Player Matchup

Awilix
Awilix
FortniteLegend69
Awilix
Level 139
God Stats
1W - 1L
1,366 SR
Queue Stats
126W - 98L
1,655 Elo+
Party 2
Chang'e
Chang'e
Groupiez
Chang'e
Level 125
God Stats
3W - 1L
1,556 SR
Queue Stats
15W - 7L
1,887 Elo+
Party 2
Odin
Odin
Rozzayx
Odin
Level 159
God Stats
3W - 0L
1,869 SR
Queue Stats
123W - 67L
1,725 Elo+
Party 2
Team Averages
Level 141
1,597 SR
1,755 Elo+

VS

Team Averages
Level 102
1,527 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WinterWulf
Cthulhu
Level 84
God Stats
9W - 9L
1,580 SR
Queue Stats
35W - 37L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 7
9,186
766
8,921
12,782
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Groupiez
Chang'e
13
4 / 3 / 9
8,990
749
9,677
11,197
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Rozzayx
Odin
14
5 / 2 / 7
9,245
770
8,527
11,810
11,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 5 / 2
8,781
732
11,284
11,385
4,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
 
Discordia
12
2 / 5 / 7
7,952
663
6,862
8,404
3,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WinterWulf
Cthulhu
11
2 / 4 / 9
8,408
701
7,436
13,215
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
14
Kills
11
11
Deaths
14
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
5
2
1.6
L
Discordia
 
Discordia
2
5
7
1.1
W
5
6
7
1.42
W
Chang'e
Groupiez
Chang'e
4
3
9
2.83
W
Odin
Rozzayx
Odin
5
2
7
4.25
L
Cthulhu
WinterWulf
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
25,582
35,789
Taken
33,004
24,882
Mitigated
23,579
9,300
Healing
6,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,284
5,639
0
2,930
11,385
4,438
1,015
3,138
8,247
0
38,288
L
Discordia
 
Discordia
6,862
353
0
1,360
8,404
3,732
87
2,844
5,560
26,104
0
W
8,921
2,953
0
271
12,782
8,527
266
4,556
8,226
0
18,883
W
Chang'e
Groupiez
Chang'e
9,677
367
4,228
4,301
11,197
4,732
473
6,568
4,629
28,701
0
W
Odin
Rozzayx
Odin
8,527
1,979
0
500
11,810
11,623
403
3,516
8,294
0
25,055
L
Cthulhu
WinterWulf
Cthulhu
7,436
348
802
1,453
13,215
15,409
24
4,177
9,038
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
25,141
106
Minions Killed
126
5
Camps Cleared
5
650,452
Distance Traveled
587,091
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,781
732
72
6
3
174,207
6
L
Discordia
7,952
663
31
3
2
194,466
3
W
Awilix
9,186
766
22
2
1
195,799
1
W
Chang'e
8,990
749
44
4
3
233,386
3
W
Odin
9,245
770
40
3
1
221,267
1
L
Cthulhu
8,408
701
23
2
0
218,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role