Player Matchup

Charybdis
Charybdis
Cruxzila
Charybdis
Level 67
God Stats
2W - 2L
1,400 SR
Queue Stats
57W - 98L
1,320 Elo+
Party 4
Sun Wukong
Sun Wukong
DEUS1903
Sun Wukong
Level 153
God Stats
1W - 1L
1,292 SR
Queue Stats
200W - 190L
1,428 Elo+
Solo
Artio
Artio
Mawu7195
Artio
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 243L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SunSun_34
Morgan Le Fay
Level 112
God Stats
11W - 7L
1,595 SR
Queue Stats
384W - 484L
1,442 Elo+
Party 4
Kali
Kali
l AM V3NOM
Kali
Level 107
God Stats
18W - 9L
1,658 SR
Queue Stats
315W - 294L
1,458 Elo+
Party 1
Team Averages
Level 106
1,489 SR
1,414 Elo+

VS

Team Averages
Level 97
1,523 SR
1,460 Elo+
Jing Wei
Jing Wei
II Jisoo II
Jing Wei
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 124L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
MaMereEstBonne
Zhong Kui
Level 107
God Stats
12W - 13L
1,494 SR
Queue Stats
589W - 576L
1,488 Elo+
Party 3
Bacchus
Bacchus
RaniaIstBlöd
Bacchus
Level 84
God Stats
1W - 1L
1,664 SR
Queue Stats
175W - 167L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
samukk
Jormungandr
Level 106
God Stats
20W - 24L
1,627 SR
Queue Stats
490W - 506L
1,421 Elo+
Solo
Nemesis
Nemesis
yologue12345
Nemesis
Level 95
God Stats
5W - 14L
1,329 SR
Queue Stats
338W - 414L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cruxzila
Charybdis
20
4 / 8 / 4
14,312
530
11,003
19,903
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DEUS1903
Sun Wukong
20
9 / 3 / 11
15,326
568
29,983
28,659
31,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Mawu7195
Artio
18
4 / 6 / 8
12,276
455
15,097
35,994
30,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
SunSun_34
Morgan Le Fay
19
2 / 7 / 9
12,833
475
22,048
19,384
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 12
16,432
609
25,513
29,316
14,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
II Jisoo II
Jing Wei
20
5 / 6 / 5
12,837
475
19,295
19,942
7,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MaMereEstBonne
Zhong Kui
20
8 / 7 / 5
13,468
499
29,226
32,554
19,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
17
2 / 4 / 3
11,102
411
13,091
23,351
27,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
samukk
Jormungandr
17
7 / 5 / 8
12,037
446
20,146
34,015
27,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
yologue12345
Nemesis
20
9 / 7 / 1
13,078
484
13,570
25,908
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
29
Kills
31
31
Deaths
29
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cruxzila
Charybdis
4
8
4
0.75
W
Sun Wukong
DEUS1903
Sun Wukong
9
3
11
4.83
L
Jing Wei
II Jisoo II
Jing Wei
5
6
5
1.25
L
Zhong Kui
MaMereEstBonne
Zhong Kui
8
7
5
1.5
W
Artio
Mawu7195
Artio
4
6
8
1.33
L
Bacchus
2
4
3
0.88
W
Morgan Le Fay
SunSun_34
Morgan Le Fay
2
7
9
0.93
W
10
7
12
2.29
L
Jormungandr
samukk
Jormungandr
7
5
8
2.2
L
Nemesis
yologue12345
Nemesis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,644
Damage
95,328
133,256
Taken
135,770
90,953
Mitigated
91,708
41,399
Healing
38,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cruxzila
Charybdis
11,003
3,337
0
6,276
19,903
7,430
6,907
5,823
14,030
0
97,375
W
Sun Wukong
DEUS1903
Sun Wukong
29,983
8,115
1,296
8,105
28,659
31,277
1,906
12,306
15,479
0
112,878
L
Jing Wei
II Jisoo II
Jing Wei
19,295
12,644
641
6,249
19,942
7,500
1,623
1,763
17,848
0
110,536
L
Zhong Kui
MaMereEstBonne
Zhong Kui
29,226
1,821
82
13,207
32,554
19,122
519
13,383
18,405
95,037
0
W
Artio
Mawu7195
Artio
15,097
1,348
1,503
11,744
35,994
30,392
929
18,097
17,539
43,520
0
L
Bacchus
13,091
1,372
430
5,728
23,351
27,529
379
4,303
17,724
44,986
0
W
Morgan Le Fay
SunSun_34
Morgan Le Fay
22,048
1,324
0
1,953
19,384
7,698
1,008
11,645
7,689
86,799
0
W
25,513
9,940
0
10,522
29,316
14,156
1,287
12,968
16,056
0
127,030
L
Jormungandr
samukk
Jormungandr
20,146
3,604
419
4,715
34,015
27,812
158
11,711
21,713
64,758
0
L
Nemesis
yologue12345
Nemesis
13,570
6,087
0
6,872
25,908
9,745
1,252
4,833
20,388
0
102,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,179
Gold Earned
62,522
620
Minions Killed
574
0
Camps Cleared
0
2,516,136
Distance Traveled
2,361,164
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,312
530
151
6
0
417,518
8
W
Sun Wukong
15,326
568
161
6
0
477,258
4
L
Jing Wei
12,837
475
170
6
0
477,028
3
L
Zhong Kui
13,468
499
126
5
0
420,745
12
W
Artio
12,276
455
51
2
0
524,279
0
L
Bacchus
11,102
411
67
2
0
466,457
1
W
Morgan Le Fay
12,833
475
113
4
0
508,565
8
W
Kali
16,432
609
144
5
0
588,516
1
L
Jormungandr
12,037
446
73
3
0
467,726
5
L
Nemesis
13,078
484
138
5
0
529,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role