Player Matchup

Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ItsBrian2664
Vamana
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
62W - 69L
1,380 Elo+
Party 1
King Arthur
King Arthur
JimmyFerda
King Arthur
Level 29
God Stats
2W - 4L
1,376 SR
Queue Stats
58W - 76L
1,367 Elo+
Party 1
Team Averages
Level 39
1,441 SR
1,416 Elo+

VS

Team Averages
Level 32
1,469 SR
1,372 Elo+
Charybdis
Charybdis
AureliusVeritas
Charybdis
Level 21
God Stats
7W - 5L
1,522 SR
Queue Stats
22W - 20L
1,398 Elo+
Party 2
Zeus
Zeus
BasedDiogenes
Zeus
Level 45
God Stats
2W - 6L
1,442 SR
Queue Stats
67W - 50L
1,470 Elo+
Party 2
Artio
Artio
Billicron
Artio
Level 29
God Stats
1W - 1L
1,443 SR
Queue Stats
18W - 33L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 3 / 8
9,472
789
14,208
13,073
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
13
7 / 1 / 9
9,118
760
7,504
11,781
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JimmyFerda
King Arthur
13
5 / 4 / 12
9,154
763
9,455
15,128
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AureliusVeritas
Charybdis
10
3 / 7 / 3
7,787
649
12,875
10,428
2,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 3
8,874
740
10,549
8,902
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Billicron
Artio
10
1 / 6 / 5
7,650
638
5,887
19,396
9,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
8
8
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
8
3.33
L
Charybdis
AureliusVeritas
Charybdis
3
7
3
0.64
L
4
5
3
1.1
L
Artio
Billicron
Artio
1
6
5
0.58
W
Vamana
7
1
9
11.5
W
King Arthur
JimmyFerda
King Arthur
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
29,311
39,982
Taken
38,726
25,806
Mitigated
14,469
15,424
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,208
2,999
0
6,073
13,073
8,856
718
5,539
7,534
0
39,998
L
Charybdis
AureliusVeritas
Charybdis
12,875
8,851
0
929
10,428
2,891
0
0
9,698
0
24,922
L
10,549
553
0
394
8,902
2,511
0
311
8,208
32,063
0
L
Artio
Billicron
Artio
5,887
586
739
4,741
19,396
9,067
0
0
18,296
9,570
0
W
Vamana
7,504
2,232
1,207
3,302
11,781
6,007
1,001
5,243
6,538
0
16,717
W
King Arthur
JimmyFerda
King Arthur
9,455
986
610
4,232
15,128
10,943
190
6,024
9,104
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
24,311
107
Minions Killed
85
5
Camps Cleared
4
667,716
Distance Traveled
586,255
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,472
789
46
4
3
225,345
5
L
Charybdis
7,787
649
31
3
1
183,153
2
L
Zeus
8,874
740
42
4
2
203,475
0
L
Artio
7,650
638
12
1
1
199,627
1
W
Vamana
9,118
760
33
3
2
228,164
0
W
King Arthur
9,154
763
28
2
0
214,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role