Player Matchup

Sylvanus
Sylvanus
Cosmoa
Sylvanus
Level 29
God Stats
9W - 12L
1,243 SR
Queue Stats
28W - 56L
1,163 Elo+
Party 2
Nox
Nox
FOMINHA2006
Nox
Level 38
God Stats
11W - 17L
1,405 SR
Queue Stats
130W - 145L
1,407 Elo+
Party 3
Chiron
Chiron
KR1SP3R
Chiron
Level 73
God Stats
0W - 1L
1,123 SR
Queue Stats
49W - 65L
1,273 Elo+
Party 2
Ravana
Ravana
Saveropeganobreu
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 190L
1,335 Elo+
Party 3
Cliodhna
Cliodhna
angeloZ4761
Cliodhna
Level 42
God Stats
4W - 8L
1,394 SR
Queue Stats
120W - 149L
1,323 Elo+
Party 3
Team Averages
Level 44
1,333 SR
1,300 Elo+

VS

Team Averages
Level 59
1,438 SR
1,390 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DonkeyPaste1
Kukulkan
Level 48
God Stats
1W - 2L
1,398 SR
Queue Stats
81W - 86L
1,464 Elo+
Solo
Ravana
Ravana
TTvPhantom7306
Ravana
Level 47
God Stats
2W - 4L
1,407 SR
Queue Stats
202W - 203L
1,379 Elo+
Party 1
Artio
Artio
lilstarjester
Artio
Level 69
God Stats
5W - 2L
1,629 SR
Queue Stats
208W - 220L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
stinkynewborn
Cthulhu
Level 13
God Stats
2W - 7L
1,257 SR
Queue Stats
3W - 9L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cosmoa
Sylvanus
10
0 / 5 / 1
5,915
394
3,989
9,065
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 4 / 1
6,256
417
3,532
6,381
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
KR1SP3R
Chiron
10
3 / 3 / 0
6,575
438
8,757
8,913
3,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 8 / 0
6,022
401
8,255
10,207
3,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
angeloZ4761
Cliodhna
12
2 / 4 / 0
7,726
515
4,404
6,565
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 2 / 4
7,816
521
4,137
9,031
2,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
DonkeyPaste1
Kukulkan
14
7 / 0 / 5
8,745
583
9,049
5,779
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 9
8,033
536
6,732
9,783
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 2 / 4
8,339
556
8,584
12,597
13,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
11
3 / 1 / 5
6,849
457
3,749
11,146
4,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
24
24
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
4
2
L
Sylvanus
Cosmoa
Sylvanus
0
5
1
0.1
W
Kukulkan
DonkeyPaste1
Kukulkan
7
0
5
9.5
L
0
4
1
0.13
L
Chiron
KR1SP3R
Chiron
3
3
0
1
L
1
8
0
0.13
W
4
1
9
8.5
L
Cliodhna
angeloZ4761
Cliodhna
2
4
0
0.5
W
8
2
4
5
W
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
32,251
41,131
Taken
48,336
18,941
Mitigated
27,183
8,743
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,137
2,944
0
4,593
9,031
2,659
1,965
712
8,319
0
49,731
L
Sylvanus
Cosmoa
Sylvanus
3,989
1,594
684
1,337
9,065
6,383
136
4,396
4,571
18,457
5,154
W
Kukulkan
DonkeyPaste1
Kukulkan
9,049
929
0
2,226
5,779
1,946
1,420
882
4,897
46,694
0
L
3,532
566
0
500
6,381
2,213
838
3,306
2,881
27,796
0
L
Chiron
KR1SP3R
Chiron
8,757
4,421
613
2,942
8,913
3,048
354
4,997
3,796
0
33,943
L
8,255
2,766
0
1,708
10,207
3,592
0
4,259
5,806
0
29,564
W
6,732
2,429
0
2,040
9,783
4,952
754
2,750
6,860
0
29,124
L
Cliodhna
angeloZ4761
Cliodhna
4,404
391
0
959
6,565
3,705
136
3,870
2,695
0
29,111
W
8,584
851
929
6,064
12,597
13,287
916
822
11,279
40,008
0
W
Cthulhu
3,749
543
0
3,679
11,146
4,339
550
1,743
9,403
11,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
39,782
275
Minions Killed
355
0
Camps Cleared
0
1,245,499
Distance Traveled
1,456,556
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,816
521
119
8
0
265,994
1
L
Sylvanus
5,915
394
51
3
0
189,987
2
W
Kukulkan
8,745
583
93
6
0
287,044
2
L
Nox
6,256
417
53
4
0
274,842
2
L
Chiron
6,575
438
54
4
0
249,769
0
L
Ravana
6,022
401
47
3
0
259,617
1
W
Ravana
8,033
536
55
4
0
315,770
0
L
Cliodhna
7,726
515
70
5
0
271,284
1
W
Artio
8,339
556
75
5
0
296,226
3
W
Cthulhu
6,849
457
13
1
0
291,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role