Player Matchup

Loki
Loki
CuteAnkles
Loki
Level 23
God Stats
12W - 15L
1,496 SR
Queue Stats
21W - 23L
1,459 Elo+
Party 2
Chaac
Chaac
Demper777
Chaac
Level 21
God Stats
0W - 4L
1,146 SR
Queue Stats
33W - 33L
1,471 Elo+
Party 3
Izanami
Izanami
MarcosPRR
Izanami
Level 37
God Stats
0W - 1L
1,559 SR
Queue Stats
19W - 25L
1,425 Elo+
Party 2
Freya
Freya
SZ67
Freya
Level 26
God Stats
1W - 2L
1,466 SR
Queue Stats
46W - 50L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
SanJosePR
Cthulhu
Level 25
God Stats
4W - 7L
1,474 SR
Queue Stats
15W - 21L
1,407 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,441 Elo+

VS

Team Averages
Level 31
1,592 SR
1,453 Elo+
Thanatos
Thanatos
MarcTreg74
Thanatos
Level 23
God Stats
13W - 9L
1,603 SR
Queue Stats
47W - 52L
1,432 Elo+
Solo
Hera
Hera
MysteryRosier
Hera
Level 29
God Stats
9W - 11L
1,450 SR
Queue Stats
121W - 147L
1,416 Elo+
Solo
Bellona
Bellona
SStKS
Bellona
Level 25
God Stats
14W - 20L
1,416 SR
Queue Stats
45W - 48L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Tesork
Jormungandr
Level 8
God Stats
2W - 3L
1,816 SR
Queue Stats
5W - 6L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Thyme2RollHerb
Danzaburou
Level 69
God Stats
5W - 0L
1,673 SR
Queue Stats
71W - 59L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,197
460
5,648
14,402
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Demper777
Chaac
15
1 / 4 / 1
8,371
419
6,166
14,233
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
MarcosPRR
Izanami
15
3 / 6 / 2
9,384
469
10,789
12,152
3,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
SZ67
Freya
14
4 / 5 / 3
8,428
421
4,001
14,550
5,192
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SanJosePR
Cthulhu
14
2 / 3 / 5
8,618
431
6,559
20,233
17,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MarcTreg74
Thanatos
16
4 / 5 / 1
9,931
497
7,642
15,337
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

18
6 / 3 / 0
11,790
590
12,282
5,036
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SStKS
Bellona
17
7 / 3 / 3
11,708
585
12,409
16,573
15,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Tesork
Jormungandr
15
2 / 1 / 6
10,336
517
8,479
14,098
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Thyme2RollHerb
Danzaburou
16
4 / 1 / 5
10,558
528
12,844
12,380
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
23
23
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Chaac
Demper777
Chaac
1
4
1
0.38
W
Thanatos
MarcTreg74
Thanatos
4
5
1
0.9
L
Izanami
MarcosPRR
Izanami
3
6
2
0.67
W
6
3
0
2
W
Bellona
SStKS
Bellona
7
3
3
2.83
L
Freya
SZ67
Freya
4
5
3
1.1
L
Cthulhu
SanJosePR
Cthulhu
2
3
5
1.5
W
Jormungandr
Tesork
Jormungandr
2
1
6
5
W
Danzaburou
Thyme2RollHerb
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
53,656
75,570
Taken
63,424
43,920
Mitigated
43,759
21,132
Healing
30,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
2,494
0
5,874
14,402
4,527
0
1,705
12,627
0
60,832
L
Chaac
Demper777
Chaac
6,166
777
0
3,370
14,233
13,385
0
1,987
12,178
4,402
34,707
W
Thanatos
MarcTreg74
Thanatos
7,642
2,384
0
11,162
15,337
6,108
0
2,019
13,270
0
65,318
L
Izanami
MarcosPRR
Izanami
10,789
7,733
700
2,009
12,152
3,473
0
2,965
9,167
0
71,436
W
12,282
2,262
0
691
5,036
1,874
4,450
1,555
3,481
80,180
0
W
Bellona
SStKS
Bellona
12,409
5,508
0
7,802
16,573
15,607
1,733
1,558
13,822
0
64,797
L
Freya
SZ67
Freya
4,001
1,318
0
3,191
14,550
5,192
430
8,181
5,995
34,956
0
L
Cthulhu
SanJosePR
Cthulhu
6,559
888
607
5,381
20,233
17,343
60
5,498
14,688
30,224
0
W
Jormungandr
Tesork
Jormungandr
8,479
1,808
846
4,906
14,098
14,123
98
3,185
10,913
42,262
0
W
Danzaburou
Thyme2RollHerb
Danzaburou
12,844
4,028
0
5,256
12,380
6,047
3,345
3,602
8,778
0
78,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
54,323
390
Minions Killed
596
0
Camps Cleared
0
1,897,347
Distance Traveled
1,931,025
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,197
460
89
4
0
413,275
5
L
Chaac
8,371
419
65
3
0
375,011
2
W
Thanatos
9,931
497
96
5
0
387,112
6
L
Izanami
9,384
469
123
6
0
371,195
2
W
Hera
11,790
590
160
8
0
405,579
3
W
Bellona
11,708
585
143
7
0
403,947
3
L
Freya
8,428
421
73
4
0
350,454
4
L
Cthulhu
8,618
431
40
2
0
387,412
1
W
Jormungandr
10,336
517
70
4
0
356,199
0
W
Danzaburou
10,558
528
127
6
0
378,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role