Player Matchup

Guan Yu
Guan Yu
CDUB313
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Kocknockers
Neith
Level 25
God Stats
2W - 6L
1,485 SR
Queue Stats
26W - 39L
1,266 Elo+
Party 3
Pele
Pele
Madlix8525
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 35L
1,158 Elo+
Party 1
Hades
Hades
YngTackT
Hades
Level 24
God Stats
7W - 7L
1,526 SR
Queue Stats
25W - 47L
1,208 Elo+
Party 1
Ares
Ares
zukz
Ares
Level 18
God Stats
0W - 1L
1,659 SR
Queue Stats
17W - 32L
1,184 Elo+
Party 3
Team Averages
Level 17
1,534 SR
1,263 Elo+

VS

Team Averages
Level 16
1,440 SR
1,443 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AAB night
Bakasura
Level 26
God Stats
11W - 11L
1,375 SR
Queue Stats
68W - 68L
1,371 Elo+
Party 2
Ravana
Ravana
CertifiedJitster
Ravana
Level 7
God Stats
21W - 9L
1,292 SR
Queue Stats
117W - 70L
1,393 Elo+
Solo
Zeus
Zeus
GRiMMTHiNKiNG
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
skrmzy
Anhur
Level 16
God Stats
14W - 11L
1,534 SR
Queue Stats
28W - 22L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CDUB313
Guan Yu
5
0 / 1 / 2
5,986
299
0
774
25
Breastplate

Breastplate

+20
Physical Protection

15
10 / 4 / 4
10,138
507
12,544
13,533
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 10 / 1
10,212
511
10,982
19,159
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
YngTackT
Hades
6
0 / 6 / 2
6,249
312
143
7,373
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
zukz
Ares
13
3 / 10 / 7
8,999
450
8,803
22,780
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
10 / 3 / 2
12,068
603
14,019
15,686
16,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
AAB night
Bakasura
14
0 / 7 / 5
9,505
475
6,184
16,047
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 5
10,271
514
5,427
7,936
3,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 3
10,077
504
10,229
7,101
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
skrmzy
Anhur
17
13 / 6 / 4
11,677
584
15,656
17,002
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
23
Kills
30
31
Deaths
24
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
3
2
3.67
W
Bakasura
AAB night
Bakasura
0
7
5
0.36
L
Guan Yu
CDUB313
Guan Yu
0
1
2
1
W
2
4
5
1.13
W
5
4
3
1.63
L
10
4
4
3
L
10
10
1
1.05
L
Hades
YngTackT
Hades
0
6
2
0.17
W
Anhur
skrmzy
Anhur
13
6
4
2.5
L
Ares
zukz
Ares
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
51,515
63,619
Taken
63,772
31,640
Mitigated
34,407
8,814
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,019
4,437
0
4,063
15,686
16,338
2,103
2,063
13,623
0
76,788
W
Bakasura
AAB night
Bakasura
6,184
4,977
439
3,849
16,047
6,200
586
1,415
14,632
0
47,369
L
Guan Yu
CDUB313
Guan Yu
0
0
0
0
774
25
0
0
774
0
0
W
5,427
1,809
0
1,627
7,936
3,235
1,262
2,044
5,892
0
53,264
W
10,229
713
0
1,107
7,101
2,433
1,865
793
6,308
44,824
0
L
12,544
5,459
0
2,705
13,533
3,962
598
3,336
10,197
0
43,408
L
10,982
3,307
0
4,364
19,159
8,151
636
1,639
17,460
0
57,520
L
Hades
YngTackT
Hades
143
143
0
421
7,373
1,320
360
2,258
5,115
3,713
0
W
Anhur
skrmzy
Anhur
15,656
8,810
0
6,327
17,002
6,201
3,264
2,631
14,371
0
76,569
L
Ares
zukz
Ares
8,803
1,319
0
1,324
22,780
18,182
0
2,996
19,784
22,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
53,598
196
Minions Killed
503
0
Camps Cleared
0
1,098,798
Distance Traveled
1,719,188
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,068
603
128
6
0
398,837
0
W
Bakasura
9,505
475
87
4
0
309,017
3
L
Guan Yu
5,986
299
0
0
0
0
0
W
Ravana
10,271
514
94
5
0
370,914
1
W
Zeus
10,077
504
83
4
0
303,146
2
L
Neith
10,138
507
61
3
0
348,764
0
L
Pele
10,212
511
96
5
0
291,132
3
L
Hades
6,249
312
9
0
0
118,986
0
W
Anhur
11,677
584
111
6
0
337,274
0
L
Ares
8,999
450
30
2
0
339,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role