Player Matchup

Aphrodite
Aphrodite
ForsakenGh0st
Aphrodite
Level 116
God Stats
1W - 0L
1,950 SR
Queue Stats
8W - 15L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingGhost19two
Ah Muzen Cab
Level 123
God Stats
3W - 4L
1,673 SR
Queue Stats
6W - 16L
1,298 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,511 SR
Queue Stats
12W - 21L
1,374 Elo+
Solo
Nike
Nike
dvargas501
Nike
Level 146
God Stats
2W - 1L
1,625 SR
Queue Stats
17W - 29L
1,412 Elo+
Solo
Team Averages
Level 124
1,690 SR
1,364 Elo+

VS

Team Averages
Level 80
1,639 SR
1,454 Elo+
Bellona
Bellona
ChronenbergRick
Bellona
Level 108
God Stats
3W - 3L
1,900 SR
Queue Stats
27W - 21L
1,543 Elo+
Solo
Cerberus
Cerberus
Neudog
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OoDiamondoO
Nu Wa
Level 121
God Stats
4W - 7L
1,602 SR
Queue Stats
131W - 135L
1,441 Elo+
Party 1
Neith
Neith
treatdog
Neith
Level 27
God Stats
7W - 10L
1,552 SR
Queue Stats
181W - 192L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ForsakenGh0st
Aphrodite
16
0 / 2 / 10
10,988
687
9,541
12,345
13,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
KingGhost19two
Ah Muzen Cab
19
10 / 3 / 3
13,160
823
22,334
21,596
8,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SilvaScopes_
Morgan Le Fay
16
3 / 6 / 5
11,528
721
12,943
14,779
5,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 2
11,304
707
6,916
15,751
15,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
11,564
723
15,687
22,118
23,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Neudog
Cerberus
17
4 / 5 / 8
11,097
694
10,899
20,267
23,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 8
11,617
726
14,547
10,729
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
treatdog
Neith
17
2 / 3 / 8
10,671
667
10,845
12,429
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
17
Kills
16
16
Deaths
17
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Aphrodite
ForsakenGh0st
Aphrodite
0
2
10
2.5
W
Ah Muzen Cab
KingGhost19two
Ah Muzen Cab
10
3
3
3.83
L
Cerberus
Neudog
Cerberus
4
5
8
1.6
L
5
4
8
2.25
W
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
3
6
5
0.92
W
4
5
2
1
L
Neith
treatdog
Neith
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
51,978
64,471
Taken
65,543
43,105
Mitigated
54,927
25,514
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,687
4,576
1,911
3,904
22,118
23,861
283
6,665
15,453
6,589
38,516
W
Aphrodite
ForsakenGh0st
Aphrodite
9,541
750
7,692
6,319
12,345
13,939
852
4,828
7,317
23,706
0
W
Ah Muzen Cab
KingGhost19two
Ah Muzen Cab
22,334
10,091
248
6,146
21,596
8,580
6,831
10,140
11,304
0
84,396
L
Cerberus
Neudog
Cerberus
10,899
817
141
4,078
20,267
23,429
123
6,503
13,764
32,806
0
L
14,547
2,926
949
2,390
10,729
3,492
858
5,181
5,548
39,996
0
W
Morgan Le Fay
SilvaScopes_
Morgan Le Fay
12,943
942
389
2,739
14,779
5,377
0
6,903
7,688
42,818
0
W
6,916
491
0
1,981
15,751
15,209
194
5,494
9,921
0
27,753
L
Neith
treatdog
Neith
10,845
4,482
106
2,980
12,429
4,145
519
4,412
8,017
0
39,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
44,949
227
Minions Killed
221
11
Camps Cleared
8
1,108,788
Distance Traveled
1,040,923
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,564
723
53
3
2
273,265
0
W
Aphrodite
10,988
687
24
2
0
287,026
2
W
Ah Muzen Cab
13,160
823
97
6
6
287,944
0
L
Cerberus
11,097
694
57
4
1
270,526
0
L
Nu Wa
11,617
726
51
3
0
220,742
4
W
Morgan Le Fay
11,528
721
56
4
4
256,522
3
W
Nike
11,304
707
50
3
1
277,296
0
L
Neith
10,671
667
60
4
5
276,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role