Player Matchup

Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
EVO83_PR
Cu Chulainn
Level 122
God Stats
2W - 3L
1,472 SR
Queue Stats
489W - 457L
1,521 Elo+
Solo
Geb
Geb
IcyBongRips
Geb
Level 50
God Stats
2W - 5L
1,240 SR
Queue Stats
118W - 134L
1,468 Elo+
Party 1
Ra
Ra
Psych0 W33b
Ra
Level 135
God Stats
4W - 5L
1,410 SR
Queue Stats
205W - 170L
1,525 Elo+
Solo
Anhur
Anhur
Weedisamust
Anhur
Level 148
God Stats
3W - 5L
1,474 SR
Queue Stats
583W - 664L
1,457 Elo+
Party 1
Team Averages
Level 120
1,419 SR
1,494 Elo+

VS

Team Averages
Level 114
1,545 SR
1,542 Elo+
Jing Wei
Jing Wei
Josemiux
Jing Wei
Level 102
God Stats
3W - 3L
1,430 SR
Queue Stats
144W - 145L
1,496 Elo+
Solo
Loki
Loki
MadJad
Loki
Level 89
God Stats
7W - 7L
1,436 SR
Queue Stats
130W - 103L
1,566 Elo+
Solo
Merlin
Merlin
ThirdEyesis
Merlin
Level 119
God Stats
3W - 7L
1,500 SR
Queue Stats
54W - 39L
1,591 Elo+
Party 2
Bacchus
Bacchus
chrequirozg
Bacchus
Level 156
God Stats
23W - 22L
1,715 SR
Queue Stats
448W - 395L
1,493 Elo+
Solo
Bellona
Bellona
deionmustard
Bellona
Level 104
God Stats
8W - 5L
1,646 SR
Queue Stats
22W - 15L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 5 / 1
7,830
559
5,135
12,300
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
EVO83_PR
Cu Chulainn
12
1 / 5 / 2
7,242
517
4,252
9,939
5,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
5,908
422
2,502
9,733
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,551
468
5,183
9,530
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
5,223
373
4,481
8,365
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Josemiux
Jing Wei
14
2 / 0 / 5
8,384
599
5,780
7,638
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
MadJad
Loki
13
9 / 2 / 3
8,424
602
11,176
10,549
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
14
4 / 1 / 4
8,177
584
6,600
5,705
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
chrequirozg
Bacchus
13
5 / 0 / 6
7,648
546
6,739
8,101
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
deionmustard
Bellona
14
3 / 1 / 2
8,511
608
5,231
6,460
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
23
23
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
1
0.7
L
Cu Chulainn
EVO83_PR
Cu Chulainn
1
5
2
0.4
L
0
3
2
0.33
W
Jing Wei
Josemiux
Jing Wei
2
0
5
4.5
W
Loki
MadJad
Loki
9
2
3
5.25
L
0
5
1
0.1
W
Merlin
4
1
4
6
L
0
5
1
0.1
W
Bacchus
chrequirozg
Bacchus
5
0
6
8
W
Bellona
deionmustard
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
35,526
49,867
Taken
38,453
18,864
Mitigated
22,276
12,278
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,135
2,129
0
3,627
12,300
3,502
0
2,230
9,942
0
43,541
L
Cu Chulainn
EVO83_PR
Cu Chulainn
4,252
1,690
0
2,620
9,939
5,479
0
1,331
8,561
0
36,040
L
2,502
227
0
2,577
9,733
5,497
216
1,918
7,575
15,493
0
W
Jing Wei
Josemiux
Jing Wei
5,780
5,127
0
3,296
7,638
2,194
491
1,790
5,814
0
61,513
W
Loki
MadJad
Loki
11,176
3,409
0
1,590
10,549
3,559
0
1,437
9,052
0
49,164
L
5,183
741
531
2,012
9,530
2,866
0
5,411
3,898
42,361
0
W
Merlin
6,600
126
0
1,041
5,705
1,879
358
2,001
3,534
51,389
0
L
4,481
1,603
0
911
8,365
1,520
260
2,932
5,288
0
23,046
W
Bacchus
chrequirozg
Bacchus
6,739
802
368
2,138
8,101
8,310
0
1,675
6,251
22,963
0
W
Bellona
deionmustard
Bellona
5,231
1,030
0
1,235
6,460
6,334
1,491
455
5,950
8,253
36,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
41,144
307
Minions Killed
446
0
Camps Cleared
0
1,309,227
Distance Traveled
1,421,561
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,830
559
83
6
0
310,865
3
L
Cu Chulainn
7,242
517
84
6
0
233,072
2
L
Geb
5,908
422
17
1
0
275,303
2
W
Jing Wei
8,384
599
117
8
0
276,245
4
W
Loki
8,424
602
79
6
0
281,202
3
L
Ra
6,551
468
84
6
0
264,034
5
W
Merlin
8,177
584
94
7
0
269,534
6
L
Anhur
5,223
373
39
3
0
225,953
3
W
Bacchus
7,648
546
32
2
0
300,358
4
W
Bellona
8,511
608
124
9
0
294,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role