Player Matchup

Heimdallr
Heimdallr
CoolieoCucumber
Heimdallr
Level 26
God Stats
8W - 3L
1,815 SR
Queue Stats
76W - 57L
1,551 Elo+
Party 2
Vamana
Vamana
HzIIs
Vamana
Level 78
God Stats
6W - 0L
1,831 SR
Queue Stats
247W - 212L
1,575 Elo+
Party 2
Odin
Odin
MercWorks60
Odin
Level 142
God Stats
7W - 4L
1,809 SR
Queue Stats
261W - 219L
1,614 Elo+
Party 2
Persephone
Persephone
NoobAsh123
Persephone
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 151L
1,783 Elo+
Party 2
Pele
Pele
SoberMuch
Pele
Level 128
God Stats
137W - 117L
1,580 SR
Queue Stats
805W - 763L
1,536 Elo+
Party 2
Team Averages
Level 85
1,707 SR
1,612 Elo+

VS

Team Averages
Level 61
1,659 SR
1,501 Elo+
Mulan
Mulan
BigSalvadorz
Mulan
Level 118
God Stats
2W - 4L
1,739 SR
Queue Stats
565W - 568L
1,467 Elo+
Solo
Sobek
Sobek
BiilboMcSwaggin
Sobek
Level 46
God Stats
0W - 2L
1,538 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 1
Izanami
Izanami
Eragonwesker
Izanami
Level 16
God Stats
2W - 2L
1,807 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 1
Loki
Loki
LoneFalcon
Loki
Level 79
God Stats
0W - 2L
1,711 SR
Queue Stats
22W - 18L
1,553 Elo+
Party 1
Sol
Sol
TNaste
Sol
Level 46
God Stats
9W - 13L
1,499 SR
Queue Stats
167W - 197L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoolieoCucumber
Heimdallr
9
2 / 2 / 1
5,910
537
2,042
5,683
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
HzIIs
Vamana
13
3 / 1 / 1
7,263
660
7,005
10,757
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 5
5,629
512
4,797
7,559
3,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
NoobAsh123
Persephone
12
3 / 1 / 1
7,424
675
4,637
5,038
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
6 / 1 / 2
7,144
649
6,071
5,876
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,415
583
4,377
10,617
6,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 0 / 1
5,830
530
3,011
4,709
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Eragonwesker
Izanami
9
0 / 5 / 2
5,181
471
1,777
5,502
1,266
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 0
6,437
585
3,762
6,481
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
TNaste
Sol
10
0 / 4 / 0
5,599
509
2,939
9,174
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
6
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
2
0
1
2.5
W
Heimdallr
CoolieoCucumber
Heimdallr
2
2
1
1.25
L
Izanami
Eragonwesker
Izanami
0
5
2
0.2
W
Vamana
HzIIs
Vamana
3
1
1
3.5
L
4
2
0
2
W
1
1
5
3.5
W
Persephone
NoobAsh123
Persephone
3
1
1
3.5
W
Pele
6
1
2
7
L
Sol
TNaste
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
15,866
34,913
Taken
36,483
14,017
Mitigated
17,468
14,692
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
473
0
4,192
10,617
6,865
0
0
10,617
5,240
28,025
L
3,011
501
0
1,565
4,709
3,361
135
0
4,709
8,530
0
W
Heimdallr
CoolieoCucumber
Heimdallr
2,042
1,214
0
1,363
5,683
1,633
0
1,513
4,170
0
29,571
L
Izanami
Eragonwesker
Izanami
1,777
1,111
0
613
5,502
1,266
678
0
5,502
0
28,168
W
Vamana
HzIIs
Vamana
7,005
3,263
0
5,856
10,757
5,301
0
689
10,068
0
42,999
L
3,762
831
0
1,229
6,481
2,500
0
234
6,247
0
30,814
W
4,797
1,109
0
3,390
7,559
3,305
0
1,899
5,660
0
19,721
W
Persephone
NoobAsh123
Persephone
4,637
375
0
2,300
5,038
1,484
0
1,800
3,237
48,853
0
W
Pele
6,071
1,447
0
1,783
5,876
2,294
0
569
5,307
0
41,244
L
Sol
TNaste
Sol
2,939
852
0
4,020
9,174
3,476
0
4,403
4,771
31,088
4,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
29,462
363
Minions Killed
311
0
Camps Cleared
0
1,185,104
Distance Traveled
1,071,423
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,415
583
95
9
0
228,519
3
L
Sobek
5,830
530
15
1
0
216,234
3
W
Heimdallr
5,910
537
55
5
0
230,268
0
L
Izanami
5,181
471
67
6
0
192,420
3
W
Vamana
7,263
660
100
9
0
243,539
4
L
Loki
6,437
585
63
6
0
234,200
2
W
Odin
5,629
512
33
3
0
217,177
0
W
Persephone
7,424
675
93
8
0
226,963
3
W
Pele
7,144
649
82
7
0
267,157
2
L
Sol
5,599
509
71
6
0
200,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role