Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
KanonDeFLor
Terra
Level 160
God Stats
2W - 2L
1,560 SR
Queue Stats
632W - 688L
1,402 Elo+
Party 3
Heimdallr
Heimdallr
ViniciusGamer59
Heimdallr
Level 61
God Stats
40W - 61L
1,408 SR
Queue Stats
92W - 125L
1,380 Elo+
Party 1
Ratatoskr
Ratatoskr
augrusch
Ratatoskr
Level 67
God Stats
0W - 2L
1,322 SR
Queue Stats
188W - 215L
1,390 Elo+
Party 1
Team Averages
Level 92
1,458 SR
1,434 Elo+

VS

Team Averages
Level 83
1,655 SR
1,592 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Le4kim 666
Cerberus
Level 69
God Stats
8W - 0L
1,938 SR
Queue Stats
239W - 263L
1,411 Elo+
Solo
Pele
Pele
Wircabj
Pele
Level 85
God Stats
6W - 3L
1,627 SR
Queue Stats
772W - 333L
1,716 Elo+
Party 2
Sylvanus
Sylvanus
XH4M4N
Sylvanus
Level 28
God Stats
2W - 0L
1,708 SR
Queue Stats
11W - 1L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 4 / 2
6,649
443
8,026
9,269
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
 
Horus
10
0 / 5 / 0
6,340
423
3,326
9,830
5,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 3
5,833
389
4,438
11,846
9,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ViniciusGamer59
Heimdallr
11
2 / 3 / 0
6,617
441
6,278
8,222
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
augrusch
Ratatoskr
11
2 / 7 / 0
6,555
437
4,320
11,855
5,135
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
10 / 0 / 4
9,555
637
12,826
10,363
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
15
5 / 1 / 2
8,604
574
7,604
7,289
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Le4kim 666
Cerberus
10
0 / 4 / 5
6,953
464
3,107
14,467
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Wircabj
Pele
16
6 / 0 / 4
9,219
615
9,624
15,902
8,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
XH4M4N
Sylvanus
13
2 / 0 / 10
8,278
552
5,046
7,940
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
23
23
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
2
0.25
L
Horus
 
Horus
0
5
0
0
W
Tiamat
 
Tiamat
10
0
4
12
W
Izanami
 
Izanami
5
1
2
6
L
0
4
3
0.38
W
Cerberus
Le4kim 666
Cerberus
0
4
5
0.63
L
Heimdallr
ViniciusGamer59
Heimdallr
2
3
0
0.67
W
Pele
Wircabj
Pele
6
0
4
8
W
Sylvanus
XH4M4N
Sylvanus
2
0
10
7
L
Ratatoskr
augrusch
Ratatoskr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
38,207
51,022
Taken
55,961
26,204
Mitigated
36,252
12,012
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,026
555
0
1,486
9,269
3,482
112
5,309
3,640
45,504
0
L
Horus
 
Horus
3,326
1,019
130
1,650
9,830
5,171
0
1,979
7,781
0
30,489
W
Tiamat
 
Tiamat
12,826
1,086
156
4,341
10,363
6,849
173
3,229
7,015
70,205
0
W
Izanami
 
Izanami
7,604
3,932
0
975
7,289
2,497
32
1,799
5,454
0
70,821
L
4,438
568
1,099
3,750
11,846
9,626
0
5,891
5,844
19,119
0
W
Cerberus
Le4kim 666
Cerberus
3,107
0
290
3,824
14,467
10,497
22
2,993
11,330
24,325
0
L
Heimdallr
ViniciusGamer59
Heimdallr
6,278
3,485
0
1,670
8,222
2,790
1,085
2,901
5,307
0
37,010
W
Pele
Wircabj
Pele
9,624
2,333
0
8,661
15,902
8,454
128
2,217
13,592
0
68,039
W
Sylvanus
XH4M4N
Sylvanus
5,046
1,014
2,911
3,965
7,940
7,955
263
1,723
6,106
32,028
12,126
L
Ratatoskr
augrusch
Ratatoskr
4,320
170
0
2,227
11,855
5,135
0
3,984
7,725
0
33,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
42,609
318
Minions Killed
553
0
Camps Cleared
0
1,397,421
Distance Traveled
1,481,313
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,649
443
86
6
0
287,898
7
L
Horus
6,340
423
67
4
0
271,154
0
W
Tiamat
9,555
637
134
9
0
283,292
2
W
Izanami
8,604
574
126
8
0
292,580
0
L
Terra
5,833
389
35
2
0
296,662
6
W
Cerberus
6,953
464
79
5
0
322,203
1
L
Heimdallr
6,617
441
66
4
0
251,980
0
W
Pele
9,219
615
127
8
0
306,625
3
W
Sylvanus
8,278
552
87
6
0
276,613
3
L
Ratatoskr
6,555
437
64
4
0
289,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role