pandora
Aphrodite
8
0 / 5 / 2
4,693
469
1,122
7,411
1,537
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
5
0 / 5 / 1
4,166
417
332
6,674
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
10
3 / 4 / 1
5,750
575
4,255
7,958
1,681
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Shirizx
Bellona
8
1 / 2 / 0
5,249
525
2,441
5,517
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
5
7
Deaths
21
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
10
1
0
10
L
Aphrodite
DrM Pandora
Aphrodite
0
5
2
0.2
W
1
4
2
0.5
W
Horus
IMK1NG04
Horus
1
1
3
2.5
L
Yemoja
0
5
1
0.1
W
Morgan Le Fay
Jon29Mor
Morgan Le Fay
5
0
3
6.5
L
Pele
3
4
1
0.88
L
Bellona
Shirizx
Bellona
1
2
0
0.5
W
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
9,609
24,231
Taken
35,758
8,026
Mitigated
12,200
6,133
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,459
1,132
0
539
8,198
1,571
0
2,501
5,394
0
16,550
W
5,695
940
307
1,380
5,052
1,684
873
612
4,440
0
29,333
L
Aphrodite
DrM Pandora
Aphrodite
1,122
333
0
1,288
7,411
1,537
58
2,253
5,117
18,548
0
W
1,860
303
0
1,061
5,146
1,610
642
419
4,727
20,185
0
W
Horus
IMK1NG04
Horus
3,293
1,648
14
870
4,995
1,684
529
758
4,237
0
16,784
L
Yemoja
332
226
75
177
6,674
2,886
0
454
6,208
7,935
0
W
Morgan Le Fay
Jon29Mor
Morgan Le Fay
6,698
1,389
373
1,334
5,193
1,511
1,350
406
4,787
28,493
0
L
Pele
4,255
1,058
0
980
7,958
1,681
0
2,685
5,030
0
25,961
L
Bellona
Shirizx
Bellona
2,441
348
0
680
5,517
4,525
239
66
5,451
5,101
13,443
W
Artemis
5,986
2,714
198
596
3,845
1,537
1,440
62
3,783
0
26,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
24,762
215
Minions Killed
191
0
Camps Cleared
0
944,417
Distance Traveled
875,942
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,904
490
35
4
0
208,351
3
W
Fenrir
7,360
736
62
6
0
204,024
1
L
Aphrodite
4,693
469
32
3
0
155,836
0
W
Anubis
5,753
575
40
4
0
146,931
0
W
Horus
5,828
583
27
3
0
208,402
0
L
Yemoja
4,166
417
17
2
0
128,210
0
W
Morgan Le Fay
6,397
640
37
4
0
185,568
2
L
Pele
5,750
575
57
6
0
195,558
0
L
Bellona
5,249
525
50
5
0
187,987
0
W
Artemis
6,243
624
49
5
0
199,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role