Player Matchup

Hera
Hera
 
Hera
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ByEndou
Sylvanus
Level 113
God Stats
7W - 6L
1,379 SR
Queue Stats
102W - 96L
1,414 Elo+
Solo
Kali
Kali
Gauche24
Kali
Level 120
God Stats
3W - 3L
1,290 SR
Queue Stats
137W - 144L
1,400 Elo+
Solo
Vamana
Vamana
MightyxVo
Vamana
Level 128
God Stats
3W - 3L
1,493 SR
Queue Stats
127W - 111L
1,456 Elo+
Solo
Hel
Hel
nVBeZo
Hel
Level 87
God Stats
14W - 11L
1,490 SR
Queue Stats
127W - 112L
1,477 Elo+
Solo
Team Averages
Level 98
1,430 SR
1,450 Elo+

VS

Team Averages
Level 75
1,606 SR
1,384 Elo+
Ares
Ares
BadWards
Ares
Level 111
God Stats
3W - 1L
1,582 SR
Queue Stats
67W - 65L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DrExistence
Jing Wei
Level 126
God Stats
1W - 1L
1,636 SR
Queue Stats
7W - 12L
1,283 Elo+
Party 1
Hachiman
Hachiman
Stelon
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 2
Guan Yu
Guan Yu
TaskMaster007
Guan Yu
Level 89
God Stats
0W - 1L
1,740 SR
Queue Stats
10W - 15L
1,355 Elo+
Party 1
Medusa
Medusa
TheBannedGod
Medusa
Level 33
God Stats
0W - 3L
1,572 SR
Queue Stats
39W - 39L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
12 / 0 / 15
13,399
893
21,656
8,378
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ByEndou
Sylvanus
18
4 / 1 / 22
12,454
830
12,115
19,838
23,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
17
3 / 4 / 11
10,964
731
6,900
11,225
5,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
MightyxVo
Vamana
18
5 / 1 / 19
12,487
832
15,160
19,589
23,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
nVBeZo
Hel
20
11 / 3 / 12
13,097
873
16,954
11,768
5,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 5 / 3
10,695
713
14,482
22,462
28,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
DrExistence
Jing Wei
16
0 / 5 / 3
8,721
581
8,410
13,868
4,568
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
Stelon
Hachiman
13
0 / 9 / 2
8,011
534
3,867
11,818
4,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
3 / 8 / 3
10,227
682
13,153
18,080
8,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
17
1 / 8 / 3
9,531
635
11,632
17,450
6,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
35
Kills
9
9
Deaths
35
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
0
15
19.5
L
Ares
5
5
3
1.3
W
Sylvanus
ByEndou
Sylvanus
4
1
22
15
L
Jing Wei
DrExistence
Jing Wei
0
5
3
0.3
W
Kali
3
4
11
2.13
W
Vamana
MightyxVo
Vamana
5
1
19
14.5
L
Hachiman
Stelon
Hachiman
0
9
2
0.11
L
Guan Yu
3
8
3
0.56
L
Medusa
1
8
3
0.31
W
Hel
nVBeZo
Hel
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,785
Damage
51,544
70,798
Taken
83,678
60,424
Mitigated
52,061
37,749
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,656
3,411
0
0
8,378
3,503
2,325
3,135
5,243
49,490
0
L
Ares
14,482
756
0
1,474
22,462
28,901
159
11,273
10,861
22,463
0
W
Sylvanus
ByEndou
Sylvanus
12,115
2,363
4,241
8,552
19,838
23,156
1,100
2,929
16,909
28,414
0
L
Jing Wei
DrExistence
Jing Wei
8,410
4,864
0
880
13,868
4,568
256
9,252
4,436
0
37,747
W
Kali
6,900
3,290
0
1,976
11,225
5,194
921
2,954
8,271
0
21,848
W
Vamana
MightyxVo
Vamana
15,160
6,872
0
7,756
19,589
23,098
257
2,604
16,985
1,838
36,199
L
Hachiman
Stelon
Hachiman
3,867
2,903
0
471
11,818
4,008
67
7,782
3,854
0
14,632
L
Guan Yu
13,153
2,977
1,587
2,737
18,080
8,545
0
11,151
6,715
0
24,749
L
Medusa
11,632
5,390
488
4,889
17,450
6,039
1,082
10,846
6,432
0
46,295
W
Hel
nVBeZo
Hel
16,954
1,616
9,876
5,348
11,768
5,473
845
3,128
8,640
57,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
47,185
294
Minions Killed
228
8
Camps Cleared
3
1,356,886
Distance Traveled
1,214,602
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,399
893
74
5
0
294,132
2
L
Ares
10,695
713
13
1
0
284,083
3
W
Sylvanus
12,454
830
35
2
0
279,519
1
L
Jing Wei
8,721
581
70
5
1
262,322
2
W
Kali
10,964
731
37
2
0
208,535
3
W
Vamana
12,487
832
40
3
2
299,067
1
L
Hachiman
8,011
534
33
2
1
184,573
0
L
Guan Yu
10,227
682
29
2
1
243,011
0
L
Medusa
9,531
635
83
6
0
240,613
0
W
Hel
13,097
873
108
7
6
275,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role