Player Matchup

Khepri
Khepri
Bay XII
Khepri
Level 15
God Stats
6W - 5L
1,564 SR
Queue Stats
6W - 5L
1,319 Elo+
Party 2
Merlin
Merlin
Br4dK1rk
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
CokeZoot
Jing Wei
Level 26
God Stats
20W - 20L
1,467 SR
Queue Stats
36W - 41L
1,344 Elo+
Party 2
Team Averages
Level 54
1,511 SR
1,359 Elo+

VS

Team Averages
Level 53
1,598 SR
1,419 Elo+
Geb
Geb
F4RA_LoveSH4DY
Geb
Level 17
God Stats
0W - 1L
1,493 SR
Queue Stats
31W - 29L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
TomiCabj2017
Danzaburou
Level 41
God Stats
0W - 1L
1,539 SR
Queue Stats
23W - 31L
1,349 Elo+
Party 1
Zeus
Zeus
zAdriPow3r
Zeus
Level 100
God Stats
12W - 5L
1,763 SR
Queue Stats
50W - 55L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bay XII
Khepri
15
1 / 0 / 11
11,734
690
5,092
21,850
24,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Br4dK1rk
Merlin
17
13 / 2 / 2
13,142
773
23,356
14,083
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
CokeZoot
Jing Wei
15
1 / 4 / 10
10,873
640
5,950
14,566
6,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
9,043
532
1,034
9,373
9,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TomiCabj2017
Danzaburou
12
0 / 9 / 4
9,429
555
11,637
18,025
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 1
11,128
655
23,862
10,835
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bay XII
Khepri
1
0
11
6.5
W
Merlin
Br4dK1rk
Merlin
13
2
2
7
W
Jing Wei
CokeZoot
Jing Wei
1
4
10
1.5
L
0
3
3
0.5
L
Danzaburou
TomiCabj2017
Danzaburou
0
9
4
0.22
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,398
Damage
36,533
50,499
Taken
38,233
36,964
Mitigated
19,378
17,370
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bay XII
Khepri
5,092
131
0
7,733
21,850
24,344
1,210
11,522
10,328
21,616
0
W
Merlin
Br4dK1rk
Merlin
23,356
491
629
4,441
14,083
6,430
623
5,701
8,382
76,421
0
W
Jing Wei
CokeZoot
Jing Wei
5,950
5,697
0
4,567
14,566
6,190
657
8,353
6,213
0
39,473
L
1,034
30
0
186
9,373
9,332
88
7,426
1,947
2,290
0
L
Danzaburou
TomiCabj2017
Danzaburou
11,637
3,457
0
2,299
18,025
6,481
0
13,378
4,647
0
30,432
L
23,862
1,679
105
2,255
10,835
3,565
96
7,836
2,999
67,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
29,600
188
Minions Killed
160
11
Camps Cleared
3
897,652
Distance Traveled
669,571
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,734
690
20
1
1
284,940
0
W
Merlin
13,142
773
102
6
6
298,342
3
W
Jing Wei
10,873
640
66
4
4
314,370
3
L
Geb
9,043
532
5
0
0
176,232
1
L
Danzaburou
9,429
555
48
3
0
237,704
1
L
Zeus
11,128
655
107
6
3
255,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role