Player Matchup

Thanatos
Thanatos
BlindArcher8
Thanatos
Level 17
God Stats
1W - 0L
1,391 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Neith
Neith
Dirtynapkin42069
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
Penyata
Charybdis
Level 27
God Stats
2W - 8L
1,709 SR
Queue Stats
47W - 52L
1,453 Elo+
Solo
Fenrir
Fenrir
Tantrie
Fenrir
Level 33
God Stats
1W - 0L
1,523 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
jrhmfic
Cabrakan
Level 75
God Stats
1W - 0L
1,839 SR
Queue Stats
8W - 3L
1,538 Elo+
Party 2
Team Averages
Level 32
1,592 SR
1,498 Elo+

VS

Team Averages
Level 30
1,471 SR
1,292 Elo+
Rama
Rama
Jumpeii
Rama
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 26L
982 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krimson
Kumbhakarna
Level 114
God Stats
5W - 2L
1,641 SR
Queue Stats
537W - 308L
1,525 Elo+
Party 1
Nemesis
Nemesis
SinisterUrge
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,098 Elo+
Solo
Merlin
Merlin
Zagreus97
Merlin
Level 18
God Stats
15W - 20L
1,456 SR
Queue Stats
131W - 139L
1,446 Elo+
Solo
Guan Yu
Guan Yu
zeroe0
Guan Yu
Level 5
God Stats
2W - 3L
1,502 SR
Queue Stats
11W - 16L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlindArcher8
Thanatos
19
13 / 4 / 16
12,342
1,122
17,806
11,786
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 28
11,494
1,045
18,514
9,956
4,443
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Penyata
Charybdis
19
10 / 0 / 22
13,018
1,183
26,794
7,645
2,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tantrie
Fenrir
19
5 / 1 / 24
11,428
1,039
11,430
9,312
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
jrhmfic
Cabrakan
20
21 / 1 / 24
14,768
1,343
33,851
18,026
20,998
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jumpeii
Rama
16
3 / 12 / 1
10,330
939
10,001
17,911
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Krimson
Kumbhakarna
17
3 / 7 / 5
10,796
981
7,559
23,767
24,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
SinisterUrge
Nemesis
17
0 / 14 / 6
9,690
881
10,113
24,465
9,099
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Merlin
Zagreus97
Merlin
17
0 / 9 / 8
10,429
948
14,977
18,700
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
zeroe0
Guan Yu
17
4 / 11 / 4
11,704
1,064
8,933
32,824
42,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
34
53
Kills
10
10
Deaths
53
114
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlindArcher8
Thanatos
13
4
16
5.25
W
4
4
28
4.5
L
Rama
Jumpeii
Rama
3
12
1
0.29
L
Kumbhakarna
Krimson
Kumbhakarna
3
7
5
0.79
W
Charybdis
Penyata
Charybdis
10
0
22
21
L
Nemesis
SinisterUrge
Nemesis
0
14
6
0.21
W
Fenrir
Tantrie
Fenrir
5
1
24
17
L
Merlin
Zagreus97
Merlin
0
9
8
0.44
W
Cabrakan
jrhmfic
Cabrakan
21
1
24
33
L
Guan Yu
zeroe0
Guan Yu
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,395
Damage
51,583
56,725
Taken
117,667
37,452
Mitigated
87,422
20,387
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlindArcher8
Thanatos
17,806
7,392
0
5,498
11,786
4,464
0
5,376
6,410
0
27,090
W
18,514
13,585
0
2,918
9,956
4,443
0
3,174
6,782
0
32,308
L
Rama
Jumpeii
Rama
10,001
7,310
0
424
17,911
5,487
0
5,817
12,094
0
23,521
L
Kumbhakarna
Krimson
Kumbhakarna
7,559
765
0
52
23,767
24,766
0
7,368
16,399
19,055
0
W
Charybdis
Penyata
Charybdis
26,794
15,596
0
3,081
7,645
2,758
0
3,056
4,589
0
60,039
L
Nemesis
SinisterUrge
Nemesis
10,113
4,167
0
1,800
24,465
9,099
0
9,204
15,261
0
21,389
W
Fenrir
Tantrie
Fenrir
11,430
3,477
0
817
9,312
4,789
0
4,537
4,775
0
15,894
L
Merlin
Zagreus97
Merlin
14,977
1,757
91
454
18,700
5,818
0
6,453
12,247
46,327
0
W
Cabrakan
jrhmfic
Cabrakan
33,851
4,183
956
7,117
18,026
20,998
0
6,393
10,950
47,621
0
L
Guan Yu
zeroe0
Guan Yu
8,933
2,293
2,356
4,495
32,824
42,252
0
5,009
27,815
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,050
Gold Earned
52,949
176
Minions Killed
153
7
Camps Cleared
5
857,050
Distance Traveled
916,361
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,342
1,122
18
2
3
179,423
0
W
Neith
11,494
1,045
23
2
0
140,720
0
L
Rama
10,330
939
19
2
2
155,106
0
L
Kumbhakarna
10,796
981
19
2
1
208,260
0
W
Charybdis
13,018
1,183
94
9
4
190,911
0
L
Nemesis
9,690
881
21
2
0
208,967
1
W
Fenrir
11,428
1,039
11
1
0
173,501
0
L
Merlin
10,429
948
75
7
0
156,294
0
W
Cabrakan
14,768
1,343
30
3
0
172,495
2
L
Guan Yu
11,704
1,064
19
2
2
187,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role